Question was asked to me as GM about advancing from Apprentice Runesmith to Journeyman Runesmith.
Apprentice has talent list containing one position: “Rune (any two...)”. Journeyman has “Rune (any six)”.
From my understanding of advancement rules, following applies:
- Journeyman starts with 2 Rune talents, but can buy another six
- He can, however, finish his career by learning only 4 more, leaving another 2 Rune talents optional to learn
Is it proper interpretation of RAW? Or it should be just "runesmith already has 2 talents of 'any six', so he can only learn 4 more"?
I know there are only 18 "lesser" runes in the Realms of Sorcery, so learning 2+6+10+10 seems far-fetched here, but there are mentions of "runesmiths learn runes from independent studies and experimentations", so I guess there is room for inventing new runes (if dwarf is given many years to do so).
It's especially important, because there is no advancement of Master Rune or Rune talents between Master Runesmith and Runelord. Both of these careers have Rune (any ten) and Master Rune (any two), but it feels to me that Runelord should be able to master more Master Runes than "lesser" runesmiths.