I can't find anything saying they are evil or negative really. They seem just elemental like cold for example. I'm trying to gather all of my cleric spells for my next level and I ran across a few shadow/darkness based spells that are all (for the most part) cloaking and illusion. They don't generally cause actual harm or seem inherently evil. I'm currently in a good-aligned campaign, I started out as a rogue and then developed into a cleric due to being tired of my party not having a decent healer. It was the first time I'd ever played a cleric so I was trying to be prepared for my next level of spells.
Is it just the DM's call? Or is there any rule system in place that specifies whether or not Darkness/Shadow spells are evil or negative. Due to my character originally being a rogue, the shadow/darkness spells (Cloak & Dagger) still make sense and she's a chaotic good character if that helps.
My DM follows the books for 3.5, meaning if it is in an official 3.5 book he will allow it, but I can't find anything specifying whether or not these spells would affect alignment. Does anyone know?