Linked Questions

3
votes
0answers
167 views

Running Large Groups [duplicate]

In a few months I'm going to be taking control of a group and running through a campaign of my own creation. The campaign we're running right now only has 3 PCs and the DM, so a fairly small group. ...
4
votes
0answers
109 views

How do I play with 8 people? [duplicate]

So, this is my second D&D campaign as a dungeon master and I wanted to try it with more than 3 people. I told 5 other people that they could join in and we will start in a month. However, I’ve ...
33
votes
6answers
11k views

How can I manage a party that has grown too big?

I always wanted to try playing D&D and recently got a group of friends together to play online with on Roll20. No-one in the group has any experience playing D&D or any tabletop RPG before. ...
24
votes
6answers
1k views

Techniques for speeding up a game with many players at the table? [closed]

I have a table of six players already, and have more people interested in joining my game. I wanted to consult people who had experience with running large tables to see if running for larger groups ...
21
votes
4answers
3k views

Maintaining balance with a very large group

I played DnD 3.5 while in the military and due to a shortage of DMs, was constantly flooded by players. Some of my games would include up to 10 or 11. I discovered quickly that balancing for this in 3....
8
votes
3answers
14k views

Too many players: Is it possible to adjust Lost Mines of Phandelver to cater for more than 5 players?

I've just started GM'ing The Lost Mines of Phandelver for a group of people new to RPG's. They're all very excited about it and originally it was meant to be four people, but I now have 7 people ...
11
votes
4answers
9k views

How to handle a Summoner with his Eidolon having too much “stage time”?

In the group of six players I am GMing (all on level 1), there is a player using a summoner who chose his eidolon to look like a human. The result is, that he has a lot of stage time (once for the ...
3
votes
6answers
10k views

Scaling a game for a large group

I have read How do I run a game for a larger group?, and while it gave helpful advice it is not the problem I am having. I have 6 players and an observer. They understand they need to have their ...
10
votes
2answers
2k views

How should I handle running the Lost Mines of Phandelver adventure with 7 players?

This is my first time ever running a game of D&D (or any roleplaying game in general). I have 7 players, 5 of them who have never played before. The other 2 are relatively experienced. Should I ...
2
votes
1answer
845 views

How can I optimize damage for a ranged ranger from level 1 to 6?

I'm going to start playing with my friends again and they will start a campaign in D&D 4e. The campaign begins at level 1 and I decided that the team needed a ranged striker. the last time I ...
7
votes
2answers
368 views

Improving combat when playing on IRC

A group I play with via IRC seems to have a serious problem keeping combat interesting: the medium inherently slows things down, descriptions of attacks and defenses don’t have the same ...
4
votes
0answers
288 views

How can I import rules from B/X to D&D 5e to improve play with a large group? [closed]

Background I am currently running a West Marches style game. In my world there is a particularly troublesome dungeon which certain players are extremely determined to explore. As they are still low ...
6
votes
0answers
304 views

Tricks to speed up the combat of 3.5 D&D? [duplicate]

While I would like to ask this question of many other games the answer to each system of rules would undoubtedly be vary different and it'd be too heavy-handed a question to address. So In regards ...
4
votes
1answer
172 views

What style of campaign works best for a large group? [closed]

I am going to be running with nearly 10 players. We had 10 for a test run last night. It seems to me that 10 players makes it very difficult to do much role playing because most everyone would have ...