Linked Questions

15
votes
6answers
2k views

How to handle a PC that likes to “push the envelope” without resorting to OOC conversations

I am currently looking at starting up a pathfinder campaign with a group of friends I play with, wherein I will be attempting to GM. Having played with this group for a while I have gotten to know ...
26
votes
5answers
5k views

How do I handle offended players as GM?

We're playing Shadowrun5E. Currently, the Shadowrunners are defending Kaurs Farm (I think it's a mission from Sprawl Wilds in English) but even though the NPCs clearly stated that they should only do ...
13
votes
5answers
1k views

Divided party on a deserted island

My gaming group (and some NPCs) are shipwrecked on a deserted island. I'd like the characters cooperate to survive in this hostile environment, because I want to make the game world really dangerous (...
22
votes
5answers
3k views

Sometimes, losing a big conflict is the better plotline. For D&D, how do you encourage this result?

It is practically an old adage that D&D parties will never let a fight end in a loss (short of a TPK.) And that the game mechanics (especially later editions) encourage this thinking. But ...
17
votes
4answers
2k views

Please stop giving the town sheriff a noogie!

Related to this question but more closely related to this question. How can I get my PCs to not cause a single or small handful of characters to become the butt of a joke when that humor could easily ...
13
votes
4answers
11k views

How to effectively (pre)build encounters for a 'Sandbox' Setting

I have a dilemma for my user created (original) High Fantasy setting. I have every zone, NPC, region and it's potential creatures all designed and solid. It's been a long running RP over Forums for ...
27
votes
4answers
3k views

How do I telegraph that an encounter that was too difficult before is now achievable?

Assuming you used the techniques from How can DMs effectively telegraph specific dangers in D&D? and How can I make my PCs flee? to telegraph danger and the need to improve the characters skills/...
24
votes
5answers
8k views

How to make a dense, immersive horror atmosphere?

I'm currently narrating a horror-esque campaign set in a dystopian future based on the Lovecraft Mythos. My problem is that my players break their own sense of immersion often, making the game seem ...
10
votes
4answers
2k views

How can I make the players think outside their normal selves?

I have been DMing a custom campaign, and the players are starting to complain that I am being to "god like" and throwing "to powerful encounters" at them. The group is level 2's and 3's, and I have ...
11
votes
4answers
7k views

Allowing players at too low a level to enter Wave Echo Cave

I'm a new DM with new players working through the Lost Mines of Phandelver. The players were able to level up to 2 without too much trouble, but after a (too-brief) sojourn in Phandalin they decided ...
10
votes
3answers
7k views

Worried about killing PCs in Rise of Tiamat

I am running RoT. This question is not about the final battle with Tiamat being a TPK. I am worried about regular characters fighting regular adult dragons in the sea of flowing ice, etc., dying to ...
18
votes
2answers
553 views

Differing expectations on fight or flight

Last night, I joined a D&D 3.5e campaign. The two other characters in the party were on their way to a grove, inhabited by friendly druids, when they discovered it had been converted to a quarry. ...

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