Linked Questions

43
votes
16answers
12k views

How do role-playing games avoid lame duck scenarios?

This is effectively the reverse of How can I end combat quickly when the outcome is inevitable? Lame duck scenarios in game design occur when a player cannot win, but the game isn't over yet. They're ...
31
votes
8answers
4k views

Can lack of planning railroad players?

There's plenty of questions on here about how to, as a GM, prepare less for sessions and learn to go with the flow your players create rather than railroading them into your plans. I'm interested in ...
18
votes
8answers
5k views

As DM, how do you advise against a course of action without speaking out of character?

I have just experienced my first D&D game, and I was thinking about creating my own world to DM a campaign in. I'm trying to learn and research as much as possible for this. One thing is that, ...
4
votes
7answers
5k views

How can I deal with a DM and plot device targeting my character?

As always, answers drawing on experience would be ideal. In our session last night, our party faced a number of enemies which, to us, seemed impossible to defeat in combat. The enemies included: A ...
35
votes
6answers
5k views

How can I keep my campaign challenging when dealing with players of vastly different skill levels?

In my latest campaign (D&D 3.5), I have a player (let's call him P). P is on his fifth character. Yes, fifth. Except for P, only one other player has lost a character. The world P lives in is ...
11
votes
6answers
1k views

How does one deal with unexpected player responses? [closed]

This is a follow-up question to I'm at a loss with “Dungeons and Dragons.” How does one play it, anyway? My question is what does a GM do if players try to do something unusual? For example, one ...
33
votes
5answers
4k views

Is there a way to save this session?

I recently started a campaign with some local players, but things are not going well - at least from my perspective. Some context: We're playing a campaign that is set in a Darksouls-like setting. ...
12
votes
5answers
2k views

Is there a formula or method of planning a flexible homebrew campaign or session?

Whenever I'm planning a session for my campaign I tend to prepare a very strict plot. It makes me feel comfortable, and though you can never feel entirely ready; it makes me feel somewhat ready to ...
11
votes
4answers
441 views

Would a vampire “Kingpin” be tolerated by the Camarilla?

I'll use a specific example for this question, just in case a it helps and the question might be too general on its own: If a vampire in Las Vegas were to try assert themselves and establish their ...
8
votes
4answers
495 views

How does failing a Sense Motive check against a Bluff affect your character's perception of the world?

There doesn't seem to be a concrete explanation for what happens to your character if you fail a Sense Motive check against a Bluff. I want to know the limits of failing a Sense Motive check, as well ...
74
votes
3answers
39k views

What is Player Agency and what is it good for?

Agency, specifically player agency, is a term that frequently comes up as a reason for why a particular rule or GM decision is better than another. How is agency defined in this context and why is it ...
31
votes
3answers
9k views

Sildar Hallwinter died, what now?

So my party wanted to try a campaign book so we got the Lost Mine of Phandelver. Problem is they are blood thirsty idiots and all they care about is killing goblins for xp. This lead to them letting ...
13
votes
3answers
1k views

How can I best run a cinematic battle with three opposing factions?

I am running a game of 5th Edition Dungeons and Dragons. Due to the players' manipulations of events, it is becoming clear that I will have to run a climactic battle that has three factions- one will ...
3
votes
1answer
138 views

Origin of Illusionism?

Now and then, I've seen people use the term 'Illusionism', used for describing a kind of railroad, such as in this answer and elsewhere. I'd like to learn the origin of Illusionism, both in the sense ...