Linked Questions

19
votes
9answers
11k views

How to balance a “murder hobo” party with fair punishment [duplicate]

The events depicted in this question happened many months ago and that campaign is now over. While there is no fixing what I did, I want to move forward and learn from what I am pretty sure is a ...
22
votes
5answers
3k views

How do I let players know that not every encounter has to be hack and slash? [duplicate]

My players kind of have a habit of, "If it walks like a duck and talks like a duck, WE MUST KILL IT!" Recently they came across a small goblin camp and one of them (who speaks goblin) verbally ...
3
votes
2answers
662 views

How can I handle, or prevent, provocative actions by my players? [duplicate]

I have been DM'ing for a few years, and due to my upbringing I prefer to run games that don't really allow for what I consider to be evil acts in game. For me, that means using basic common sense and ...
73
votes
15answers
17k views

How can I prevent players from using Persuasion or Deception to weasel their way out of a murder?

Background My players accepted a quest to basically be drug mules, delivering illicit goods to a faraway town. While alone with the NPC giving the assignment, they decided to kill him and take the ...
64
votes
13answers
16k views

How can I impose consequences when PCs commit severe crimes?

For context, this is my first adventure as a DM. The PCs are level 2. About 40 minutes into the first session, while investigating the rumours about a ghost ship, the group meets with Aleyd Burrows, ...
83
votes
12answers
22k views

Did I overstep my power as DM?

While playing a game with a previous group, in the middle of a combat, I had an enemy caster hidden from general combat, but still casting different spells like heal and other non-damage spells to ...
56
votes
17answers
13k views

Dealing with “fearless” players

I have some "badass" players in my group who do not fear death, 4 out of 6 to be precise, which causes problems for the rest players as they feel they are always getting dragged into trouble, trying ...
44
votes
10answers
20k views

How do I deal with players who make friends with goblins?

I want to run a campaign "from the book" for a group of new players (played RPGs before, but stuff much much lighter then D&D, and I've not DMed this edition before. I DMed D&D 4e once: over ...
57
votes
12answers
10k views

How can I show-not-tell my players that they are The Bad Guys?

My players have an interesting habit of changing their behavior on a dime. Between objectives, they'll be trying to fix problems at small towns they pass through and helping the locals, but once they ...
65
votes
13answers
5k views

How to communicate to the players that an encounter can be solved also through diplomacy?

When you play D&D, you are not supposed to chat with the enemy during encounters. The system is made for fighting. However, in some circumstances, it would be nice to make the players conscious ...
58
votes
14answers
7k views

How can I get players to realize that their enemies aren't evil?

For an upcoming game, I'm planning on making one of the early hooks a standard-seeming "tribe of monstrous humanoids (in this case, lizardfolk, if that makes a difference) is bothering us, go deal ...
55
votes
11answers
6k views

How do I deal with PCs who use kidnap and torture as an investigative technique?

I'm running a game in a modern setting with emphasis on the paranormal (Conspiracy X). The player characters are part of a secret government organization and are tasked with investigating & ...
32
votes
20answers
6k views

How can I best implement a recurring villain when the players are not opposed to killing? [closed]

I am writing up a campaign for D&D4e that I will be playing in a couple of months and, though I do not have the storyline 100% all thought out, I know the general tone I am going for already, and ...
80
votes
5answers
13k views

What exactly is a “murder hobo”?

I've been here reading Q&A for some month now, and I already saw some concerning murder-hobos (or sometimes called murderous cretins). As I'm French, I tried to directly translate it, but it gave ...
55
votes
9answers
41k views

What are the essential features of a successful evil campaign?

Until this point, I have demanded that my players not build characters with evil alignments, as I am familiar with how to design campaigns and adventures around "good" or "redemption" themes. However,...
53
votes
7answers
6k views

What makes a character/creature/power/ability/etc. over-powered?

In generic terms, what makes something, regardless of what game it's being used in, over powered? I hear the term a lot, and while I can recognize it when I see it in-play (often due to someone ...
42
votes
9answers
20k views

How do I run a successful and engaging campaign without combat?

I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
57
votes
7answers
16k views

My players went from 100% murderous cretins to 100% nonviolent diplomats; how can I achieve a middle ground?

Related: How do I get my PCs to not be a bunch of murderous cretins? History The same group of players and I have played D&D 3.5 and Pathfinder for over one and a half decades combined. We are ...
32
votes
10answers
6k views

How can I utilize overly-violent PCs for character development / progressing the story?

I'm fairly new to D&D and especially DMing. I've started a new campaign with 2-3 people and more may be joining soon, which might make this question entirely useless to ask if the new players ...
35
votes
6answers
7k views

Is there any way to keep a player from killing an NPC?

I was running a one shot for friends and a player had gotten annoyed with an NPC that the other players really liked. This came to a head when after a combat encounter the Player decided to attack the ...
44
votes
3answers
6k views

Can a D&D campaign be successfully used as a Sunday school teaching instrument?

I am an RPG guy who is also active in my religious community. Recently I was asked to conduct a class at my local mosque (my religion's equivalent of a church) for kids ages 7-12. To make it ...
29
votes
11answers
6k views

Should the players accept the point of view of the GM about alignments or the other way around?

I want to run a good alignment campaign in D&D 5e with my friends, but we are not even at session 0 and we already have a major disagreement. I usually GM tabletop RPGs that are not D&D, ...
52
votes
6answers
9k views

How do I make interrogations interesting?

Throughout my gaming career, one type of interaction has consistently failed to engage me: interrogations. All of the interrogations that I have seen in roleplaying games follow this formula: ...
41
votes
5answers
8k views

Can massive damage knock out rather than causing instant death?

Suppose, as happened last night, a character intends to subdue rather than kill an opponent. She made a melee attack, hit, declared her intent to knock out. The damage roll was enough to reduce the ...
20
votes
9answers
8k views

Managing New Player “Murder Hobos”

I am running a LMoP game for a group of new players, and everyone is having a great time. We are all very new to it all though - it's my first time running a prewritten campaign as a DM, (only had a ...
39
votes
3answers
10k views

How to deal with a Murder Hobo Paladin?

Our party has a Lawful Neutral Oathbreaker Paladin that has been very much a murder hobo from the beginning. We have been able to keep him in check in most cases but in our recent session he went off ...
26
votes
11answers
2k views

Excuses for opponents using nonlethal force? [closed]

In plotting out low-level encounters at the start of a campaign (especially with new players) I prefer to create opponents who don't want to kill the PCs right away. Instead, I generally have them ...
19
votes
8answers
8k views

What to do about the NPC massacre?

In my campaign, everything is constantly going badly. The Source has been destroyed, devastating the local region. The main hardhold was shelled with white phosphorous. Almost all of the NPCs (...
21
votes
5answers
12k views

Does 5e address the murderhobos problem?

In DnD 3.5, the system by default only gives significant XP for killing things (monsters, vermin, shopkeepers, etc), which often leads to player characters becoming "murderhobos" in an effort to ...
25
votes
6answers
7k views

How can I get players to stop ignoring or overlooking the plot hooks I'm giving them?

I have run a couple of campaigns with a few of my friends, and these people are genuinely interested in Dungeons & Dragons. However, no matter what I do, they will not focus on the story, ...

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