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Questions tagged [13th-age]

For questions about the 13th Age RPG system, a d20 system designed by Rob Heinsoo and Jonathan Tweet (lead designers of D&D 4e and 3e respectively) and published by Pelgrane Press in 2013. Its concepts are designed to be familiar to D&D players, so it is a class- and level-based game. Instead of using grid combat, the game uses abstract distances and positioning, and D&D's skill systems are replaced with bonuses based on more freeform backgrounds.

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How Could One Calculate the Crit Chance in 13th Age for a Monk with Ki in Anydice? (If It Is At All Possible)

In 13th Age a critical is achieved when you roll a natural 20 on a d20. The Monk class has a few features that can fundamentally change its potential to crit. First off, a Monk using bare hands to ...
Stripe_dog's user avatar
6 votes
1 answer
154 views

13th Age Ritual question - expenditure?

In the book, it states these are the steps of casting ritual magic: Choose the spell that will be used and expended by the ritual. Tell the GM what you are trying to accomplish and gather necessary ...
Slip Redmark's user avatar
7 votes
1 answer
216 views

Is there a cost for donning or doffing a shield and armor during combat?

I have been unable to see a mechanic for donning and doffing armor and shields during combat. Is this "free" or is there an action cost?
NautArch's user avatar
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4 votes
1 answer
65 views

How do I count regeneration spells against the Druid's daily and per-battle total?

The level progression chart for the Wild Healer Druid (13 True Ways, page 63) has both daily and per-battle uses for regeneration spells. Does this mean that a druid can cast the spell the per-battle ...
kviiri's user avatar
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5 votes
1 answer
406 views

Does Barbarian Rage stack with crit range improvements?

The Barbarian's Rage class feature allows the Barbarian to roll melee and thrown attack rolls as 2d20 instead of 1d20 and use the higher result, and in addition, get an extra crit if the higher result ...
kviiri's user avatar
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8 votes
1 answer
243 views

Is it possible to create an "archer caster" who can infuse their arrows with magic elements?

I was wondering if it's possible to create an archer with the ability to infuse their arrows with magic elements to make different types of arrows (fire arrow, electric arrow, etc.) and use them in ...
PiragoTornhald's user avatar
3 votes
1 answer
136 views

Can PCs get True Magic Items only from story-guide rolls?

In the 13th Age core book it explains clearly that as the GM you can give out true magic items when a PC rolls a 5 or 6 on an icon relationship story-guide roll (the roll at the beginning of the ...
Mike Wawalrus's user avatar
2 votes
1 answer
171 views

How many daily spells for a Druid with Terrain Caster?

Druids that take the Terrain Caster talent can take feats that provide at-will and encounter spells, and also get a certain number of Daily spells. Specifically 13 True Ways says: As indicated in the ...
Mike Wawalrus's user avatar
5 votes
1 answer
607 views

Errata for 13th Age system for core rulebook since first printing

I own the kickstarter version of the 13th Age core rulebook. As hinted here, the SRD contains "very important rule updates and clarifications". Is there any list of changes available? The original ...
Artur Biesiadowski's user avatar
5 votes
1 answer
103 views

Benefits from event-based relationship rolls

Icon relationship dice are a bit confusing to me. I think I have a good handle on story-guide rolls but "dramatic events" less so. At first I thought they used the same rewards (like magic items, ...
Mike Wawalrus's user avatar
11 votes
2 answers
235 views

What does "Hit by X+" mean in cleric's Turn Undead spell?

The text of the cleric's Turn Undead spell states what the spell does when the attack roll hits versus MD in several different ways: when it simply "Hits," when it "Hits by 4+," when it "Hits by 8+," ...
Bloodcinder's user avatar
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3 votes
1 answer
395 views

Ritual casting for a multiclass character

One of my players want to play a Druid / Wizard character. He needs Ritual Casting for both classes. Does he have to take the talent once or does he have to take it twice, once for each class?
MakorDal's user avatar
  • 538
11 votes
5 answers
2k views

Can we play 13th Age with just the online SRD? How much will we miss?

I want to take 13th Age for a spin among my friends, but I don't want to buy the books before trying it out for a few solid sessions. The 13th Age SRD is available freely online. Can we use that to ...
kviiri's user avatar
  • 53.6k
4 votes
2 answers
760 views

Are ability modifiers/sneak attacks multiplied in a critical hit?

I know that in other d20 games, precision damage is not multiplied to critical hits, but I can't find the answer for 13th Age. Maybe if it doesn't say it, I have to assume that it gets multiplied. ...
Wolfcruiser's user avatar
2 votes
1 answer
246 views

Does "Battle Chant" allow the Bard to use Battle Cries as melee basic attacks?

I'm very confused because I really have no idea have to use Battle Chant's effect with the Battle Cry flexible attack rules. The power effect is: Special: When you use battle chant, you can choose ...
Aldath Le'Carde's user avatar
11 votes
1 answer
1k views

How can I apply the abstract range system used by 13th Age in my D&D 5e game to reduce reliance on diagrams and drawn maps?

I have been reading through some of the 13th Age rules on combat and I was particularly interested in the way that system handles combat range. While I am loving D&D 5e, tracking distance and ...
LegendaryDude's user avatar
4 votes
2 answers
502 views

In 13th Age, how many attacks of opportunity can a character make in one round?

I've been reading the core rulebook -and loving it-, and planning to run a game soon, and I'm guessing that if there's no mention of more than one attack of opportunity anywhere, it's because a player ...
Wolfcruiser's user avatar
8 votes
1 answer
1k views

In 13th Age, are the Bard and Sorcerer spontaneous casters?

In 13th Age, casters know all the spells of their class, and have a number of slots determined by level. They can swap their spells every day or after every Full Heal-up. But they need to place that ...
Wolfcruiser's user avatar
12 votes
1 answer
782 views

Is there a compilation/timeline of the default 13th Age setting history?

I would like to run a game of 13th Age after working with my players through a worldbuilding session of Microscope. In order to have some prompts and framework for us to build on (or replace), I ...
Xavier's user avatar
  • 1,057
7 votes
2 answers
627 views

How does flight work in 13th age?

I have been looking through the rules and online for what flight does when used in combat, and can't seem the find the answer. I'm getting the impression that it is more meant to be descriptive than ...
Mourdos's user avatar
  • 4,665
4 votes
4 answers
599 views

How do I protect my squishy friends from ranged attackers?

I'm playing in a 13th Age campaign as a tank. She's a Fighter built to deal moderate damage, but have lots of hit points and good PD/AC. I have the ability that gives enemies −4 to disengage, and I ...
Tim B's user avatar
  • 7,051
2 votes
1 answer
130 views

How does the Submergence Die work in the Eyes of the Stone Thief?

Specifically, the book says it starts at 0 and increments each time an event from the list happens, one such event being "the adventurers enter a new level of the dungeon." Does the very first level ...
Magician's user avatar
  • 14.7k
6 votes
1 answer
365 views

Does a Magic Weapon's damage bonus apply to Miss Damage?

In 13th age, most effects that add damage to an attack specify that they either add damage on a successful attack: Building Frenzy (Barbarian) One battle per day, as a free action after you have ...
Weaveworker89's user avatar
3 votes
1 answer
216 views

Can an enemy spend a standard action to end multiple instances of Death's Gauntlet?

Death's Gauntlet, the necromacer 1st level at will spell (p.85) offers ongoing damage with a curious special: Instead of taking the ongoing damage at the end of its turn, the target can use its ...
Brian Ballsun-Stanton's user avatar
8 votes
1 answer
635 views

What's the benefit of a Druid (or a Warrior Druid in particular) having a shield?

A Druid (from 13 True Ways, page 38) gets +0 base AC and a -2 attack penalty for having a shield, going by the 13th age PDFs. There's an asterisk note that says: * Warrior druid talent choices can ...
doppelgreener's user avatar
3 votes
1 answer
1k views

How to implement Incremental Advancement in D&D 5th edition

I'm starting off a new 5th edition campaign, which will hopefully be running long term. We've played some 13th Age and one of the things the players really enjoyed was the Incremental advancement ...
Weaveworker89's user avatar
8 votes
3 answers
760 views

Why is it more difficult to hit AC than other defences in 13th Age?

From looking at the monster stats in the 13 Age rule book, it seems that most of the time AC is higher than the higher of PD and MD. In D&D 4e, this was balanced by the fact that weapons had ...
Fickle Ferret's user avatar
8 votes
1 answer
287 views

How can I help my player make a 'Gnome with Wings' character concept work?

My wife came up with a cool "Gnome with wings" character concept for our 13th Age game. She is very much a "hippie story gamer" and I wouldn't expect her to abuse it for power gaming, so I'm inclined ...
JonathanW's user avatar
  • 183
7 votes
1 answer
788 views

How many spells per day does a wizard/necromancer multiclass get?

I'm looking for a clarification in spells known per full heal-up. I'm looking at a 1st level wizard/necromancer multiclass as an example. A first level multiclass wizard gets 4 1st level spells per ...
casey's user avatar
  • 173
9 votes
1 answer
804 views

Can I take the same Daily Spell twice?

13th Age uses a 4-E'ish system of Daily, Encounter, Rechargable, and At-Will powers for it's abilities. However, Spells are treated a little oddly compared to, say, Class Talents in that, well, a ...
LessPop_MoreFizz's user avatar
7 votes
2 answers
377 views

How does Jacking Spells with unusual descriptors tied to Class Features work?

The Bard Talent Jack of Spells allows the bard to poach a spell from another spell casting class. Several Wizard Spells have the descriptor "Cyclic"; these spells are usable at will so long as the ...
LessPop_MoreFizz's user avatar
7 votes
4 answers
918 views

How can my co-GM and I improvise together when running a game?

Here's the background - one of the players have to leave town for an exchange programmee lasting 6 months, but I have already filled his slot with another player. We are thinking of ways to include ...
Extrakun's user avatar
  • 6,997
1 vote
1 answer
148 views

How do I keep track of invisible/hidden targets

The upcoming fight which I am designing takes place in the sewers, with many twists and bends. 13th Age does not use a battle grid or count squares per se, but keep track of the distance combatants ...
Extrakun's user avatar
  • 6,997
10 votes
5 answers
774 views

How do you have interesting events happen after a success?

I know how to make failures interesting. Though recently I have a hard time making the events following a successful roll interesting. For instance, the party is exploring a tomb, where a trap is ...
Extrakun's user avatar
  • 6,997
13 votes
4 answers
1k views

When adapting a setting to 13th Age, how to decide what is an Icon?

Like every body that ever read a good book and plays RPG you will want to make it into your next campaign setting. I am no different than most people. I'm aiming to adapt the setting of S. Erikson's ...
le-doude's user avatar
  • 313
8 votes
2 answers
1k views

What is known about the Green or the White?

I am new to 13th Age and I was interested in a bit of lore in the "default" setting. In the description of The Elven Queen and The Three there is only a passing mention of the imprisonment of The ...
le-doude's user avatar
  • 313
6 votes
2 answers
1k views

Just how rigid are flexible attacks in 13th Age?

One of the innovations of 13th Age are flexible attacks. Here're the relevant rules: When you decide to make a flexible attack, you choose your target first, make your attack roll, and then use the ...
Magician's user avatar
  • 14.7k
13 votes
2 answers
727 views

How do I encourage players to use Fate Points for declarations?

I have hacked Fate Points into my 13th Age game and I notice two things that are happening - the players hoard them, and often use them for the re-roll effect instead for declarations. (Irrelevant ...
Extrakun's user avatar
  • 6,997
4 votes
8 answers
3k views

How viable is a Molotov Cocktail in a fantasy game? [closed]

A player in my game wishes to create a Molotov Cocktail - arguably, some alcohol in a bottle, with a piece of oiled cloth as fuse. Is that viable in a fantasy game, assuming technology of say the ...
Extrakun's user avatar
  • 6,997
3 votes
2 answers
341 views

Recommend me an investigative adventure set in the wilderness [closed]

For my next session in my campaign, I plan to have the party to track the villain from point A to point B, while following a trail of "breadcrumbs", clues left behind by the villain. Perhaps at each ...
Extrakun's user avatar
  • 6,997
20 votes
7 answers
2k views

How can I judge if combat in a dungeon room attracts attention?

A question that usually props up at my table is "If we start a fight in this room, will we attract any attention?" I guess usually this refers to the noise and din of combat. So, say the party is ...
Extrakun's user avatar
  • 6,997
15 votes
5 answers
2k views

In a high magic setting, how should I introduce "unnatural" magic?

I am going to run a game of 13th Age, which is pretty high magic - the industry of the world is primarily enhanced by ritual magic (wind elemental bind to sailing ships, rituals ensuring good weather ...
Extrakun's user avatar
  • 6,997
7 votes
2 answers
743 views

Is it an automatic crit if I hit with an extended threat range?

In 13th Age, like most D20 variants, you can have items or abilities that improve your crit range. However, in 13th Age, a natural 20 is a automatic crit hit (if I am not mistaken, you do not need to ...
Extrakun's user avatar
  • 6,997
5 votes
1 answer
2k views

What are the advantages and disadvantages of dual wielding in 13th Age?

Our normal 4e encounters group is running a 13th Age playtest session, and I'm creating a Level 1 fighter character based on Adam Jensen from Deus Ex: Human Revolution. I'm skimming the rules and the ...
Joshua Aslan Smith's user avatar