Questions tagged [campaign-development]

For questions about writing, managing, and expanding campaigns.

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78 votes
11 answers
16k views

How to ease down the munchkin factor?

I've been playing RPGs since the early eighties and have come to terms with the fact that not everyone enjoys this hobby for the same reasons as myself. I'm into it for the sake of the adventure, the ...
thomax's user avatar
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74 votes
20 answers
65k views

I'm creating an original setting for D&D—where do I start? [closed]

Creating a new fantasy setting for D&D is daunting but I don't want to use one of the published settings. I have a blank piece of paper in front of me and a whole world to create. My friends want ...
Adam Dray's user avatar
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66 votes
10 answers
16k views

Player has arachnophobia: what to use in place of spiders?

I have a player who joined an ongoing campaign; after a session which involved a fight against giant spiders and an anxiety attack, I was asked by said player's partner to remove the spiders from the ...
Dedwards's user avatar
  • 795
60 votes
16 answers
58k views

With the lifespan of elves, would you ever encounter a low-level elf?

Elves and other races have hundreds of years to get good at what they do — is the expectation that NPCs of these races would mostly be of high level? How do I build a campaign setting that makes ...
Karl's user avatar
  • 3,441
57 votes
13 answers
2k views

How do I help my players not get caught up on smaller plot points?

I just finished having a conversation with one of my players, and was led to a question I'm not sure I know how to answer. I'm running a sandbox campaign (D&D 4e, if it makes a difference) where ...
Numenetics's user avatar
  • 5,610
56 votes
9 answers
44k views

What are the essential features of a successful evil campaign?

Until this point, I have demanded that my players not build characters with evil alignments, as I am familiar with how to design campaigns and adventures around "good" or "redemption" themes. However,...
Cat's user avatar
  • 3,862
55 votes
10 answers
15k views

How can I use powerful NPCs without overshadowing the player characters?

I’ve been playing P&P for years and have taken my first tentative steps into DM’ing over the last year, mostly leading One-Shots. I am also a passionate world-builder and so I jumped at the chance ...
HideAndSeek's user avatar
  • 3,959
55 votes
6 answers
8k views

Preventing saturation in a horror campaign

I am currently designing my first horror campaign and what I've come up with so far is pretty dark and gruesome. I worry that if it is gut wrenching the whole way through, eventually the players will ...
user2525's user avatar
  • 1,782
53 votes
5 answers
29k views

How to build an evil campaign

I'm going to start DM'ing for the first time next week. When I got together with my group to figure out what type of game to play, when we got to alignment, I told them they either all needed to be ...
user avatar
52 votes
11 answers
7k views

How do you discourage "player knowledge" as a GM?

As a trivial random encounter is winding down, a player thinks "That was too easy... The GM wouldn't give us an encounter that doesn't give XP," and starts searching for hidden bad guys or other clues....
dpatchery's user avatar
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46 votes
15 answers
13k views

Accidentally let party wander into a high level situation, how do I help them get out without cheesing?

TL;DR - due to poor planning on my part in my sandbox-esque game, a party of four Level 5s (fighter, warlock, non-healer bard, wizard) is about to wander into a high level situation and I'd like them ...
user avatar
46 votes
9 answers
27k views

How do I run a successful and engaging campaign without combat?

I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
Gordon Gustafson's user avatar
44 votes
12 answers
12k views

Should I change the entire campaign to please one player?

So, I'm running my first ever dnd campaign - and I'm having a blast doing it. I've found a really great group of players, who are really accomodating to my newbieness, and I couldn't be happier with ...
Matt D's user avatar
  • 2,707
42 votes
13 answers
3k views

What are some dangerous non-fantasy creatures?

We're running a fantasy game where the adventurers frequently travel through the wilderness. Too many of the threatening encounters they have are with fantasy creatures (like goblins, orcs, etc.). ...
Joe's user avatar
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39 votes
9 answers
7k views

How to run a campaign for intelligent players with idiot PCs?

I've just started a pathfinder campaign, and all of the players have taken intelligence as their dump stat. This is causing problems, because usually I depend on knowledge checks to determine what ...
Benubird's user avatar
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38 votes
7 answers
15k views

Pre-modern farming: What percent of the population is in agriculture? [closed]

I'm running a premodern setting where the characters will be involved in local administration. Assuming no magic, how many farmers does it take to support one non-farmer? Any statistics/estimates ...
Joe's user avatar
  • 17.1k
38 votes
11 answers
3k views

How to get better feedback from players?

OK, we started a new campaign yesterday and I really want to take quality feedback from my players. When I ask, "How was it? Do you like it?", I generally get some vague answers like "It was good, I ...
Gokce Ozan's user avatar
37 votes
17 answers
12k views

How can I have a campaign where not everyone shows up to each session? [closed]

I'm starting a D&D (5e) club at my school. As most high schoolers don't show up to every club meeting, how can I account for this in creating parties? The club will likely have 20+ members, so ...
Jon Takagi's user avatar
  • 1,066
37 votes
8 answers
3k views

What ways are there to anger the PC's without angering the players?

Since I got so many good ideas on my last question, here's part 2: What ways are there to really anger my PC's -- give them that sense of unbridled rage and fury -- without pissing the players off ...
dpatchery's user avatar
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35 votes
8 answers
7k views

Running Parallel Campaigns

So, as seems to frequently be the case with me, more players wish to be a part of my new campaign than I'm comfortable putting around one table (maybe 8). I toyed briefly with the idea of running two ...
Brian Bauman's user avatar
34 votes
8 answers
3k views

Am I designing my campaign setting to be too specific?

I'm a first time DM (3.5e), and, being a passionate writer, I decided to create the entire campaign and campaign setting myself. It's been good fun, and I have about 12 pages of (elaborated upon) ...
Maulrus's user avatar
  • 443
34 votes
2 answers
4k views

How can I manage my campaign digitally, without using a screen at the table?

For big campaigns I keep my campaign information — maps, keys, session notes, reference tables, etc. — in binders and duotangs which I can reference and annotate at the table. Their content only ...
SevenSidedDie's user avatar
33 votes
7 answers
4k views

What to do when a great idea comes too soon?

As a GM, often a fantastic ending to a campaign comes to me before I start it. In the Star Wars universe, I picture the heroes stealing a Star Destroyer from the Empire or, in D&D, I picture the ...
user17570's user avatar
  • 331
33 votes
5 answers
2k views

How can I make an overbearing government's unwelcome attention convincing without it dominating screen time?

My players are newly awakened mages (Mage: the Ascension 2nd edition) living in a near future in a metropolis in the European Union which is developing into a surveillance and military state union—a ...
Largo's user avatar
  • 759
33 votes
4 answers
6k views

How can player characters get by with daily necessities during a delve into Hell?

Recently, one of my players (a barbarian) had to make a pact with Lady Fierna of the 4th to avoid losing one of his friends. He agreed to offer his soul to the disposal of Lady Fierna after he dies in ...
Drunken Commoner's user avatar
32 votes
18 answers
10k views

How can my villain intimidate my players' characters into submission?

I'm planning a new campaign where the villain will force the party to do his bidding, starting from level 3. The opening will be an encounter with the villain, where he will "ask" them to do not-so-...
Vylix's user avatar
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32 votes
20 answers
7k views

How can I best implement a recurring villain when the players are not opposed to killing? [closed]

I am writing up a campaign for D&D4e that I will be playing in a couple of months and, though I do not have the storyline 100% all thought out, I know the general tone I am going for already, and ...
Tom Dacre's user avatar
  • 1,071
32 votes
7 answers
8k views

How to set up love interests for player characters

A few of my players (2 out of 4 in the current group) would like having a love interest in our campaign. I feel like it's something that we can achieve, as the campaign is not too dark and into "...
Dastardly's user avatar
  • 1,840
31 votes
4 answers
2k views

How much to bend "the rules" about populating a world?

All right, I have a question about creating a world and populating it with appropriate monsters, etc. I created a world a little while back, loosely based off of the world found in Michael Stackpole'...
JohnP's user avatar
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31 votes
9 answers
1k views

How do I help create story around the table without writing it?

I love RPGs. I think they can create some of the most fun and enjoyable stories, both from an out-of-game and in-game standpoint. I also realize that "story" is the result of the game played by the ...
Josh's user avatar
  • 757
31 votes
8 answers
6k views

What are the DM's responsibilities when dealing with a character's death?

This facet of RPGs is the thing with which I have the least experience/comfort level.  I'm sanguine about the idea that Dungeons etc. are inherently dangerous places, and that the PCs behavior is ...
Vokrug's user avatar
  • 419
31 votes
3 answers
4k views

Should I discuss the type of campaign with my players?

The campaign I’m preparing is designed to give the illusion of choice via side quests and an open world (not really open), but with a main story line that will be pushed into them sooner or later. The ...
Jorge Córdoba's user avatar
30 votes
8 answers
6k views

My players want a tighter narrative, but have wandered off course. What now?

I started a new campaign yesterday for a smaller group of players that are new to pen and paper roll playing games. Before we started actually playing the players and I were talking about how P&...
Jonathan Grant's user avatar
30 votes
7 answers
4k views

What's the best way to present a sandbox world to your players?

In my sessions, I let my players play in a sand-box world. There is a main story that I always plan that they could follow, and I have no problems with them doing so. However, I would like my players ...
Joninean's user avatar
  • 3,589
29 votes
10 answers
6k views

Creating a campaign that ends with a TPK by design

I'm creating a campaign that takes players from level 3 to level 15+. The premise is that the party is granted a special role by the reigning good King to protect and serve (essentially they are ...
Porschiey's user avatar
  • 568
29 votes
10 answers
5k views

What alternative models exist for Vampire populations in WoD?

The official WoD sources say that a vampire requires between 50,000 and 100,000 people to support them, giving an upper limit of about 50,000 vampires in the entire world. I've always found this ...
JSBձոգչ's user avatar
28 votes
6 answers
6k views

How can I limit my players' options in character creation when the reason why is a spoiler?

I am currently preparing for a game of Vampire: The Masquerade. I've got a plot in the works that involves a Malkavian villain. Given the nature of the Malkavian Madness Network I want to exclude the ...
Thomas Jacobs's user avatar
28 votes
8 answers
2k views

Overcoming setting complexity paralysis as a GM

The problem What are the best practices to overcome that certain “complexity paralysis” that may strike a GM when trying to learn and immerse himself in a setting that has a lot of intricate ...
OpaCitiZen's user avatar
  • 39.3k
27 votes
10 answers
5k views

How can live fire exercises be made safer?

My group is in Waterdeep, and our wizard would love to help train the world-famous griffon cavalry, especially in evading fireballs. That is, he wants to hurl fireballs at them that they need to evade....
Stephan Kolassa's user avatar
27 votes
6 answers
5k views

How can I have a mixed game of nWoD without having a thematic mess?

I'm planning on starting a full-on mixed nWoD game, but I don't know how to avoid having it feel like a fantasy kitchen sink, since that can easily destroy the feel of a game. What are scenarios or ...
user avatar
27 votes
5 answers
3k views

Creating the setting with the players

As far as I'm aware, the two most common ways to choose a setting for your campaign are one of these: The GM makes it up pre-game, or the GM has some source book containing the desired setting. ...
Undreren's user avatar
  • 3,596
27 votes
5 answers
2k views

How can I keep surprising my co-GM when he's playing in my campaign?

I recently started a D&D 5e campaign with my gaming group and one of my friends has decided he wants to GM also. The setting we're playing in is a homebrew setting; I created the general outline ...
LegendaryDude's user avatar
26 votes
7 answers
8k views

Why Do We Keep Adventuring?

alright, so in general, I like 5e, it's got a lot of positives, but I'm noticing more and more that there aren't really any reasons for adventuring past a certain point. So, an example: Our group is ...
Sean McTiernan's user avatar
25 votes
18 answers
3k views

Overpowered PCs (Gabe's Dilemma) [closed]

Penny Arcade recently ran the following strip: (Original strip here) While the resolution of this thread hasn't yet been posted, I'm wondering what we think here. How do you game with PCs who are ...
JSBձոգչ's user avatar
25 votes
8 answers
4k views

What should I keep in mind when running a game intended to subvert the players' expectations?

Many of my favorite works of fiction are either explicitly deconstructive in nature, or at least feature elements or scenes that unexpectedly subvert the audience's expectations. Often these are some ...
a computing pun's user avatar
24 votes
7 answers
36k views

How to make sure the players escape but feel like it was because of their wit?

Setting I'm preparing for my first time as a DM in D&D 5e (as a player I have gotten to level 4 in 3 campaigns so I have a good grasp of the game, in my group everyone wants to have a go as DM and ...
fejfo's user avatar
  • 353
24 votes
9 answers
5k views

How can I avoid railroading in a sci-fi campaign?

I run a fantasy campaign and a sci-fi campaign. I always find it much easier to create interesting content in the fantasy world than the sci-fi world. In fantasy, for instance, a dungeon can be many ...
Brian's user avatar
  • 359
24 votes
5 answers
4k views

One of my PCs unknowingly slept with his sister [closed]

So some background: 3 sessions into the campaign, we arrived in Neverwinter and went to the nearest inn. At this inn, one of the barmaids started to flirt with our Paladin. Our paladin had sworn an ...
Nzall's user avatar
  • 3,147
24 votes
7 answers
1k views

How can I convey the nonsensicality of a dream world?

Soon I will be GMing a campaign that allows the players to move freely back and forth between the "real" world and the "dream" world. I do not want this to be a secret or try to confuse the players; ...
dpatchery's user avatar
  • 17.5k
24 votes
6 answers
3k views

How to make large number of NPCs manageable to the GM?

I'm planning a game where there is about a dozen important NPC actors, with some more less important ones. "Important" means that even if they are not directly involved in current events, they play a ...
eimyr's user avatar
  • 17.2k

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