Questions tagged [compels]

A mechanic in the Fate system for getting people to do stuff that complicates the story dramatically and with bite.

Filter by
Sorted by
Tagged with
8 votes
1 answer
792 views

Does the person who came up with a compel have to propose it?

Background I'm GMing a Fate game set in space, with Starhound, Athens, and Twilliam (the names have been changed to protect the innocent) helping a stalwart band of rebels break the yoke of the Black ...
Glazius's user avatar
  • 39.3k
10 votes
8 answers
2k views

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

I'm trying to recreate an existing character in FATE, but she has an aspect that I'm unsure how to handle. This aspect is something that I want to be able to bring up in play, and I mostly see myself ...
AncientSwordRage's user avatar
5 votes
1 answer
264 views

Do you get all your Fate Points at the end of the scene?

Fate Core Electronic p.81 indicates that these are the three ways to gain Fate Points. Accept a Compel: You get a fate point when you agree to the complication associated with a compel (...) ...
Robert's user avatar
  • 12.8k
15 votes
3 answers
2k views

How can I mechanically create a "Zone of Truth"?

In a Fate-Core game, I want to introduce an area in which a powerful ritual had been cast in which everybody must say the truth (kind of similar to the D&D Zone of Truth spell). I have some ...
Masclins's user avatar
  • 3,946
21 votes
1 answer
2k views

How do the Fate Points work when players compel other characters?

I think I understand how it works when the GM compels a PC (or when a GM compels an NPC they control), but I'm unclear on how the Fate Points are handled when a player tries to compel an NPC or ...
Admiral Jota's user avatar
2 votes
2 answers
218 views

Why does proposing a compel against another player cost a fate point? [Nevermind] [closed]

Fate Core p. 71 Finally, and this is very important: if a player wants to compel another character, it costs a fate point to propose the complication. The GM can always compel for free, and any ...
Ponggoleechee's user avatar
13 votes
1 answer
526 views

Is using compels to create aspects precedented and balanced?

I recently watched an abridged playthrough of a one-session Fate Core game on Tabletop. In the session, the GM, Ryan Macklin, uses a version of compel I haven't seen before. Macklin essentially hands ...
kevlar1818's user avatar
6 votes
3 answers
592 views

Can an aspect be active without being invoked/compeled?

I keep finding my players in situations where this doesn't make sens. Example: There's a gun fight in a room filled with smoke. The players and NPCs have a hard time seeing anything. It feels logical ...
Jo the Jocker's user avatar
11 votes
2 answers
334 views

Using a compel to force concession

Last time we played some Fate, we got in the following scenario: A burglar PC gets into trouble in some cellar and gets cornered by his nemesis and about 10 of his thugs. His nemesis wants to 'set ...
Xilconic's user avatar
  • 201
10 votes
1 answer
432 views

What changes if I allow a free invocation to pay for a compel?

The distinction between invoke for effect and compel in Fate has not always been clear. Free invocations are often stacked on temporary aspects created as advantage or otherwise not thought of as ...
Anaphory's user avatar
  • 3,965
9 votes
2 answers
878 views

Do self-Compels draw from the GM's Fate pool?

When you suggest a Compel on one of your own Aspects - and the GM accepts your suggestion - does the Fate Point get drawn from the GM's finite Fate pool for that scene, or is it created from thin air? ...
Marc Dingena's user avatar
  • 3,638
9 votes
3 answers
1k views

How does Compelling your own Aspects work?

To my understanding, it's possible to Compel your own Aspects. Anyone at the table is free to suggest when a compel might be appropriate for any character (including their own). But I don't ...
Marc Dingena's user avatar
  • 3,638
14 votes
5 answers
628 views

How severe should a Compel be if it's worth one Fate Point?

If a Compel is the most interesting way to gain Fate Points, then how serious should it be? What kind of trouble does a character have to go through to get one? If it's too bad, they might end up ...
Hypergardens's user avatar
  • 2,244
12 votes
3 answers
1k views

Can you concede when compelled to fight in Fate Core?

The character in question has the Curse of the Lycanthrope aspect, which causes him to become rabid and ferocious when something triggers him to transform. The characters are all traveling together ...
Robert's user avatar
  • 12.8k
12 votes
2 answers
987 views

How to handle compels that affect the entire party?

The rules talk briefly of players compelling multiple targets and how they have to pay a fate point for each one. Similarly, it makes sense that if the GM wished to, say, knock the entire party out ...
Magician's user avatar
  • 14.7k
12 votes
1 answer
1k views

Negative Aspect Compels: How often is too often?

I've seen quite a few Fate-powered games where there are Extras that use negative aspects as permissions (such as having "Limited Battery Pack" on a lightning gun, or "Unstable Mutation" for a ...
Professor Caprion's user avatar
18 votes
1 answer
1k views

Can the GM compel their own NPCs?

NPCs can according to the rulebook be compelled just like PCs - with certain limitations. However, it appears to me that this is a slippery slope if the GM is allowed to compel their own characters ...
monsterfurby's user avatar
  • 1,425
14 votes
3 answers
985 views

Would motivating a Stout Pacifist to join a war be a Compel or Invoke?

Assume the following situation: The player wants to convince an NPC to help them in battle. However, the NPC has the aspect "Stout Pacifist" and would rather avoid being dragged into a war. This ...
monsterfurby's user avatar
  • 1,425
22 votes
1 answer
856 views

Do all players have to agree to accept or deny a group compel?

I just ran my first game of Fate Core and I ran into a question I can't seem to find an exact answer to. Basically at one point I used a situation aspect "Wanted by the city guard" to compel all ...
Willif's user avatar
  • 323
20 votes
5 answers
797 views

Tempting fate: precedent for compels without aspects

Sometimes a possibility for complication presents itself without any particular aspect being obviously associated with it. I've had times when a compel seems to rise naturally out of the narrative, ...
BESW's user avatar
  • 53.1k
19 votes
2 answers
799 views

When paying fate points for compels, where do the points go?

In Fate Core, resolving a compel has three basic steps (p.71): Somebody proposes the compel. If a player compels another character, it costs a fate point. The GM and players involved negotiate, ...
Bradd Szonye's user avatar
  • 9,174
56 votes
3 answers
2k views

If someone is "Out of Ammo," can they still shoot until compelled?

Let's say someone creates the Aspect Out of ammo by running everywhere, making the other character fire all his bullets. Can this character still fire until someone compels Out of ammo? Is it the GM ...
Ronan's user avatar
  • 663
12 votes
3 answers
538 views

Can there be mechanical disadvantages in Compels?

In Fate, compels of aspects are primarily a narrative tool, and as such don't usually have mechanical trappings in the consequences. But is this a hard and fast rule? I saw someone ask this question,...
Chuck Dee's user avatar
  • 18.2k
13 votes
3 answers
1k views

Do consequences grant you Fate points when compelled by opponents?

I've run a quick search though the site and I didn't seem to find this topic covered, so I'm asking: In Dresden Files RPG when an opponent compels one of your consequences against you (spending a ...
Flenyar's user avatar
  • 1,189
19 votes
4 answers
1k views

Must compels be negative in Fate?

Are GM Compels meant to be necessarily negative? And are they to have an immediate effect, or get the PCs into a situation? Examining other accounts of compels, it seems that most of the examples are ...
Chuck Dee's user avatar
  • 18.2k
17 votes
2 answers
1k views

Is a GM meant to compel when the player has no Fate Points Remaining?

So we tried out the Dresden Files RPG earlier. Overall, we had a great time. Some issues came up, though. Specifically, when you compel an aspect, the player has the choice to either accept the ...
GWLlosa's user avatar
  • 4,302
12 votes
4 answers
583 views

When changing a PC's actions based on an aspect, is it better to Compel or Invoke for Effect?

We had an interesting combat last night; the PC was a very tough Changeling in the back of a limo glamoured not to be visible, and he was attempting to protect another passenger in the back of the ...
Chuck Dee's user avatar
  • 18.2k