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Questions tagged [conflicts]

For questions about an in-game conflict mechanic. Conflicts can be social, physical, or any other realm of conflict.

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6
votes
2answers
126 views

How Exactly Do Concessions Differ Between the Editions?

There are two things that make discussions of Concessions sometimes confusing: people carrying over rules and assumptions from a different edition, and people melding their house rules or speculation ...
11
votes
2answers
280 views

Running away from a conflict

This might be an easy one, but i had a situation where a rogue character fought against a guard who shouted to the other guards to come and help. The rogue got a boost and wanted to trip the guard and ...
11
votes
1answer
139 views

Can Dogs in the Vineyard handle multiple healers?

Can healing be a multi-PC conflict in DitV? The rule book only refers to a single healer, but it also doesn't explicitly state that only one PC can heal.
6
votes
1answer
287 views

How can I make battles to the death less random?

This is the thing: One of my players has a character with Fighting in 6. Last session, the entire patrol fought an Owl, and the last action was an Attack vs Attack with lots of successes, so they ...
14
votes
3answers
366 views

When is it hammer time?

In a Dogs in the Vineyard game earlier this year, my character Brother Wiley was a blacksmith in his home town. He brought his hammer with him, marked as a “1d8 Excellent blacksmithing hammer” in his ...
8
votes
2answers
1k views

Can't I just attack the unarmored mice?

I've been reading through the Mouse Guard 2nd edition rulebook, planning on eventually GMing a game. As I understand it, in combat it's a battle of teams rather than individuals. However, in the ...
5
votes
1answer
170 views

What does a more Careful player going first in a mental Conflict represent narratively?

It's unclear what is meant in the rules: Determine Turn Order (page 21) In a mental conflict, compare your Careful approach—attention to detail will warn you of danger. What "danger" is it ...
21
votes
5answers
5k views

How do I deal with a player who gets offended when other players get to loot first?

I'm directing a 5e campaign and I have a party of three: A Tiefling Warlock (eloquent, rational type), a tiefling monk (rash, impulsive and danger seeking) and a half-elf rogue (his personality is not ...
6
votes
3answers
195 views

How do you handle changing the nature of conflict?

How are you supposed to handle changing a conflict in Fate Core? I'll explain what I mean by way of example: Example 1: We're in the middle of a social combat that isn't going well for me, so I go ...
11
votes
1answer
516 views

Does a “Let us discuss this further” house rule to break “But only if” chains break anything else?

I've been struggling with escalating But only if chains in Polaris for a while. A solution I've come up with is to create a new conflict phrase “Let us discuss this further” with the following rules: ...
6
votes
1answer
170 views

Damage from a Like who I don't like

It generally makes sense that a Sleuth takes +1 damage when she takes Cool damage from a Like relationship; that sort of betrayal stings ("Damage" BGS 66). But BGS 89 ("You Hate Me but I Love You") ...
7
votes
2answers
341 views

How to roleplay maneuver in a journey conflict as the GM/season/environment

I'm new to Mouse Guard and am having a hard time with the journey conflict. How do I describe the use of maneuver as employed by the season/environment? Maybe it just doesn't make sense and I ...
1
vote
1answer
360 views

Can a character use “provoke” repeatedly to defeat monsters? [duplicate]

In FATE Core there are two types of combat: physical and mental. The mechanics are more or less the same: the physical combat uses fight or shoot against fight or athletics, while mental combat uses ...
4
votes
1answer
154 views

If you lose both Conflicts, does your Protagonist get two new Features?

When you lose a Conflict in Shock: your Protagonist increases hir Features number by one and you write a new Feature for zir. If you lose both Conflicts in the scene — i.e., the Antagonist wins hir ...
4
votes
1answer
249 views

When can you interpose yourself in the path of an attack?

I'm interested in the mechanics of heroically throwing yourself in front of a shooting attack against an ally. (As distinct from, say, a prolonged period of actively defending an ally from multiple ...
2
votes
2answers
79 views

Does the penalty for engaging multiple opponents apply to all of them, or just the extra ones?

The Engaging Multiple Opponents penalty is −3 per opponent after the first, but it's unclear if this cumulative penalty applies to all opponents, or if it applies only to later opponents. For ...
8
votes
3answers
138 views

How are many-against-many contests like races handled?

HeroQuest Glorantha (2015, a.k.a. “HeroQuest 2.1”, not HeroQuest 1st edition, 2003) has simple contests for simple one-on-one conflicts, group contests for conflicts where a group cooperates against a ...
6
votes
3answers
363 views

How do you deal with conflicts taking too long?

I'm currently running a Legend campaign, but I'm using Fate as an add-on to handle certain scenarios that Legend isn't as good with. It seems to be doing it's job well enough, but the encounters take ...
5
votes
2answers
356 views

What effect would “simultaneous combat” have on Fate gameplay?

By default, there is an element of retaliation in defending with style, where you gain a boost, but what about using simultaneous combat rules instead? In simultaneous combat, attackers take damage on ...
5
votes
2answers
88 views

How long can a conflict statement be?

So in our Polaris games we have two recurring problem with conflict statements. This is one of them. Sometimes people want to make statements that are really long and their opponent feels that such ...
3
votes
2answers
156 views

How to deal with differing levels of ability in Polaris

A concern I have in running Polaris is that the group I intend to run the game with possesses RPGers of vastly mixed ability with regards to the skills used in the game. Three of us are veteran role-...
8
votes
1answer
556 views

When are fate points spent to invoke when using the defend action?

When one Fate Accelerated character takes an action and is actively opposed by another character using the Defend action, when do those characters get to spend fate points to invoke aspects? Which of ...
48
votes
3answers
1k views

Shame him into not shooting: multiple stress tracks in a single conflict

If you insult the hitman enough, will he stop shooting at you? It doesn't seem likely, but that brings into play a question about whether some stress tracks are "more important" than others: If you ...