Questions tagged [conflicts]

For questions about an in-game conflict mechanic. Conflicts can be social, physical, or any other realm of conflict.

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27 votes
7 answers
6k views

What are good ways to resolve intense intra-party conflict without PvP?

The Short Version: An evil PC is killing town children during long rests. The town authorities have decided that they need him (and the rest of the group) to handle a big problem anyway. Several other ...
Geoffrey's user avatar
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15 votes
7 answers
1k views

How can my group move on from believing there is a traitor in their midst when there isn't?

My group is playing Curse of Strahd and believe there is a traitor among them when there isn't. What RaW mechanics are there for them to find out who (if anyone) is leaking secrets to the Dark Lord or ...
BlueMoon93's user avatar
3 votes
1 answer
65 views

Can you allocate more than 10 dice to an action/defense for 'free' Nudges?

Normally, any die pool made with more than 10 dice converts each additional die into a free Nudge. During Conflict, you can create a non-pool of more than 10 Action Dice. From this, you allocate a ...
Ifusaso's user avatar
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3 votes
0 answers
22 views

Can you add dice from Traits when you make a defense roll (and didn't do Active Defense)?

For example, if you labeled a trait 'shield fighter' and are currently using a shield, could you add a die for that trait when defending against a physical attack, even if you declared an attack ...
Ifusaso's user avatar
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26 votes
2 answers
2k views

Fate conflicts are taking too long due to players stacking advantages

I am looking for advice regarding Fate/FAE conflict. In my group, the conflict takes quite a while. Not because our team is just doing simple attacking and defending. We spend lots of time on "...
Goblin_Lord's user avatar
17 votes
2 answers
1k views

What do I do if my group isn't gelling?

It's my first time playing D&D with a bunch of other first-timers (using the starter kit). One of the players is steamrolling over other players and his character is insufferable. What do I do if ...
Spooky Lady's user avatar
12 votes
2 answers
403 views

Can you concede to a wild animal?

My last session ended with a fight on the high seas that spilled blood and attracted sharks. One of my players now wants to concede to one of the sharks. As I understand it, this should mean that the ...
Empiromancer's user avatar
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24 votes
5 answers
4k views

IC conflicts, OC hurt feelings, how did you overcome group conflicts as a player?

I'll try to not go too deep into detail and this might turn into a small rant, so sorry in advance. For easier reading I added some subtitles. ;-) Here is some context My group and I (4 players, ...
SmuSma's user avatar
  • 243
6 votes
2 answers
211 views

How Exactly Do Concessions Differ Between the Editions?

There are two things that make discussions of Concessions sometimes confusing: people carrying over rules and assumptions from a different edition, and people melding their house rules or speculation ...
vicky_molokh- unsilence Monica's user avatar
11 votes
2 answers
450 views

Running away from a conflict

This might be an easy one, but i had a situation where a rogue character fought against a guard who shouted to the other guards to come and help. The rogue got a boost and wanted to trip the guard and ...
Jo the Jocker's user avatar
11 votes
1 answer
186 views

Can Dogs in the Vineyard handle multiple healers?

Can healing be a multi-PC conflict in DitV? The rule book only refers to a single healer, but it also doesn't explicitly state that only one PC can heal.
Daniel Paczuski Bak's user avatar
6 votes
1 answer
369 views

How can I make battles to the death less random?

This is the thing: One of my players has a character with Fighting in 6. Last session, the entire patrol fought an Owl, and the last action was an Attack vs Attack with lots of successes, so they ...
Cuenta Cuentos's user avatar
15 votes
3 answers
425 views

When is it hammer time?

In a Dogs in the Vineyard game earlier this year, my character Brother Wiley was a blacksmith in his home town. He brought his hammer with him, marked as a “1d8 Excellent blacksmithing hammer” in his ...
doppelgreener's user avatar
9 votes
2 answers
1k views

Can't I just attack the unarmored mice?

I've been reading through the Mouse Guard 2nd edition rulebook, planning on eventually GMing a game. As I understand it, in combat it's a battle of teams rather than individuals. However, in the ...
DaaaahWhoosh's user avatar
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5 votes
1 answer
177 views

What does a more Careful player going first in a mental Conflict represent narratively?

It's unclear what is meant in the rules: Determine Turn Order (page 21) In a mental conflict, compare your Careful approach—attention to detail will warn you of danger. What "danger" is it ...
Whothehellisthat's user avatar
21 votes
6 answers
6k views

How do I deal with a player who gets offended when other players get to loot first?

I'm directing a 5e campaign and I have a party of three: A Tiefling Warlock (eloquent, rational type), a tiefling monk (rash, impulsive and danger seeking) and a half-elf rogue (his personality is not ...
Fritz's user avatar
  • 373
6 votes
3 answers
233 views

How do you handle changing the nature of conflict?

How are you supposed to handle changing a conflict in Fate Core? I'll explain what I mean by way of example: Example 1: We're in the middle of a social combat that isn't going well for me, so I go ...
qwertyu63's user avatar
  • 163
11 votes
1 answer
556 views

Does a “Let us discuss this further” house rule to break “But only if” chains break anything else?

I've been struggling with escalating But only if chains in Polaris for a while. A solution I've come up with is to create a new conflict phrase “Let us discuss this further” with the following rules: ...
Please stop being evil's user avatar
6 votes
1 answer
178 views

Damage from a Like who I don't like

It generally makes sense that a Sleuth takes +1 damage when she takes Cool damage from a Like relationship; that sort of betrayal stings ("Damage" BGS 66). But BGS 89 ("You Hate Me but I Love You") ...
BESW's user avatar
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7 votes
2 answers
419 views

How to roleplay maneuver in a journey conflict as the GM/season/environment

I'm new to Mouse Guard and am having a hard time with the journey conflict. How do I describe the use of maneuver as employed by the season/environment? Maybe it just doesn't make sense and I ...
Joey Meatstick's user avatar
1 vote
1 answer
436 views

Can a character use "provoke" repeatedly to defeat monsters? [duplicate]

In FATE Core there are two types of combat: physical and mental. The mechanics are more or less the same: the physical combat uses fight or shoot against fight or athletics, while mental combat uses ...
Trobanoms's user avatar
  • 141
4 votes
1 answer
163 views

If you lose both Conflicts, does your Protagonist get two new Features?

When you lose a Conflict in Shock: your Protagonist increases hir Features number by one and you write a new Feature for zir. If you lose both Conflicts in the scene — i.e., the Antagonist wins hir ...
SevenSidedDie's user avatar
4 votes
1 answer
276 views

When can you interpose yourself in the path of an attack?

I'm interested in the mechanics of heroically throwing yourself in front of a shooting attack against an ally. (As distinct from, say, a prolonged period of actively defending an ally from multiple ...
detly's user avatar
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2 votes
2 answers
85 views

Does the penalty for engaging multiple opponents apply to all of them, or just the extra ones?

The Engaging Multiple Opponents penalty is −3 per opponent after the first, but it's unclear if this cumulative penalty applies to all opponents, or if it applies only to later opponents. For ...
SevenSidedDie's user avatar
8 votes
3 answers
152 views

How are many-against-many contests like races handled?

HeroQuest Glorantha (2015, a.k.a. “HeroQuest 2.1”, not HeroQuest 1st edition, 2003) has simple contests for simple one-on-one conflicts, group contests for conflicts where a group cooperates against a ...
SevenSidedDie's user avatar
6 votes
3 answers
433 views

How do you deal with conflicts taking too long?

I'm currently running a Legend campaign, but I'm using Fate as an add-on to handle certain scenarios that Legend isn't as good with. It seems to be doing it's job well enough, but the encounters take ...
Epsilon Rose's user avatar
  • 1,206
5 votes
2 answers
412 views

What effect would "simultaneous combat" have on Fate gameplay?

By default, there is an element of retaliation in defending with style, where you gain a boost, but what about using simultaneous combat rules instead? In simultaneous combat, attackers take damage on ...
Hypergardens's user avatar
  • 2,244
5 votes
2 answers
101 views

How long can a conflict statement be?

So in our Polaris games we have two recurring problem with conflict statements. This is one of them. Sometimes people want to make statements that are really long and their opponent feels that such ...
Please stop being evil's user avatar
3 votes
2 answers
183 views

How to deal with differing levels of ability in Polaris

A concern I have in running Polaris is that the group I intend to run the game with possesses RPGers of vastly mixed ability with regards to the skills used in the game. Three of us are veteran role-...
Please stop being evil's user avatar
8 votes
1 answer
638 views

When are fate points spent to invoke when using the defend action?

When one Fate Accelerated character takes an action and is actively opposed by another character using the Defend action, when do those characters get to spend fate points to invoke aspects? Which of ...
Mike Riverso's user avatar
  • 5,318
50 votes
3 answers
1k views

Shame him into not shooting: multiple stress tracks in a single conflict

If you insult the hitman enough, will he stop shooting at you? It doesn't seem likely, but that brings into play a question about whether some stress tracks are "more important" than others: If you ...
BESW's user avatar
  • 53.2k