Questions tagged [designer-reasons]

Use this tag when a statement about the designers' reasons is desired. Showing the designers' reasons require statements from the designers themselves.

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Why is mayo in the alchemy jug?

The 5e Alchemy Jug (on page 150 of the Dungeon Master's Guide) has several uses. Some are common and useful, like water, poison, acid. Some are natural ingredients and liquids, like honey, vinegar, ...
BlueMoon93's user avatar
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58 votes
3 answers
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What is the purpose of old-school D&D class level limitations?

When I played 1E and 2E, racial level limits was one of the first rules we decided to ignore. We decided that it would prevent us from playing (say) an Elven fighter for as long as the party might ...
rjbs's user avatar
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49 votes
2 answers
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What is the reason behind "one level at a time" level advancement in D&D? [closed]

During the answering to this question about large experience point gains getting truncated -- when a single XP award would raise a character more than one level at a time -- the following question ...
KorvinStarmast's user avatar
44 votes
4 answers
42k views

Is the omission of a racial +2 to wisdom intentional? [closed]

In the 5th edition of Dungeons and Dragons, the selection of a race determines one or more bonuses to a primary attribute. For example, humans get +1 to all six attributes, while a wood elf gets +2 to ...
kbrimington's user avatar
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42 votes
1 answer
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What explanation do the D&D devs have for designing spontaneous casters to lose out on a spell level compared to prepared casters? [closed]

In D&D 3.x, spontaneous full casters (like the Sorcerer or Oracle) gain their higher level spells a level later than the equivalent prepared caster classes (like Wizard and Cleric). For example, ...
DuckTapeAl's user avatar
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41 votes
5 answers
12k views

How are pluses on vanilla weapons and armour different than previous editions?

How are pluses on vanilla weapons and armour different in 5e than in previous editions? I have noticed old editions are capped at +5 and 5e is capped at +3. What, if anything, would change if higher ...
Billy M.'s user avatar
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38 votes
1 answer
2k views

What is the reason to only give casters a single high level slot up to the upper levels? [closed]

Looking at the spellcasting progression, casters only get a single 8th and a single 9th level slot, from when the spell level becomes available up to the 20th level(1). A similar situation happens to ...
Mindwin Remember Monica's user avatar
37 votes
1 answer
4k views

Were warforged starting ages ever explained?

The Eberron Campaign Setting on Random Starting Ages (27) lists a warforged's random starting age as 0 then +1d12 if its first class level is in a simple class like barbarian, +1d6 years if its first ...
Hey I Can Chan's user avatar
36 votes
2 answers
57k views

Why did the designers make Werewolves *immune* to most non-silvered damage? [closed]

The Werewolf's statistics are that of a CR1 monster, even though it is listed as CR3 in the Monster Manual, presumably as a result of playtesting. By my personal experience with pop culture, ...
Robert's user avatar
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36 votes
1 answer
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Why did Ed Greenwood and R.A. Salvatore dislike the Spellplague arc? [closed]

The Forgotten Realms campaign setting includes an world-changing event called the Spellplague, which provided lore reasons for many of the mechanical changes introduced by Dungeons & Dragons 4e. ...
Thunderforge's user avatar
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34 votes
4 answers
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Why did D&D Paladins originally have a requirement to be Lawful Good? [closed]

In every edition of D&D before 4e, Paladins are required to be Lawful Good. If they stray from that, they are completely stripped of their powers. This means that evil deities can't grant powers ...
Thunderforge's user avatar
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32 votes
1 answer
5k views

What happened to the Permanency spell? [closed]

As the title asks, I'm curious about why the permanency spell isn't in 5e. It's not in the PHB, DMG, or any forum page on the interwebs. It's been incorporated into various spells like true polymorph ...
JoshAsDM's user avatar
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31 votes
3 answers
6k views

Why are there five chromatic dragons and not four?

The five chromatic dragon types are already in the original edition of D&D. In that same game, player characters had access to four primary kinds of damage: physical blows, fire, cold and ...
Nobody the Hobgoblin's user avatar
30 votes
1 answer
189k views

What reason has been given for the "standard array" being lower than the expected average from the rolled method? [closed]

When one levels up and gets an increase in maximum hit points, one can either roll or take the average roll rounded up. Statistically, you're better off with the non-random method. For ability scores,...
mattdm's user avatar
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30 votes
0 answers
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Is the difference between a Medusa's and a Bodak's passive gaze power intentional? [closed]

The specific difference I'm thinking about is this: Medusa: Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't ...
Jonatan Hedborg's user avatar
27 votes
2 answers
3k views

Where have the designers of 5e said that they favored rulings over rules in this edition?

I've heard it said a lot of times in different fora and even in this stack as a generally accepted truth, but have the designers actually said this? Where? The best I've found is in DMG 235: ...
daze413's user avatar
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27 votes
2 answers
26k views

Why did the designers make it so chromatic dragons can't shapechange? [closed]

In 5e, the Monster Manual states that each kind of Metallic Dragon gains the Change Shape ability by the time it is Ancient or Adult. However, no such ability is ever mentioned for Chromatic Dragons. ...
trekkieyk's user avatar
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25 votes
1 answer
9k views

Why did the sorcerer/wizard spell lists diverge in D&D 5e? [closed]

The party I am playing with is currently playing Pathfinder, and we are considering switching to 5e within the new couple of weeks. I have been doing research on the difference with Sorcerers between ...
Wondercricket's user avatar
25 votes
1 answer
995 views

Why did the D&D 4e designers scale everything for 5 players? [closed]

There are many questions about changing the scaling on encounters, but I am curious if anyone knows why the designers chose 5 players as the default. FWIW, I would assume that 4e would use a 4 player ...
Jay McCarthy's user avatar
24 votes
4 answers
35k views

Why is there a saving throw for each ability score? [closed]

From reading the current preview of the "Basic Rules" it looks like each ability score is now granted the possibility of being connected to a Saving Throw. In fact, certain classes get proficiency ...
Gates VP's user avatar
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23 votes
3 answers
1k views

Where does the name 'Sigil' come from?

I would like to learn about any designer explanations about how they came up with the name of the famous city. One possible hypothesis I have is that the designers were inspired by the planet "Nivil" ...
ZwiQ's user avatar
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22 votes
2 answers
13k views

What are the designers' reasons for making the stat boosting items provide odd-numbered stats? [closed]

There are a number of magic items in the DMG that set a stat to a certain number if it's not already higher than that number, like the Headband of Intellect, which sets your Intelligence score to 19 ...
Miniman's user avatar
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21 votes
4 answers
29k views

Is there a reason Polearm Masters can't use a Pike to make the bonus attack? [closed]

Polearm Master (page 168, Player's Handbook) says You can keep your enemies at bay with reach weapons. You gain the following benefits: • When you take the Attack action and attack with only a glaive,...
Voromir Kadien's user avatar
21 votes
0 answers
583 views

What is the source of the persistent rumor that D&D 3.5's Orb spells were written to provide an advantage in the writer's home game?

D&D 3.5's Complete Arcane introduced the Orb of Fire/Acid/Whatever line of spells. They are conjuration spells (normally you might expect them to be evocation), they do a reasonably large pile of ...
fectin's user avatar
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21 votes
0 answers
5k views

What have designers said for why they made worn items fireproof? [closed]

When playing 5e, most of, if not all of the fire spells I've seen say that "a flammable item ignites if not being worn or carried." This makes all items basically fireproof when being worn or carried. ...
Thatguy's user avatar
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20 votes
2 answers
5k views

Why Does Spellcasting Have Levels?

I was reading this question, and it occurred to me: I don't know why the designers of 5e chose this magic system. There are a lot of spellcasting systems out there, and I want to know why they choose ...
PipperChip's user avatar
20 votes
1 answer
35k views

What have the designers said is the reason that Druids don't have animal companions? [closed]

In Pathfinder (and possibly 3.5, I'm not sure), Druids get an Animal Companion as a class feature. Rangers do as well, but their Druid level is equal to that of their Ranger level -3. In D&D 5th ...
Jamie Brace's user avatar
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18 votes
1 answer
6k views

Why does the book suggest polymorphing into a giant? Can polymorph do that? [closed]

This question is prompted by a particular passage in Storm King's Thunder: The level 4 spell Polymorph allows to transform a character into a beast with challenge rating ≤ character level and Hill ...
Sumyrda - remember Monica's user avatar
17 votes
2 answers
894 views

What is the origin of the name Yan-C-Bin?

I'm planning a story arc for my D&D campaign that will heavily involve the elemental plane of air, with Yan-C-Bin being the BBEG at the end. The name Yan-C-Bin is very strange, and I'm wondering ...
DMfiend's user avatar
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17 votes
0 answers
3k views

What are the designers' reasons for blowguns requiring martial proficiency? [closed]

This question is a follow up to my broader question, What's the point of blowguns?, in which I asked about their overall purpose in the game and how they compare to other weapons. Generally ...
NathanS's user avatar
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16 votes
1 answer
3k views

Why did the designers choose to include the Goliath as a PC race in Volo's Guide to Monsters?

I was looking through the new race options for PCs in Volo's Guide to Monsters and noticed they included the Goliath. About 2 years ago the Goliath was also published in the Elemental Evil Player's ...
Purple Monkey's user avatar
16 votes
1 answer
2k views

Why don't we find out what the Frost Shepherds are?

In The Quiet Year, the game is ended by the arrival of the Frost Shepherds. When this happens, the instructions tell us to end the game immediately and without discussion. (And, if we like, we can ...
Dan B's user avatar
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16 votes
0 answers
2k views

What reason have the designers said for why they spelled "Rötschreck" with an Umlaut? [closed]

In German language the word rot (meaning "Red") is spelled without an Umlaut, so would the word Rotschreck be if composed in German, meaning "red fear", composed of rot and der Schreck, "fear". Why ...
R.I.P.30.12.21Baskakov_Dmitriy's user avatar
15 votes
2 answers
3k views

Why was damage denoted in ranges in older D&D editions?

In early editions of Dungeons and Dragons, monster damage was denoted as a range of possible outcomes, for example, if a monster dealt 3d6 of damage, it would state the monster dealt 3-18 damage. You ...
Nobody the Hobgoblin's user avatar
15 votes
1 answer
2k views

Have the developers of D&D 5e explained why they made Opportunity Attacks work the way they do? [closed]

I have a friend who has a very strong opinion that the rules of threatened range and opportunity attacks D&D 5e are completely irrational, which is fine. As a DM he house-rules the stuff from 3.5e ...
Javelin's user avatar
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15 votes
1 answer
8k views

Why did D&D 5e's designers make the Maul, Pike, and Greatclub so heavy? [closed]

One anomaly in the weapon tables in D&D 5e is the weight of the Maul, Pike, and Greatclub -- they all go into double digits, which is awful heavy for a melee weapon you're expected to swing around ...
Shalvenay's user avatar
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13 votes
2 answers
8k views

What reason did the designers have to make a spear not both piercing *and* bludgeoning? [closed]

I get why they have different damage types, but it seems to me the role of the short spear in D&D 5e (versatile, throwable) really sets itself up for a fighting style not unlike a quarterstaff. ...
Paul's user avatar
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13 votes
4 answers
3k views

In Princes of the Apocalypse, is this monster “supposed to” kill a player character?

In Princes of the Apocalypse Ch. 6, has plenty of time and warning to prepare for his encounter with the party, along with the spells to do so: He is also in possession of a powerful magic item, ...
Kerrick's user avatar
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13 votes
2 answers
1k views

What designer statements are there for why there is a lack of weapon variety in 5th edition? [closed]

I was taking a look at the 4th edition weapons page and that thing is massive, with relatively well-known weapons like Falchions, Bastard Swords, and parrying daggers. Yet in 5th edition, they've ...
Nicbobo's user avatar
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13 votes
1 answer
1k views

Why are staves class-dependent?

Why can any player use a wand, but magical staves have class limitations? Is there historical context for this? Is there any commentary on the topic from Crawford or others with "authority"?...
Taejang's user avatar
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13 votes
1 answer
2k views

Why did saving throws return in D&D 5E?

In D&D 4E as with many RPGs, characters have a fixed armour value or AC. When attacking, the attacker must roll a die to overcome the target's AC. In 4E offensive magic works the same way: the ...
Daron's user avatar
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12 votes
1 answer
2k views

Should Tiamat's cold breath target the ability score indicated in its save?

The party is looking at facing Tiamat as the 20th-level epic boss fight that will end the campaign. The evoker has only four spell slots that can directly affect her, due to her limited magic ...
Kirt's user avatar
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12 votes
1 answer
2k views

Have the developers given a reason why the ranger has fewer spells than caster archetypes for non-casting classes? [closed]

I was just curious why the Designers have the ranger class (a half spell-caster) had less spells known than spell archetypes ie. Arcane Trickster and Eldritch Knight. Both Arcane Trickster and ...
LightningColin's user avatar
11 votes
4 answers
23k views

What is the reasoning behind having sorcerers' and warlocks' spells rely on charisma? [closed]

I'm hoping to find an explanation from the developers as to why charisma became the primary spell-casting stat for both sorcerers and warlocks in 5e. What was their logic in that decision? Was it a ...
onewho's user avatar
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11 votes
1 answer
1k views

What reasons have the designers given for why unarmed strikes aren't 'light melee weapons'?

According to the PHB: When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon ...
BlueMoon93's user avatar
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10 votes
3 answers
2k views

Why are the requirements to drop a Prismatic Wall's layers so specific?

Unless a caster uses mage's disjunction, a Pathfinder caster must employ 7 different and specific spells to bring down a prismatic wall. These really are specific spells like cone of cold for the ...
Fering's user avatar
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10 votes
1 answer
2k views

Why is the XP awarded from an encounter the sum of monster XP values and not Adjusted XP? [closed]

The Dungeon Master's Guide presents guidelines for gauging encounter difficulty based on the Adjusted XP of monsters faced. The Adjusted XP is the sum of the monsters' experience values, modified by a ...
kviiri's user avatar
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10 votes
1 answer
2k views

Is there an official explanation for the difference in duration between Infernal Healing and Celestial Healing?

Infernal Healing and Celestial Healing are similar spells and seem to be opposites of each other, but the former has a duration of 1 minute while the latter has a duration of 1 round/2 levels (which ...
WeirdFrog's user avatar
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10 votes
1 answer
6k views

Can a Mystic use more than one discipline in the same turn?

Even if psionic disciplines are different from spells (as psionic is different from magic in general), there seems to be a clear correspondence between them, as well as between psionic talents and ...
gnn's user avatar
  • 103
9 votes
2 answers
2k views

Did the designers intend that you need only carry the Cloak of Charisma to get the bonus?

The SRD's entry for the Cloak of Charisma says: This lightweight and fashionable cloak has a highly decorative silver trim. When in a character’s possession, it adds a +2, +4, or +6 enhancement ...
Joninean's user avatar
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