Questions tagged [dungeon-world]

Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the world.

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Does this trigger violate GM principles? Can it be fixed?

I have been working on homebrew class replacements for dungeon-world, and as part of this we have added "class triggers". Class triggers look like the compendium class triggers. However ...
Wheat Wizard's user avatar
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230 views

In Dungeon World, is the Bard's Arcane Art subject to the same failure outcomes as other spells?

Because Arcane Art is a spell with multiple utilities for the Bard, if 1-6 risks them forgetting it, it feels quite a brutal outcome compared to a wizard suffering a similar consequence. As a result I'...
griderial's user avatar
8 votes
3 answers
177 views

How do the Wizard's racial bonuses affect the number of spells and cantrips known?

In Dungeon World, the "Spellbook" section of the Wizard's playbook explicitly says: You start out with three first level spells in your spellbook However, when creating a Wizard, one of ...
Felipe D.'s user avatar
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18 votes
2 answers
2k views

Are players supposed to interrupt each other if they want to do something?

Context: Neither my group nor I have played Dungeon World before. We have a few years of experience with D&D 5e though. Therefore, we're used to rather clear rules regarding initiative and ...
Nijin22's user avatar
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35 votes
3 answers
5k views

What can I do about players who "cheat" when answering the end of session questions?

At the end of a Dungeon World session, the GM has to ask to the players 3 questions. They win 1 xp if they answer positively. The questions are: Have you discovered something about the world? Have ...
Headax's user avatar
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11 votes
3 answers
2k views

How far is it acceptable for the GM to interfere with a PC's background?

Me and some friends are organizing a DW game right now with most of us being completely new to tabletop RPG (including me, the GM) and I think I made a mistake while we were establishing their bonds. ...
Ohto Ai's user avatar
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7 votes
3 answers
1k views

Dungeon World: Can 1 GM and 2 players work?

I really would love to play Dungeon World but I have very small group, me and 2 others. That's 3 people in total. So, one game master, me, which I'm perfectly happy with, and 2 players. Is this ...
kelly ....'s user avatar
11 votes
2 answers
291 views

How does a character change position ("move") between ranges?

How does a character change position between ranges? e.g. "move" near to far ... appreciate that "move" is a key word in Powered by the Apocalypse (PbtA) Appreciate this question ...
SteveC's user avatar
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4 votes
1 answer
151 views

When do you choose the spell for the Prodigy move?

The description of the Prodigy move reads: Choose a spell. You prepare that spell as if it were one level lower. Is this spell chosen when you get the move? Or can you change this choice each time ...
kdubs's user avatar
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32 votes
4 answers
2k views

How can I prevent Discern Realities from being an info dump?

A monster approaches, with signs of an approaching threat. The plucky hero scans the situation, examining it in depth, triggering Discern Realities. A 10+, of course: On a 10+, ask the GM 3 questions ...
Laurel's user avatar
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7 votes
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What's the duration of a touch poison applied to a weapon?

I'm playing a thief, and I'd like to apply a touch poison to my weapon. How long before I use it do I need to apply it? Can I put in on my dagger and wait a week before stabbing somebody? Or do I need ...
kdubs's user avatar
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10 votes
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How can a player smoothly transition from death to playing a hireling?

When a you roll last breath "On a miss, your fate is sealed. You’re marked as Death’s own and you’ll cross the threshold soon. The GM will tell you when." Sometimes, the fictional ...
NeRoboto's user avatar
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7 votes
2 answers
277 views

Reintroducing a character to a campaign after a leave of absence

A couple of weeks ago a session I was GMing left of on a bit of a cliffhanger with all of the party members scattered across different planes. The wizard, Teoru is in the overworld. the Druid Siobhan ...
Wheat Wizard's user avatar
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3 votes
2 answers
171 views

Is there a move to increase the level of a hireling's skill?

Hirelings can change loyalty. "A hireling’s loyalty may be permanently increased when they achieve some great deed with the players. A significant failure or beating may permanently lower the ...
NeRoboto's user avatar
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14 votes
1 answer
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Can the Henderson Scale apply to Dungeon World; if so, how and if not, why not?

The Henderson Scale of Plot Derailment measures how far a character action has diverted the plot of a game. It was named after a collection of anecdotes regarding a Trail of Cthulhu player who 'beat' ...
NeRoboto's user avatar
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14 votes
3 answers
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How to punish a character while not punishing the player?

In my last session where I am GM, an accident happened. My player attacked unwillfuly an NPC who wants to punish them for that. As they are actually my best player, I really don't want ruin their fun. ...
Guy with jewels' names's user avatar
17 votes
1 answer
256 views

How am I supposed to handle disruption in a Perilous Journey?

Undertake a Perilous Journey is perhaps my least favourite basic move. The intention seems to be to abstract the specifics of a perilous journey, which is useful. My issue comes with the fact that a ...
Wheat Wizard's user avatar
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42 votes
5 answers
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How do I move forward when an impending doom was stopped by accident?

I'm having an issue in a campaign I am running where an impending doom that was part of a front was stopped by the players pretty much by dumb luck. In order to both prevent any of my nosy players ...
Wheat Wizard's user avatar
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14 votes
2 answers
866 views

Where is the 'Show the true face of Death' move detailed?

The sidebar at the foot of page 225 (section dealing with 'Making Monsters') refers as follows: Oh yeah, dead and ghostly is disturbing. That gives it the Terrifying tag and I’ll give it the move “...
Emma Law's user avatar
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10 votes
1 answer
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Can Dungeon World's sanctify make salt water drinkable?

The description of Sanctify is, Food and water you hold in your hands while you cast this spell is consecrated by your deity. In addition to now being holy or unholy, the affected substance is ...
theholyginger's user avatar
16 votes
2 answers
626 views

So what do I do when a player gets bad luck at the start of the session?

As an introduction, I am a novice- ah hem, trainee GM. A pro D&D/Dungeon World player has been helping me, but I ran into a problem while running Dungeon World. One of my player characters (a ...
Christopher Fulk's user avatar
26 votes
5 answers
7k views

How do I kill the party?

I have twice before had a game in which, for story reasons, I wanted to kill the entire party all in one go. Once because I needed the players to enter the afterlife, the second because I wanted the ...
Wheat Wizard's user avatar
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10 votes
3 answers
675 views

Defy Danger or Golden Opportunity

In Dungeon World, if the GM describes a hazard and a player disregards it should that trigger the Defy Danger move or be considered a Golden Opportunity that triggers a GM move? For example: GM: The ...
mcwyrm's user avatar
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16 votes
4 answers
1k views

How do I handle bonds that don't resolve?

So my first game of Dungeon World has hit the ground and we're all having fun, but something seems off in handling Bonds at the end of session. One of my players has the bond, "Able always has my ...
Stop Being Evil's user avatar
23 votes
3 answers
1k views

Playing to find out "Why X" and not "Will X"?

I've been brushing up on DW rules in anticipation of a game I might be running soon. One thing that's got me scratching my head is the Stakes in your Fronts/Dangers. So I can cut to the chase, I'm ...
starfightercourage's user avatar
8 votes
1 answer
1k views

Am I correctly understanding the number of spells a wizard can prepare?

Looking at the Dungeon Worlds's Wizard playbook Prepare Spells move, it seems quite clear how it works at the first reading: When you spend uninterrupted time (an hour or so) in quiet contemplation ...
Artur Biesiadowski's user avatar
19 votes
4 answers
5k views

How do "monsters" attack if the PCs don't engage in combat first?

I'm not a total newbie to DW, and have played 'solo' DW with my partner for at least two years. We both have a number of level 3 characters who we run through GM-less scenarios we generate from ...
Emma Law's user avatar
  • 496
6 votes
3 answers
614 views

How should this murder committed by a PC be resolved?

I have a female fighter (level 3) just starting a personal quest to find her 'missing' twin sister. For the whole game to evolve it has to start with her openly committing murder in a crowded Tavern. ...
Emma Law's user avatar
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12 votes
1 answer
668 views

Do I add an ability modifier to base damage?

In Dungeon World, if you succeed with Hack n Slash or Volley is the damage just the base damage or is the damage base damage plus the relevant strength or dexterity modifier?
Bob's user avatar
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10 votes
2 answers
371 views

When you change entirely to a new class after the 10th level, do you get the new class's damage die?

When you have enough XP to go to 11th level, the book says that you can "change entirely to a new class." The book says this about what that means (in this section, under "Beyond 10th Level"): ...
Captain Delano's user avatar
11 votes
2 answers
1k views

How does Thief's Poisoner move work?

Quoting from the official playbook, Poisoner says: You’ve mastered the care and use of a poison. Choose a poison from the list below; that poison is no longer dangerous for you to use. You also ...
josemigallas's user avatar
12 votes
4 answers
842 views

Discern Realities — are players supposed to ask their questions before or after dice roll?

The book is pretty clear on this subject: When you closely study a situation or person, roll+Wis. ✴On a 10+, ask the GM 3 questions from the list below. ✴On a 7–9, ask 1. So, when you trigger the ...
enkryptor's user avatar
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12 votes
2 answers
2k views

How does it affect the game if PCs have lower maximum HP?

The book uses Constitution score, not modifier for determining maximum HP: Your maximum HP is equal to your class's base HP + Constitution score. You start with your maximum HP. Maximum HP is ...
enkryptor's user avatar
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13 votes
3 answers
2k views

Aside from Encumbrance and HP, what mechanical problems arise from removing raw ability scores and only using the modifiers?

I started to look at DW to see how well the move and general rules work out in real life. Looks good, but one thing bothers me: Why do the stats need a 3-18 value if 9 out of 10 moves and/or rules ...
3C273's user avatar
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10 votes
2 answers
412 views

In Dungeon World, can the Make Camp move be aborted or interrupted?

The Make Camp moves begins as follows: When you settle in to rest consume a ration. If you’re somewhere dangerous decide the watch order as well. If you have enough XP you may level up. When you ...
mcwyrm's user avatar
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3 votes
1 answer
119 views

Mage Spell Telepathy : Comunication with Intelligent Beings

After a Dungeon World Session a mage asked me if using telepathy enables him to speak to a lizardman (pyromancer character). The lizardman doesn't speak common language. So far, only the druid can ...
Illiax's user avatar
  • 133
14 votes
2 answers
374 views

Avoiding all or nothing on "short-lived" partials

A sort of common trope I encounter in pbta games is moves with a partial that has you succeed but with the effect "lasting only a moment" (or some similar phrasing). The example I am going to work ...
Wheat Wizard's user avatar
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17 votes
3 answers
2k views

What does "Be a fan of the characters" mean?

My group is currently planning to switch system from DnD 5e to some other system. One of the system I've been eyeing is Dungeon World, from the reviews of my community in Discord. Right now I'm ...
Vylix's user avatar
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9 votes
1 answer
388 views

Does adding the 'piercing' tag to warhammers require further tweaks from the GM?

Realistically speaking, war hammers were used specifically for breaking through armor: War hammers were developed as a consequence of the prevalence of surface-hardened steel surfacing of wrought ...
enkryptor's user avatar
  • 64k
11 votes
3 answers
2k views

Does adding the 'precise' tag to daggers require further tweaks from the GM?

The precise tag is a defining characteristic of a classic "roguish" weapon, technically it means you can use DEX when Hack and Slash with it. Default weapons list is very short in Dungeon World, and ...
enkryptor's user avatar
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13 votes
2 answers
2k views

Establishing bonds with NPCs

We're at the point in our 2-players-and-a-GM Dungeon World game where one of the PCs is working with a rather regular cast of friendly NPCs in addition to the other PC. This means that the PCs don't ...
Shalvenay's user avatar
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8 votes
2 answers
503 views

Does a Paladin's fire immunity decrease Fireball's damage?

I have looked around and could not find a definitive answer either way. Scenario: Paladin is surrounded by a bunch of goblins hacking them. I cast a fireball at the Paladin who has 3 armor and an ...
Nikolay Arabadzhi's user avatar
15 votes
2 answers
989 views

Do you need to have the original move to take a "Replaces:" move?

When leveling in Dungeon World, if you choose a move that has a "Replaces: X", do you need to have the X move? For example, a thief wants to take the move "Dirty Fighter". It states "Replaces: Cheap ...
kdubs's user avatar
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8 votes
2 answers
566 views

Does the GM get to make a move with every partial success by default?

Defy danger is quite clear, but unless everyone is looking at the GM or there exists a golden opportunity, does the GM get to make a (soft) move with every partial success? For example, volley 7-9, ...
lightlazer's user avatar
5 votes
1 answer
285 views

How does "Stun damage" work on NPCs?

In Dungeon World, if a PC deals "stun" damage to an NPC by using a weapon with the 'Stun' tag, what are the mechanical effects? I believe the rule book states that a character that has taken stun ...
jneedler's user avatar
  • 193
3 votes
1 answer
306 views

Amount of chests in Dungeon World?

I wanted to ask a question about chests and loot in general. There is a table in the DW rulebook where you can roll if you think a monster has a chest with it. I noticed that the amount of coins is ...
Christian Horn's user avatar
14 votes
2 answers
817 views

Dungeon World: can a Druid multi-class through Ranger to Wizard?

Can my Druid in Dungeon World, through use of the Hunters Brother move and Stalkers Sister move, take the following two Ranger moves: Animal Companion and Special Trick. We are accepting as a given ...
jneedler's user avatar
  • 193
8 votes
1 answer
167 views

When does the extra damage from Cheap Shot occur?

I have a question about Cheap Shot. The Backstab move gives you several options, only one of which is to cause an extra +d6 damage. Cheap Shot says "When using a precise or hand weapon, your backstab ...
MattyDubs's user avatar
7 votes
3 answers
686 views

How am I supposed to limit what my players can Spout Lore about?

I'm looking at Spout Lore and it seems really overpowered: When you consult your accumulated knowledge about something, roll+Int. On a 10+ the GM will tell you something interesting and useful ...
Glazius's user avatar
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18 votes
2 answers
4k views

My Druid wants to transform into a blink dog. How do I rule this?

I'm running a Dungeon World adventure in a forested location, and my party had an encounter with some displacer beasts hunting down a blink dog. An interjection: I was unaware blink dogs were ...
Glazius's user avatar
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