Questions tagged [dungeon-world]

Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the world.

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14
votes
3answers
909 views

Using Ammo with Throwing Daggers

How does using Throwing Daggers interact with the Ammo system? The throwing dagger does not have the "ammo" tag. However, it is still thrown using Volley, which has a risk of expending additional ...
33
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4answers
4k views

Dungeon World after much D&D (3.5E, 4E and 5E) - struggling with what degree of “fiction first” applies to moves

My group tried out Dungeon World for first time. We've played quite a variety of games, but the most time has been spent with D&D 4E and 5E. During the session - which in general I enjoyed - I ...
28
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3answers
2k views

What does it mean to offer a worse outcome?

Recently I had a player partial hit on a Defy Danger roll. On the partial I told them that they were able to avoid the danger they were defying but it caused them to lose hold of some rope they had. ...
8
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4answers
523 views

How to accurately describe mental danger

In past games, I used plenty of physical dangers. Incoming volley of arrows, giant boulder, a huge sword, a horse charge, a fireball... but I have no idea on how to make them roll anything else than ...
18
votes
7answers
3k views

What to do when a player doesn't Defy Danger (especially if they should)?

I have never played Dungeon World, but I am trying to get a grasp on the way that the proverbial conversation flows in an action sequence. I'm intrigued by DW's potential to create combats with ...
20
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4answers
2k views

What is valid for a “worse outcome” with a 7-9 on Defy Danger?

I was GMing and a player was trying to get past a Troll so he did a Defy Danger move with DEX. He rolled an eight so I said, "OK, the Troll misses you, but you don't get by him." The player said that ...
12
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3answers
1k views

Defy Danger and attribute selection

The move Defy Danger allows the use of any one relevant attribute assuming you can explain how you use it. I'm having a hard time being able to say if the use of a specific attribute would be relevant ...
19
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3answers
3k views

How do you handle Reach in Dungeon World?

How does reach actually work? If I am wielding a long spear against a goblin with a dagger ("Staying far out of its reach, I make quick thrusts at the goblin's head!"), do I roll Hack and Slash? Do ...
6
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1answer
882 views

How does enemy damage work on a Hack & Slash partial success?

I am about to dive into RPGs, starting with Dungeon World. The rules and explanations are all aimed at players who have played other RPGs before, skipping the most basic part: rolling dice. So the ...
18
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3answers
1k views

Partial Success on Hack and Slash which kills a monster, can it deal damage?

Suppose a player uses the Hack and Slash move against a monster, and he obtains a partial success (7-9). He rolls the damage and he is able to kill the monster, can I as a DM use the Deal Damage from ...
11
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3answers
445 views

How do you handle the damage to a PC from Hack & Slash against an enemy that’s not attacking?

Hack and Slash says in its description: Hack and slash is for attacking a prepared enemy plain and simple. If the enemy isn’t prepared for your attack—if they don’t know you’re there or they’re ...
4
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2answers
339 views

How can I describe Hack-and-Slash effects?

In Dungeon World, I face a challenge with describing hack-and-slash roll outcomes (particularly on success.) One part of this problem is that I have trouble setting up situations for players to want ...
7
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3answers
293 views

How to keep Bonds relevant when players are absent?

Some time ago I GMed Dungeon World for a group of friends -- the first time any of us tried DW, though we'd played Apocalypse World before. The campaign only lasted 5-6 sessions because of multiple ...
12
votes
1answer
301 views

Dungeon World with a variable group

I'm starting a role playing game group, and I expect (and specified in my “looking for group” ad) that people will be attending irregularly. I am going to run it at a local games cafe (taking the “...
5
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1answer
246 views

How public should bonds be in a Dungeon World game?

Are there any restrictions or advice on who should know about bonds in a Dungeon World game (RAW or in the spirit of the game)? Are they supposed to be public knowledge to the party? Between the two ...
2
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2answers
204 views

Can you summon a spell caster using Summon Monster?

The Dungeon World 5th-level spell summon monster lists some choices, one of them being a useful adaptation. If the player picks "spell caster" for a useful adaptation, could they end up with an Orc ...
18
votes
2answers
565 views

In what ways will having 6-8 players negatively impact a Powered by the Apocalypse game?

Background Having previous experience with mostly 3.5e and some 5e as a PC, my friend group is slowly conspiring to install me as a GM for their first TRPG experience. I have come around to the idea ...
58
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6answers
7k views

What do you do in Dungeon World when someone wants to perform an action they don't have a move for?

So in Dungeon World, everything breaks down to 'moves'. What about situations where a move is not available, but a check of some sort is called for, such as in the case of a non-fighter who wants to ...
13
votes
4answers
863 views

How do I manage the options of Elemental Mastery?

The Druid move Elemental Mastery gives you these choices: The effect you desire comes to pass You avoid paying nature’s price You retain control My player has been choosing the first 2, "the effect ...
10
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3answers
933 views

Is there an equivalent of D&D's passive checks in Dungeon World?

In D&D there's the notion of spotting secret doors, traps, etc. passively. How does one handle that in dungeon world? Discern Reality appears to be an active roll on the players part. How do ...
6
votes
3answers
661 views

How do you handle random encounters if the GM isn't supposed to roll dice?

I'm trying to deal with random encounters in DW. If my players are in a town, and suddenly decide to go into a random building how do I decide if the NPCs in there like the PCs? In D&D I'd just ...
8
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2answers
339 views

How should I resolve the ranger's companion being sent off on a solo mission?

In our last session Diana, the party's ranger ordered her cougar companion to perform a task on its own (completely related to the companion's trainings). The first one was completely safe in terms ...
6
votes
2answers
963 views

How does the Hydra work in Dungeon World?

I'm looking at the description of the Hydra in Dungeon World (pg 248). It states that it has 16 HP and 2 Armor. So if it takes 16 points of damage it's dead. Seems straight forward. However, It then ...
18
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3answers
2k views

Are the A), B), C) starting equipment choices exclusive or multiple choice?

this is an embarrassingly small question, but it's bugging me and my troupe greatly. The short form of the question is, "Can a player choose MORE THAN ONE item from a list of items on their DW ...
9
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2answers
255 views

How do ongoing spells end?

Many spells with the ongoing tag give a disadvantage to the caster while they are still active. Additionally, some spell effects may not always be desirable to the caster after some time. Some ...
4
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3answers
234 views

What are the potential drawbacks of this in-fiction solution for a varying player group?

This question is a child of Potential problems running a large and varying group in DW, I give full background there, but the important part is that I expect to be GMing a Dungeon World campaign which ...
0
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1answer
111 views

Will increasing bonds per character for a campaign with a large, rotating group of PCs break the game?

This question is a child of In what ways will having too many players negatively impact a Powered by the Apocalypse game?, I give full background there, but the important part is that I expect to be ...
8
votes
2answers
214 views

Which reading of Thing Talker is correct?

I'm not entirely sure how to interpret the druid move Thing Talker. The text reads: You see the spirits in the sand, the sea and the stone. You may now apply your spirit tongue, shapeshifting and ...
21
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3answers
2k views

How are non-antagonistic conversations supposed to work in Dungeon World?

The following is somewhat similar to the issue discussed at How to ask nicely in Dungeon World, but I'm not asking about someone "asking politely" for a concrete action or object. I'm wondering how, ...
13
votes
4answers
548 views

How can a GM challenge players with high stats?

I've been running Dungeon World games for two years now and from my experience, once a player's dominant combat ability scores reach 18, it becomes very difficult for opponents to put up a fight ...
12
votes
2answers
315 views

Why does the Basic Moves reference sheet differ for aid or interfere?

I have the player pack version 2.0 and it has a slightly different version of the Aid or Interfere Move compared to the book. When you help or hinder someone you have a Bond with... This declares ...
7
votes
2answers
218 views

What does the Tracker hireling's Track skill really do?

In Dungeon World, there is a hireling skill-set called Tracker. It has two skills: Track and Guide. Guide is straight forward. However, Track doesn't make much sense to me as I've never been good at ...
5
votes
3answers
215 views

Summon monster - can you pick the same trait twice?

When you cast the summon monster spell you then roll a d6 and pick from the list of traits. Can you pick the same trait twice? That is could I have two stats at +2 or have it do 2d8 damage?
2
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0answers
180 views

Looking for a system for creative people with little time [closed]

Which system allows creativity for masters and players while cutting time on preparing and studying rules? However, it should still have rules and material. I tried FATE and Savage Worlds. Liked FATE ...
4
votes
2answers
260 views

Missing with the Immolator's Burning Brand

What happens when the immolator's burning brand misses (6-)? The GM gets to make a move, sure, but does the immolator get their weapon, even if it's without the extra tags (+1 or not dangerous, etc)? ...
6
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0answers
315 views

Dungeon World starters for young girls? [closed]

Does anyone know of any Dungeon World 'starters' aimed at younger players or girls in particular?
7
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1answer
202 views

What Does the Elemental Tag Do?

In Dungeon World, in the Alternative Playbooks, for the Mage specifically, there is the elemental tag. What use is it and what does it do?
5
votes
2answers
292 views

How do I prevent the party from stacking all of their foci on whomever is casting a spell?

I have been GMing (or judging if you use the vernacular from the rule book) a game of freebooters on the frontier, where 3 of my players have all chosen to become magic users. Each player has a focus ...
2
votes
3answers
273 views

Can a Ranger who took God Amidst The Wastes take advanced Cleric moves?

By the direct reading of the move it would seem that it's limited only to commune and cast a spell moves, but I am not completely sure.
8
votes
1answer
176 views

when using a hireling with a warrior skill how do they take the brunt of it?

The players I'm GMing are looking to get a hireling who's a warrior. Looking at the description it states If your attack results in consequences (like a counter attack) the man-at-arms takes the ...
8
votes
2answers
171 views

Does halving damage on a defend occur before or after armor reduction?

The defend move in dungeon world allows you to spend hold to Halve the attack’s effect or damage However it is not clear to me whether this occurs before or after you reduce the damage by armor. ...
22
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5answers
6k views

Should I worry about players abusing the Know-It-All move?

I'm concerned about this move of the Wizard: Know-It-All When another player’s character comes to you for advice and you tell them what you think is best, they get +1 forward when ...
4
votes
1answer
278 views

does a summoned monster really have just one HP? [closed]

I was looking at the wizard spell summon monster. It states the summoned monster has 1 HP. Doesn't that mean that it will die really easily? I guess the "Its bond to your plane is strong: +2 HP for ...
6
votes
3answers
1k views

Can you use the Prodigy move with Magic Missile? Does that make it a cantrip?

My wizard is wondering about taking the Prodigy move with Magic Missile. We both agree this seems a little overpowered. It would appear that it would be an auto-hit range weapon. I guess he needs to ...
13
votes
4answers
852 views

How do I narrate a Called Shot to the head?

The Ranger has a starting move of Called Shot. When you attack a defenseless or surprised enemy at range, you can choose to deal your damage or name your target and roll + DEX. Head. *10+: ...
2
votes
1answer
462 views

How do you deal with Overpowered PCs? [closed]

So i'v been running an Elder-Scrolls themed Dungeon-World game for around 20 ~7 hour sessions now. Over this time, the PCs have leveled up a LOT, and have been deciding to keep their characters and ...
12
votes
3answers
1k views

Can you find an invisible person with detect magic?

If a person is made invisible through the use of an invisibility spell, would the detect magic spell show where they are? My first thought is that it would, because it's an ongoing magic spell. I feel ...
6
votes
2answers
329 views

How does This Killing Fire work?

The text of Immolator's advanced move This Killing Fire says: Add the following tags to your options for Burning Brand: messy, forceful, reach, near, far. Given that there are the options: hand ...
11
votes
1answer
247 views

What are your hit points after a successful Last Breath?

I had a PC make the Last Breath move tonight. He rolled an 8 so he got to make a bargain with the goddess, and he lived. He asked, "what are my hit points now?" We decided on 1, but I'm not sure that'...
11
votes
1answer
747 views

When you change your class, (how) do you keep leveling?

In Dungeon World, when you have enough XP to reach level 11, you can choose to change your class: Changing classes means keeping your ability scores, race, HP, and whatever moves you and the GM ...