Questions tagged [dungeon-world]

Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the world.

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22
votes
5answers
6k views

Should I worry about players abusing the Know-It-All move?

I'm concerned about this move of the Wizard: Know-It-All When another player’s character comes to you for advice and you tell them what you think is best, they get +1 forward when ...
4
votes
1answer
297 views

does a summoned monster really have just one HP? [closed]

I was looking at the wizard spell summon monster. It states the summoned monster has 1 HP. Doesn't that mean that it will die really easily? I guess the "Its bond to your plane is strong: +2 HP for ...
6
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3answers
1k views

Can you use the Prodigy move with Magic Missile? Does that make it a cantrip?

My wizard is wondering about taking the Prodigy move with Magic Missile. We both agree this seems a little overpowered. It would appear that it would be an auto-hit range weapon. I guess he needs to ...
13
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4answers
877 views

How do I narrate a Called Shot to the head?

The Ranger has a starting move of Called Shot. When you attack a defenseless or surprised enemy at range, you can choose to deal your damage or name your target and roll + DEX. Head. *10+: ...
2
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1answer
520 views

How do you deal with Overpowered PCs? [closed]

So i'v been running an Elder-Scrolls themed Dungeon-World game for around 20 ~7 hour sessions now. Over this time, the PCs have leveled up a LOT, and have been deciding to keep their characters and ...
12
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3answers
1k views

Can you find an invisible person with detect magic?

If a person is made invisible through the use of an invisibility spell, would the detect magic spell show where they are? My first thought is that it would, because it's an ongoing magic spell. I feel ...
6
votes
2answers
341 views

How does This Killing Fire work?

The text of Immolator's advanced move This Killing Fire says: Add the following tags to your options for Burning Brand: messy, forceful, reach, near, far. Given that there are the options: hand ...
11
votes
1answer
261 views

What are your hit points after a successful Last Breath?

I had a PC make the Last Breath move tonight. He rolled an 8 so he got to make a bargain with the goddess, and he lived. He asked, "what are my hit points now?" We decided on 1, but I'm not sure that'...
11
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1answer
770 views

When you change your class, (how) do you keep leveling?

In Dungeon World, when you have enough XP to reach level 11, you can choose to change your class: Changing classes means keeping your ability scores, race, HP, and whatever moves you and the GM ...
5
votes
1answer
251 views

How do I calculate load?

I think I figured out that my group is doing load wrong. It’s supposed to be base plus the modifier not the total strength, correct? Want to make sure before I tell the group. I realized when my thief ...
14
votes
3answers
417 views

How does Aid actually help?

During a recent session of Dungeon-World I was participating in 3 players entered a church. One player began to look around the apse to see if they could find anything that might be useful. This ...
15
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2answers
1k views

As the GM, am I allowed to make a move when my players roll a 10+?

Under "When to Make a Move", the rules say: You make a move: When everyone looks to you to find out what happens When the players give you a golden opportunity When they roll a 6- ...
10
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3answers
1k views

What moves do spellcasting enemies use in Dungeon World?

What kind of moves should I use with a spellcasting enemy!? I'm having a little trouble trying to wrap my mind on how do handle spellcasting creatures that deal things other then direct damage. How ...
14
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3answers
864 views

What happens if everyone uses the same class?

Normally in Dungeon World, each player plays a different class: thief, druid, fighter, etc. What happens if everyone uses the same class? Does this have a harmful effect on the game? I'm looking to ...
11
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3answers
1k views

Soft vs hard moves in ambushes

A recurring problem I have in Dungeon World is having an ambush or other hidden danger set up and not wanting my players to just blunder into it without giving them a chance. It seems that calling for ...
22
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5answers
3k views

How can I handle a Colossal monster?

I am currently running a Dungeon World campaign where one of the characters has awoken a basalt colossus. The colossus is about the height of a 4 story building and super evil. In our upcoming ...
4
votes
1answer
359 views

If you start as a Bard, can you multiclass to a Cleric with just Multiclass Dabbler?

One of my players has an interesting idea for combining a bard and a cleric. He'd start as a bard and become a cleric later. Can he get both the cleric's Commune and Cast a Spell with just one ...
6
votes
2answers
288 views

Do you gain XP when you die?

In Dungeon World you gain XP on a miss. However a bit of a discussion has come up recently in my circle of DW players as to whether missing a last breath roll, and subsequently dying, also causes you ...
6
votes
1answer
190 views

How long after the Druid spends the last hold does he turn back into a human?

When a druid spends his last hold, how long before he turns back into a human? I'm guessing it needs to match the fiction. So if he was a bear and he did the "Bite and Claw" he would be human shortly ...
7
votes
1answer
266 views

Can Inverse World classes be played in Grim World?

A new member is joining my party for Grim World. I wanted to give him a class he would find satisfying to play. He really enjoyed the concept of The Lantern Class, however I have no experience with ...
3
votes
1answer
113 views

What happens to deathmoves after changing class?

In Grim World, there is presented idea of Death Moves, which allow player character to achieve something remarkable upon death. How Death Moves should be treated if the player character would change ...
17
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3answers
2k views

Can a player choose not to trigger a Move?

As far as I understand, not all player actions trigger moves. For instance, if a player announces "I walk into the tavern and sit down to a table", he just does it. When it's a normal tavern, and the ...
4
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2answers
269 views

Are there any third party rules for luck points in Dungeon World?

I am looking for a way to use some sort of luck points in my grim world campaign. My players seem to have really bad luck and I often feel sorry for them, when they fail after fail. As an example ...
6
votes
2answers
352 views

How to describe combat between NPCs, the Dungeon World way

I am a novice Dungeon World GM. In our last session my players almost lead an orc raiding party to a small village, which was preparing for a unrelated bandit raid at the same time. The party ...
24
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5answers
4k views

When should I correct my GM during a game?

I'm currently playing dungeon world with a GM who doesn't really like following Dungeon World's rules. As a result my GM often either decides to break the rules or to change the rules. I am of the ...
17
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2answers
2k views

Do I have to choose my character's name from the list?

In Dungeon World's character creation rules, the rules for choosing a name are as follows: Choose your character’s name from the list. The list of human wizard names, for example, is as follows: ...
18
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6answers
3k views

New GM: How to keep control of a game

So I'm a brand new GM and a fairly new player. I ran my first session for a group of friends the other day and it just spiralled out of control and ended in complete chaos. I chose Dungeon World ...
4
votes
3answers
268 views

When you use Shapeshifter do you really keep the same damage die no matter what creature you change into?

The Shapeshifter move states: You have any innate abilities and weaknesses of the form... but that: You still use your normal stats. One of my players changed into a large crocodile. I gave ...
25
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4answers
4k views

How can I answer “Who's really in control here?”

I'm currently GM'ing my third Dungeon World game (and playing as a PC in an ongoing game), and while there are many things I have learned how to do better as I've started to get the hang of GM'ing, ...
8
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5answers
643 views

How do I resolve the attack of a Ranger's Animal Companion when they are acting independently?

If a Ranger's Animal Companion independently attacks a target that the Ranger is not also attacking, how do you resolve its success and damage? I am assuming that Animal Companions don't have moves ...
13
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3answers
2k views

What should I have my players read before our first session ever?

Our background: I've wanted to play an RPG for several years, and I'm finally going to get to schoolmates friends of mine together for about 5-6 hours to try out Dungeon world. Originally I was ...
13
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2answers
1k views

How long should Druidic shapeshifting take in Dungeon World?

Having recently started a Dungeon World campaign with one of the players' characters a Druid, I've run into an interesting game mechanics situation. The druid shapeshifts often. This is usually done ...
20
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3answers
3k views

Is there any guidance on playing DW as a duet?

Dungeon World explicitly assumes the existence of a party: bonds simply don't function without other PCs to play off of. But can DW be played as a duet? Stipulate that I'm already experienced ...
20
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3answers
2k views

Can a druid intentionally harm himself to gain balance?

The Druid advanced move Balance reads: When you deal damage, take 1 balance. When you touch someone and channel the spirits of life you may spend balance. For each balance spent, heal 1d4 HP. Is ...
14
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1answer
323 views

Does dealing zero damage still trigger all “when you deal damage” moves?

When you deal zero damage due to the enemy's armor, does it still trigger corresponding moves? For examle, the Druid's "Balance" move: When you deal damage, take 1 balance. For each balance ...
7
votes
4answers
1k views

How do you set up an ambush?

I know about the "players don't announce Moves, they are supposed to describe their actions" part. Let's say a player describes how they hides to ambush someone. The GM asks for a roll, because the ...
9
votes
3answers
389 views

Consequences of stalling 10th level progression

In Dungeon World you have 3 or 4 choices when you level up while already at the 10th (maximum) level: change classes, take on an apprentice and play both characters, retire and maybe a compendium ...
26
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2answers
5k views

Dungeon World Leveling at level 10

I didn't really understand the leveling portion other than: XPTotal & LevelUp = Level+7 - XP However when you hit level 10 the manual says you must create a new character as an assistant or etc. ...
7
votes
3answers
994 views

What should I do if one of my players doesn't speak at all?

I have a friend who's always late or doesn't come, and when he is in the game he doesn't roleplay well (no speaking, common actions, etc...). I already talked with him and he said that he likes the ...
8
votes
2answers
365 views

How can I use dungeon/location moves without stalling gameplay?

In Dungeon World there is a GM move titled: "Use a monster, danger, or location move". For monsters, I've generally already come up with specific moves and a host of monsters my players may face in ...
13
votes
1answer
814 views

Impact of swapping Flags for Bonds in Dungeon World?

An answer on this site recently pointed me to Rob Donoghue's Flags system as a possible replacement for Dungeon World's Bonds. How does this system impact game play and table dynamics? I'm ...
12
votes
2answers
711 views

How is currency exchange handled?

In Dungeon World, "coin" is the base currency with everything else listed in terms of it. 100 coins have 1 weight. Many items are worth more than 100 coins, making the carrying of coins very heavy if ...
9
votes
3answers
704 views

How can I advance time without presuming player action?

In Dungeon World, there is the move: Bolster When you spend your leisure time in study, meditation, or hard practice, you gain preparation. If you prepare for a week or more, take 1 ...
12
votes
3answers
457 views

Is it normal for play to slow down to look up stats for unexpected enemies/allies?

My friend and I are starting into Dungeon World, but we've encountered a problem while playing, and I'm not sure if it's normal. Whenever the GM is about to introduce a monster there is a few minutes ...
15
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2answers
2k views

How do rotes and cantrips work?

While reading the rulebook and class sheets of dungeon world, I had some problems. Most of them are answered somewhere, but I was unable to find information regarding rotes and cantrips. I am just not ...
4
votes
2answers
258 views

What actions can be performed while Turning Undead?

In Dungeon World, the Cleric class has the following starting move: Turn Undead When you hold your holy symbol aloft and call on your deity for protection, roll+Wis. ✴On a 7+, so long as you ...
5
votes
1answer
301 views

What happens if you move closer to undead while turning undead?

In Dungeon World, Clerics have a starting move called Turn Undead: Turn Undead When you hold your holy symbol aloft and call on your deity for protection, roll+Wis. ✴On a 7+, so long as you ...
11
votes
1answer
612 views

Making custom moves on the fly

While playing DW for couple sessions (as a GM) I realized that some instances in the fiction are perfect for custom moves. However through research (and my own tinkering with moves) I found that it is ...
14
votes
4answers
2k views

Can I make the Level Up move not require so much time without breaking the game?

As written, the level up move in Dungeon World says that one must "spend some time (hours or a day)" in order to level up. Why is this the case? What mechanical or fictional benefit does this provide? ...
7
votes
2answers
809 views

How do you handle the Immolator move “Hand Crafted”?

The move is as follows: You may use your hands in place of tools and fire to craft metal objects. Mundane weapons, armor and metal jewelry can all be formed from their raw components. You may ...