Questions tagged [dungeon-world]

Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the world.

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11
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2answers
938 views

Limitations on Charming and Open

Are there functional limitations, or good ways to add limitations, to the bardic ability Charming and Open? The ability Charming and Open reads: When you speak frankly with someone, you can ask ...
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1answer
322 views

Dungeon World with a variable group

I'm starting a role playing game group, and I expect (and specified in my “looking for group” ad) that people will be attending irregularly. I am going to run it at a local games cafe (taking the “...
11
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3answers
386 views

Which move for following someone without being caught?

I am a first time GM in a PBM game. One of the characters (the Thief) is following an NPC (another thief) and would like to not be noticed. They are in a port, among warehouses and depots. I feel ...
14
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1answer
875 views

Impact of swapping Flags for Bonds in Dungeon World?

An answer on this site recently pointed me to Rob Donoghue's Flags system as a possible replacement for Dungeon World's Bonds. How does this system impact game play and table dynamics? I'm ...
11
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2answers
504 views

What do you lose by not using bonds?

Normally in Dungeon World each character has bonds, formalized connections with other characters related to their shared history. What is the game like without using bonds? To keep this objective, I'...
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3answers
3k views

Can a character Level Up twice in a row?

The question came up in last night's session... If a character has enough XP and time, is there any reason they cannot trigger the Level Up move twice in succession? In this circumstance events have ...
8
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1answer
582 views

Messy weapon vs Barbarian Smash move clarification

Sunday I had my first Dungeon World experience as GM, with a group of people completely new to DW too. During the first fight (sadly the only thing we manage to do since we had less time than usual ...
23
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1answer
964 views

How to handle PCs lying to/acting sneaky around other PCs?

In Dungeon World, how is it determined if a PC knows whether another PC is lying? For example, say Peter the Paladin asks Terry the Thief where he got his shiny new knife. Terry responds nonchalantly ...
10
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2answers
334 views

Can 6- results for Interfere grant a bonus to the character being interfered with?

While GMing a Dungeon World session, I had the following (awesome) situation occur: The players were guests on an NPC woman's boat. The woman had a magical book that the players wanted to have a look ...
13
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1answer
786 views

How to respond to the Arcane Art 7-9 result when there are no immediate threats?

I am the GM for a Dungeon World campaign and had the following situation: The player characters had just finished killing off a bunch of satyrs that were ambushing an NPC in the woods. One of the ...
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2answers
818 views

PbtA System Making Custom moves and Classes for Mech Pilots [closed]

I need some help with the mechanics of piloting mechs. I'm thinking about running a post-post-apocalyptic campaign (kind of like Numenera) and would like to have being a mech pilot as a playbook ...
18
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4answers
2k views

What can I do to trigger Spout Lore or Discern Realities?

So, in Dungeon World, I've been trying to trigger Spout Lore and Discern Realities more as those moves seem to fit my character (a Druid) well. However, my efforts at triggering both of those moves ...
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1answer
493 views

How do Minimalist & Maezar playbooks compare to the latest official play kit?

I'll be printing out a new batch of playbooks soon to run a Dungeon World one-shot. In addition to the official play kit available at the Dungeon World website, I also have the Minimalist Playbooks ...
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2answers
1k views

Rolling +BOND: which bonds count?

When aiding or interfering you roll +BOND. When a move has you roll+BOND you'll count the number of bonds you have with the character in question and add that to the roll. (DW p.52, "Choose Bonds") ...
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2answers
1k views

In Dungeon World, can a Druid cast spells while shapeshifted?

The stock Druid in DW gets shapeshifting powers straight out of the box, and also can gain access to Cleric casting by using Hunter's Brother to take the Ranger move God Amidst the Wastes. However, I ...
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5answers
2k views

Should I ask permission to deviate from the perceived script?

I recently joined a DungeonWorld campaign as the Wizard. The campaign involves the PCs being sent to another plane to retrieve an artifact and return it to one of several powerful entities. I'm ...
3
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1answer
209 views

Is it dark all the time on Inverse World islands?

Most people in the Inverse World setting live on the floating landmasses of the Island Ring, some of which are the size of continents. But since the sun in this world is down, below the islands, ...
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3answers
1k views

How many setbacks in Tricks of the Trade, and who chooses?

Tricks of the Trade When you pick locks or pockets or disable traps, roll+DEX.... On a 7-9 you still do it, but the GM will offer you two options between suspicion, danger, or cost. (DW p.136) ...
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2answers
1k views

Does a Bard need to multiclass in order to use their Arcane Art?

Arcane Art When you weave a performance into a basic spell, choose an ally and an effect.... (DW p.82, Bard Starting Moves) Since a bard doesn't have spells, must the bard take Cast a Spell from ...
21
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3answers
3k views

Is there any guidance on playing DW as a duet?

Dungeon World explicitly assumes the existence of a party: bonds simply don't function without other PCs to play off of. But can DW be played as a duet? Stipulate that I'm already experienced ...
10
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4answers
645 views

Can a character bond with a location?

A player asked tonight if he could write a bond with a key location where the party'd just arrived. "I'm obsessed with figuring out why the magic of the Red Keep is going awry" was his proposed bond. ...
8
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2answers
445 views

When do you Move for Front Dangers and how do they take effect?

I'm prepping for the second session of my first Dungeon World campaign and so I'm studying the Fronts/Dangers system. The basic concept makes sense as a way to help organize a more over-arching ...
14
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3answers
549 views

Does the PC or GM determine what caused the trail to end in Hunt & Track?

Hunt & Track (WIS) When you follow a trail of clues left behind by passing creatures, roll+WIS. ✴On a 7+, you follow the creature’s trail until there’s a significant change in its direction ...
19
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1answer
5k views

My Druid is Shapeshifting a *lot*. How do I keep up, create moves, and keep the game interesting?

I just started running a new Dungeon World campaign and one of the players is the Druid. One thing I noticed is that he was changing shapes a lot. This seems reasonable, as the rules don't really ...
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3answers
2k views

Keeping things Moving; what to do if they don't know what to do?

I'm preparing to GM my first game of Dungeon World and want to make sure I can keep the flow of the game exciting. The players are new to the system too, though, so I'd like to make sure I have an '...
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1answer
257 views

Getting started with a small group? [closed]

I'm looking to GM a game with a few friends (2 players total besides myself, with maybe an occasional 3rd thrown in.) I have some familiarity with D&D 5E, but the mechanics in that are balanced ...
29
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3answers
5k views

How do I play a dumb and stupid and Intelligent Hill Giant?

The Hill Giant (DW p.272) is described thusly: Ever seen an ogre before? Bigger than that. Dumber & meaner, too. In addition, it has the move Do something stupid. However, it has the tag ...
12
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1answer
829 views

What happens when you get hungry?

Second session of DW, all players and MC are new to the system. And we're starting to get hungry, so here are a few questions about rations: While making camp does each party member separately mark a ...
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1answer
2k views

How likely is success in Dungeon World?

Most any roll in Dungeon World that isn't a damage roll is 2d6 plus the relevant stat modifier. The results (barring explicit exceptions in the move) fall into the following three categories: Failure ...
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2answers
740 views

How often should monsters act in combat?

I ran my first session of Dungeon World last night and my party of three third-level characters1 absolutely annihilated a troupe of six Hill Giants.2 I know (now) many things I could have done to ...
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2answers
1k views

Where does one find Dungeon World starting materials?

Prep Before the first session, you'll need to print some stuff. Print off: A few copies of the basic moves One copy of each class sheet, double-sided One copy of each of the cleric and wizard spell ...
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3answers
1k views

What happens if everyone uses the same class?

Normally in Dungeon World, each player plays a different class: thief, druid, fighter, etc. What happens if everyone uses the same class? Does this have a harmful effect on the game? I'm looking to ...
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1answer
2k views

Is it possible to multiclass in Dungeon World?

Is it possible to have a multiclass character in Dungeon World? Please notice that I mean a real multiclass character, not moves multiclass dabbler and multiclass initiate. For example, is it ...
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3answers
1k views

Soft vs hard moves in ambushes

A recurring problem I have in Dungeon World is having an ambush or other hidden danger set up and not wanting my players to just blunder into it without giving them a chance. It seems that calling for ...
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3answers
2k views

How do I fix a cleric spamming Divine Guidance and slowing down the game?

How do I fix a cleric spamming Divine Guidance and slowing down the game? The DW book doesn't limit that move, and there is no roll for the outcome, but I have been tempted to limit spammed moves ...
36
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4answers
5k views

Dungeon World after much D&D (3.5E, 4E and 5E) - struggling with what degree of “fiction first” applies to moves

My group tried out Dungeon World for first time. We've played quite a variety of games, but the most time has been spent with D&D 4E and 5E. During the session - which in general I enjoyed - I ...
12
votes
1answer
966 views

How does the Cleric spell “Contagion” work?

In Dungeon World, the cleric gets the 5th level spell Contagion, which states: While this spell is ongoing a target you can see suffers from the disease of your choice and you take -1 to Cast a ...
1
vote
1answer
280 views

How to handle players doing something others have specialized moves for in Powered by Apocalypse games? [duplicate]

The Apocalypse World and the derived games usually state that if the player can describe that he's doing something, he does that. Unless there is a move for that. If there is a move, and the move is ...
18
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1answer
1k views

How does the “Descriptive Damage” hack affect Dungeon World?

A few years ago, Paul Taliesin wrote a very interesting hack for Dungeon World, helping players add descriptive damage to the game. Here's the core move of the hack: When your character suffers an ...
16
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5answers
2k views

What are ability scores (not modifiers) used for?

I'm trying to explain how Dungeon World works to someone who isn't familiar with the concept of having ability scores and modifiers based on them. So in DW, when you have a Constitution (CON) score ...
18
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2answers
477 views

Making harder shots

In Dungeon World, let's say we have two archers in the party, both mechanically the same. It's time for some feats of arrow-work, so the two archers take aim. Alice aims at an ogre who's a fair ...
4
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2answers
173 views

How do you handle different difficulties at the same task? [duplicate]

In a game of Dungeon World, how do you handle different difficulties at the same task? A few examples: climbing a wall with easier handholds vs. climbing a smoother wall pushing a heavy cabinet out ...
40
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4answers
9k views

How do I respond when a player trivially kills my boss monster?

In The "Smash!" Move we discussed a barbarian move which can (on a good roll) kill any monster. An answer to that question makes it clear that the DM should allow this: They've just ...
16
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1answer
2k views

The “Smash!” Move

A player in my group shows interest in taking the 'Smash!' barbarian move soon, so I wanted to ask how much should I allow when using it. For example if an enemy has more than 12HP and the barbarian ...
20
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4answers
4k views

How to lie in Dungeon World?

I can't quite understand how, if at all, you roll to lie in Dungeon World. Parlay does not work because you don't necessarily have some leverage on the character.
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2answers
357 views

How does This Killing Fire work?

The text of Immolator's advanced move This Killing Fire says: Add the following tags to your options for Burning Brand: messy, forceful, reach, near, far. Given that there are the options: hand ...
24
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2answers
3k views

How can I prevent characters from doing the impossible?

I am just learning Dungeon World, and I don't understand how to prevent the characters from just trying impossible things. For example, what if a character tries to jump across a 1,000-foot-wide gorge?...
12
votes
2answers
662 views

How can I GM for more tactically-minded players?

I've been GMing a Dungeon World campaign for about a year now, and consider myself an intermediate at understanding the system. My group has recently told me that they miss D&D's tactical combat. ...
13
votes
1answer
879 views

What happens when a PC attacks another PC?

Consider the following situation: GM: You see a gleaming pile of gold in front of you crowned with a ruby the size of your fist. Thief: I stab the fighter and run to grab the ruby. How must the GM ...
15
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3answers
12k views

Can a Paladin use Lay on Hands on himself?

Can a paladin use Lay on Hands on himself? Lay on Hands (Cha) When you touch someone, skin to skin, and pray for their well-being , roll+CHA. ✴ On a 10+ you heal 1d8 damage or remove one disease. ✴ ...

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