Questions tagged [fate-core]

Fate Core is the official generic implementation of the Fate game engine.

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26
votes
4answers
1k views

Must a situation's obvious characteristics be explicitly made into aspects?

I've never played Fate before and am learning from Fate Accelerated Edition with occasional reference to Fate Core. For the most part, it has been straightforward. On the other hand, I am somewhat ...
17
votes
2answers
1k views

How does defending on behalf of others work in Fate Core?

There's actually multiple answers to that question in Fate Core and The Fate System Toolkit, but they seem a bit contradictory. I'd like your help to sort them out. Note: I know characters can ...
22
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1answer
751 views

Do all players have to agree to accept or deny a group compel?

I just ran my first game of Fate Core and I ran into a question I can't seem to find an exact answer to. Basically at one point I used a situation aspect "Wanted by the city guard" to compel all ...
23
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1answer
516 views

Why does a character get Fate points from invocation at the end of a scene in Core?

This answer shows that in DFRPG "if you're invoking an aspect on another PC or on a NPC to gain an advantage over them, that character will receive the fate point you spent, either at the end of the ...
38
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2answers
16k views

How Fate games could go wrong and how to prevent that

I'm introducing a few of my friends to the Fate system, and we're using Fate Accelerated for a quick start. Reading answers for some questions on this site I found an interesting paragraph: One of ...
22
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3answers
13k views

Learning Fate systems from a D20 background

My history is rather linear, and mostly relies on traditional d20 systems (D&D Original, AD&D, 3.5 and Rolemaster, Champions) and I am interested in learning some of the other systems that are ...
33
votes
6answers
4k views

What happens if I concede a fight to someone who only wants me dead?

I'm in a game where my non-combat character ended up in a physical fight with two bobcat-like creatures who have been ordered to kill me. The entity ordering my death is powerful enough (and so are ...
20
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4answers
14k views

How do FATE Core and FAE differ in purpose?

I understand the mechanical differences between the two games (notably, approaches instead of skills and a consolidated stress track), but is FATE Accelerated Edition simply meant to be "FATE Core ...
17
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3answers
3k views

What better not to use Fate Core for?

I've seen lots of praise about the Fate system, especially it's Fate Core implementation. Because of that I was thinking about which of my past campaigns could have been played in Fate instead of ...
16
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4answers
1k views

How to design battle between characters of different scales (e.g. mecha vs. infantry)?

FATE is very clear in that its Aspects and Skills are largely metagame elements - they are meant to highlight what is important and true in the story, not to simulate what would happen in reality. ...
18
votes
1answer
969 views

What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?

Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
22
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4answers
3k views

In Which we add Loots to Fate Core

Loot is a pretty fun part of some RPGs. Not the math-tuning loot that keeps characters’ weapons and armor at the required values, but the remarkable and empowering loot that lets them do new things ...
20
votes
3answers
792 views

How can I have mystery in a Fate plot?

I am going to run a session for a plot. This is going to be an introduction to RPGs, and what I'm trying to do is to add an element of mystery to the plot to keep the players hooked. The plot goes ...
27
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2answers
1k views

“Investing in Failure” in Fate

There's one passage of the Fate Core book / SRD that I'm having trouble getting my head around. The worst, worst thing you can do is have a failed roll that means nothing happens—no new knowledge, ...
22
votes
3answers
4k views

Preparing a one-shot with FATE

I was thinking of doing a one-shot Fate game the next time my main group is missing folk. I'd be using the new Fate Core rules. None of us have ever played any version of Fate before, but we're all ...
15
votes
2answers
967 views

How can I keep the nature and capacity of NPCs hidden to generate a fear of the unknown?

In traditional games such as D&D, the mechanics of the NPCs you face are generally an unknown quantity. The players and the characters only have a rough idea of what an NPC is capable of, based on ...
26
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3answers
1k views

Can a character choose to be taken out?

Getting "taken out" in Fate seems relatively straightforward, at first. From p.168 of Fate Core: If you don’t have any stress or consequences left to buy off all the shifts of a hit, that means you’...
24
votes
6answers
891 views

How can I contribute to the game and have fun after my PC dies?

I would like to use Fate Core for the kind of neo-noir stories common to movies made by the Coen Brothers, the Wachowskis, Quentin Tarantino, and John Dahl. The leading characters in these stories ...
14
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2answers
1k views

How does timing work in Fate?

Let's say that on my Turn during this Exchange I want to Create an Advantage: I Know That Fighting Style! - I spend my turn observing the opponent's fighting style. This takes a little bit of time to ...
21
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2answers
834 views

Examples of Fate mechanics for telling team stories with one player

I want to run a Stargate SG-1 game for a single player in the Fate Core system. Stargate stories are about teams of equally important people, rather than the single protagonist that our "twosie" ...
12
votes
2answers
815 views

How to handle compels that affect the entire party?

The rules talk briefly of players compelling multiple targets and how they have to pay a fate point for each one. Similarly, it makes sense that if the GM wished to, say, knock the entire party out ...
11
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2answers
659 views

Aspects implying Resistance/Immunity

I have trouble understanding how to deal with Aspects implying a resistance or immunity to a given category of attacks. Let's say for example a dragon has the Aspect Can Withstand the Hottest Flames ...
10
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1answer
1k views

The mechanics of Aspects on weapons/armor?

Fate Core suggests one way to differentiate weapons and armor is by giving each one an Aspect. Daggers could be Quick, for instance, and maces could be Armor Piercing. I really like this idea. My ...
8
votes
2answers
241 views

How long do Boosts stay around, if not invoked immediately or obviated by situation-change?

I have looked in several different Fate games' rulebooks, including Fate Core, DFRPG, Atomic Robo, FAE, and Jadepunk, which all describe Boosts as temporary Aspects you get to invoke for free, one ...
7
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1answer
733 views

Creating an Advantage on existing aspects: differences between FAE and Fate Core?

I was comparing Actions & Outcome from Fate Core and FAE to see if there were any significant differences I should know about and I'm wondering if I found one on Create an Advantage. Fate ...
29
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2answers
1k views

Why does a character earn fate points when conceding?

I am new to Fate, and TRPG in general. Today when reading the Fate Core book, I was confused by how conceding worked. IMHO by conceding, a player would avoid the more severe outcome that is being ...
20
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1answer
1k views

How do the Fate Points work when players compel other characters?

I think I understand how it works when the GM compels a PC (or when a GM compels an NPC they control), but I'm unclear on how the Fate Points are handled when a player tries to compel an NPC or ...
16
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3answers
314 views

Modeling cutaway prep scenes in Fate

Many crime stories feature a particular kind of foreshadowing and plot twist: Early in the story, you see a character doing something significant, but the scene cuts away before you find out what it ...
15
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1answer
668 views

Mook Stress Boxes in Fate Core

When I was looking at the section in the Fate Core rules on designing a "Good" mook on page 215, I saw the following: Stress: Two stress boxes—a three shift hit is enough to take them out. I feel ...
15
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5answers
984 views

Do advantages in Fate Core just “wear off?”

I have a character in my game with the aspect My Father's Sword. So the guy who plays the character is in his first combat and he's using the sword, invoking its +2 for all it's worth, because, hey, a ...
15
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5answers
654 views

When benefits from an Aspect call for Fate point expenditure and when not?

I find myself in a pinch trying to understand what Aspects do when they are not being invoked. I do know that they are supposed to be narrative tools that describe the character. When invoked, they ...
14
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7answers
952 views

How would I model a vast range of levels of power in Fate Core?

Let's say that I want to run a game in Fate Core where there are weak little critters, folk, heroes, legendary heroes, and gods, where the intent is that the players can go from folk all the way up to ...
12
votes
2answers
1k views

Taking out main NPCs without exhausting all their stress and consequences

In my last session I had my players in combat against two of their NPC friends, which were being mind-controlled to fight them. These NPCs had been appearing a lot in the previous sessions and were ...
12
votes
4answers
968 views

Does Fate have precedents for mechanical inabilities/weaknesses?

Core/FAE has Stunts that give a numerical bonus to actions or otherwise let a character do things beyond the normal rules. But reading through the rulebooks, I haven't found any guidance for the ...
10
votes
1answer
5k views

Playing Dresden Files RPG with Fate Core rules?

I just introduced my gaming group to Fate, and some of the players have expressed interest in the Dresden Files RPG. I understand that Fate Core has introduced some changes and refinements to the game,...
9
votes
2answers
808 views

Do self-Compels draw from the GM's Fate pool?

When you suggest a Compel on one of your own Aspects - and the GM accepts your suggestion - does the Fate Point get drawn from the GM's finite Fate pool for that scene, or is it created from thin air? ...
8
votes
3answers
1k views

How does Compelling your own Aspects work?

To my understanding, it's possible to Compel your own Aspects. Anyone at the table is free to suggest when a compel might be appropriate for any character (including their own). But I don't ...
7
votes
1answer
434 views

Do players have to roll to discover an obvious aspect?

This is a fairly straightforward question, but one that has led to some debate in my group. We know that aspects are generally not reflections of physical reality but rather narrative focus, so things ...
5
votes
1answer
206 views

Avoiding losing much time on uninteresting scenes

As I understand it, the core idea of Fate is to only spend time playing scenes with an impact into the story and the characters. Still playing it I've seen much time being spend on scenes that are ...
4
votes
0answers
150 views

How do I prevent “I attack with Fight” and “I attack with Shoot”-type brief declarations? [duplicate]

One thing I like about FAE is that attacks and defenses have to go beyond "I attack them with Fight."/"I defend with Fight." to justify using an approach or the other. Merely providing an adverb adds ...
3
votes
3answers
205 views

What's a reasonable range for the shoot skill?

The Shoot skills specifies Attack: This skill makes physical attacks. You can make them from up to two zones away, unlike with Fight. (Sometimes the range will change with the weapon.) The ...