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Questions tagged [fate-core]

Fate Core is the official generic implementation of the Fate game engine.

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8
votes
2answers
192 views

When to charge for Declaring a Story Detail?

I'm exploring Fate Core because of the focus on story and especially the additional aspect of collaborative story creation/telling. On page 13 of the Fate Core rulebook, it states that the players ...
8
votes
2answers
364 views

Is there any simple way to migrate player characters from FAE to Fate Core?

I'd like to start campaign in a more narration focused system with an existing group of players. They're used to systems with heavier mechanics than Fate Core, so I decided to start campaign in FAE, ...
3
votes
1answer
269 views

Identifying and invoking enemy aspects

In Fate Core i know that you can invoke the aspect of your enemies against them like making someone who has Trouble Controlling Strength get the Aspect Overextended by invoking it and saying due to ...
3
votes
1answer
157 views

How does Fate handle levelling up items?

In Fate Core are there any mechanics to level up the items you are holding or do they have set mechanics?
16
votes
6answers
3k views

How to make Fate combat fast & fun?

I love the Fate system, both Core and FAE. However, I have been having a really hard time making combat fun for my players. It is hard to explain the combat in Fate to my players in a non-abstract ...
8
votes
2answers
229 views

How do Atomic Robo SRD Megastunts interact with Refresh?

The Atomic Robo SRD have recently become available, and one of the rules included in there is the Mega-Stunts one. The SRD contains a short discussion on how these special stunts interact with fate ...
4
votes
2answers
320 views

Altering the Fate Point Economy to provide more Fate Points for the GM

Rules Hack I'm thinking of tinkering with one of the Fate Core rules so that the GM receives Fate Points instead of them disappearing into the ether after a player spends them. Players begin with (...
8
votes
1answer
282 views

Can PCs really swap ANY skill at a Minor Milestone?

I am reading the "The Long Game" chapter of the Fate Core System book and one thing is not totally clear to me. On page 256, when - speaking about minor milestones it is said: Switch the rank ...
8
votes
3answers
152 views

Do all PCs get Milestones at the same time?

I am reading the "The Long Game" chapter of the Fate Core System book and one thing is not totally clear to me. On page 256, when - speaking about minor milestones it is said: Cynere gets a minor ...
17
votes
3answers
3k views

What better not to use Fate Core for?

I've seen lots of praise about the Fate system, especially it's Fate Core implementation. Because of that I was thinking about which of my past campaigns could have been played in Fate instead of ...
15
votes
4answers
743 views

What do I focus on in a Fate Core one shot to showcase its differences to my D&D group?

I'm a player in a D&D 5e group that play since about 1 year. I like it, but I find the d20 dice system and plethora of rules to be constraining and coming often in the way of good story telling. ...
6
votes
2answers
229 views

What is the impact of longer than usual Stress Tracks?

In one of my previous Fate games we used a Social Stress tracks, which was regular-size track. The players on average had 3 boxes in that track. Some powerful factions we encountered had 5 or 6 slots ...
20
votes
3answers
793 views

How can I have mystery in a Fate plot?

I am going to run a session for a plot. This is going to be an introduction to RPGs, and what I'm trying to do is to add an element of mystery to the plot to keep the players hooked. The plot goes ...
13
votes
4answers
3k views

Is Fate style GMing “lazy”?

Newbie GM here preparing for my first ever Fate GM session. My group consists of 4-5 players with varying levels of experience in RPG games. We have previoulsy played a long Pathfinder campaing and ...
12
votes
2answers
1k views

Taking out main NPCs without exhausting all their stress and consequences

In my last session I had my players in combat against two of their NPC friends, which were being mind-controlled to fight them. These NPCs had been appearing a lot in the previous sessions and were ...
5
votes
2answers
205 views

A stresstrack/timer for FATE one-shot

I've been wanting to make a comical Fate one-shot, but never gotten the main mechanic to work, so looking for some suggestions. My idea is a fantasy setting, but instead of being brave warriors and ...
2
votes
0answers
163 views

Using FATE Core to play a TITANFALL storyline [closed]

Specifically I'm looking for any advice on adapting FATE (or any generic RPG system really but I own FATE) for Titan combat. Thank You!
13
votes
1answer
460 views

Is using compels to create aspects precedented and balanced?

I recently watched an abridged playthrough of a one-session Fate Core game on Tabletop. In the session, the GM, Ryan Macklin, uses a version of compel I haven't seen before. Macklin essentially hands ...
9
votes
3answers
777 views

How are monsters/creatures/npcs presented in Fate setting manuals?

Background I'd like to add a list of creatures, monsters, and characters to a Fate project, like the D&D Monster Manual. I understand that the GM usually writes NPCs custom per game, but I want ...
22
votes
3answers
13k views

Learning Fate systems from a D20 background

My history is rather linear, and mostly relies on traditional d20 systems (D&D Original, AD&D, 3.5 and Rolemaster, Champions) and I am interested in learning some of the other systems that are ...
7
votes
2answers
280 views

When a character is being held, can he still use Athletics to defend?

A situation left me in doubt on our last Fate sessions... A player had succeeded in an action of grabbing a foe, adding a Rear naked choke Aspect on him. As usual, this added a free invocation for ...
9
votes
2answers
592 views

Is it true that Fate Core 'Replaces updates and revises' 1st and 2nd edition FATE?

Like I usually do on all early FATE questions, I have finally gotten a comment on my edition comparison question indicating that FATE is basically the same as Fate Core, just less good in every way, ...
8
votes
3answers
643 views

When does an aspect influence the situation?

Let's say there is a slimy floor aspect in the scene. When exactly would this property of the floor be used? Always - for example all characters have some trouble with moving. Only when someone ...
13
votes
2answers
2k views

How can I show that a character knows how to handle only one specific weapon?

For example, my character has a gun named Big Gun, and because he's very good with that particular weapon, I want him to have a +4 bonus when making an Attack using it. I want it so that he doesn't ...
20
votes
2answers
2k views

Is it possible to attack two characters at once in Fate Core?

Can you spend a single action to attack two opponents at once? Does Fate Core support this? Fate Core is supposed to be a toolkit for just about any kind of decision, so I think there's got to be a ...
8
votes
2answers
234 views

Does “everything is an aspect” conflict with Fate philosophy?

For a while now, a group I play with has slowly slipped into a mode of accepting the fact that the GM cannot possibly declare all pertinent details of a scene aspects. This developed from the notion ...
8
votes
3answers
479 views

Can stress be taken outside conflict?

In the Fate Core manual, stress is only ever mentioned in the context of conflict. For example: stress represents the ephemeral toll of participating in a conflict (My emphasis.) Also, the ...
6
votes
3answers
197 views

How do you handle changing the nature of conflict?

How are you supposed to handle changing a conflict in Fate Core? I'll explain what I mean by way of example: Example 1: We're in the middle of a social combat that isn't going well for me, so I go ...
10
votes
1answer
338 views

What changes if I allow a free invocation to pay for a compel?

The distinction between invoke for effect and compel in Fate has not always been clear. Free invocations are often stacked on temporary aspects created as advantage or otherwise not thought of as ...
5
votes
2answers
262 views

Rerolling select dice instead of all when invoking an aspect

I've been reading into using Fate Core for an upcoming campaign and notice that when invoking aspects it's almost always for the best to take the +2 modifier over the reroll unless the roll is ...
7
votes
1answer
219 views

Why are “contacts” not considered an “attack” move?

I am reading the fate core rule book, and it says "just knowing someone is typically not enough to hurt someone." Yet, depending on the type of game you're playing, if you're dealing with a gang, the ...
20
votes
4answers
4k views

What is GM supposed to do when a player uses inappropriate skill?

Help me to understand how skill mechanics are supposed to work in Fate. The systems I am familiar with assume it's the GM who calls for a die roll: GM: What do you do? Player: I'm trying to catch a ...
6
votes
3answers
364 views

How do you deal with conflicts taking too long?

I'm currently running a Legend campaign, but I'm using Fate as an add-on to handle certain scenarios that Legend isn't as good with. It seems to be doing it's job well enough, but the encounters take ...
6
votes
2answers
309 views

How can I model the weakening and strengthening of a relationship?

I am going to run a teen-investigation game in a setting strongly inspired by Scooby-Doo. The location is the teens' town, so PCs' relationships with NPCs will be an important feature of play. I think ...
9
votes
1answer
537 views

Would having a Fate character start at a lower level in a solo game pose problems?

I am planning to run a solo Fate game inspired by videogames (Legend of Zelda in particular, since I've been playing that a lot) and their long progression from a no-name hero to a world saviour. It ...
17
votes
2answers
1k views

How does defending on behalf of others work in Fate Core?

There's actually multiple answers to that question in Fate Core and The Fate System Toolkit, but they seem a bit contradictory. I'd like your help to sort them out. Note: I know characters can ...
14
votes
1answer
857 views

Default difficulty +0 in FAE but +1 in Fate Core?

To give some context, to my question, I'd like to say that I'm aware of the discussions around the differences and continuity between Fate Accelerated Edition and Fate Core, both on this site and ...
6
votes
2answers
757 views

Do consequences give you a minus to your attack?

I've noticed that some premade digital GM screens I've used say that consequences give you -2, -4 and -6 to your attack value, but can't seem to find this in the core book. Is this just something I'...
7
votes
1answer
421 views

Does a reroll let you choose the higher roll?

When invoking an aspect in Fate Core for a reroll, and the second roll is worse than the first, can you go with the first roll? Do rerolls in Fate work like rolling with advantage in D&D, or are ...
0
votes
0answers
83 views

Can you use Magic to Defend? Fate Core rules in a Dresden Files universe [duplicate]

The annotation on YS253 says that you can't use a Block or Counterspell as a defense action. But as in Fate Core's four actions, it makes sense that it's always possible to use magic to defend, ...
14
votes
7answers
952 views

How would I model a vast range of levels of power in Fate Core?

Let's say that I want to run a game in Fate Core where there are weak little critters, folk, heroes, legendary heroes, and gods, where the intent is that the players can go from folk all the way up to ...
10
votes
1answer
565 views

Does the GM have to pay a fate point to Declare a Story Detail?

I don't see any specific information in Fate Core declaring that this is not the case. Normally, I would assume that the GM just narrates what happens, but what if one of his/her NPCs is trapped in a ...
8
votes
4answers
1k views

How can I encourage my players to use overcome and create an advantage actions?

Background Our group is new to Fate, but experienced in other forms of RPGs (from pen and paper to LARP). Fate is a new concept for all of us and has a very different style from what we're used to. ...
5
votes
3answers
281 views

What is the difference between a psychic character and one with a high Empathy skill?

I'm to be joining a Fate Core game soon that involves superpowers and was considering the role of a psychic. The thing is, what is the difference between a Psychic character and any character that ...
9
votes
1answer
234 views

Can you use create advantage to get a free invocation more than one time on the same aspect?

Let's imagine a scenario were the player doesn't want to spend fate points on a combat, so he want to stack several free invocations to go for a big hit in a conflict. This conflict happens on a old ...
14
votes
2answers
575 views

How does Fate handle wildly out-of-scope attempts to declare story details?

The way I see, Fate lets anyone declare details and describe parts of the world more or less as the player sees fit. Unless the setting is based on a certain fixed universe known by all players, ...
1
vote
0answers
644 views

GM: Best setting for introductory Fate session? [closed]

I am a newish tabletop RPG player who recently joined a small group of friends with 2-3 experienced rpgers and 3 new players. Up until now we have played a long Pathfinder campaign and several one-...
6
votes
3answers
523 views

New to Fate: how to manage all aspects at play

Newbie Fate GM here, I will soon GM my first ever session. Seeing how important being aware of all aspects at play at any given scene is, how do you keep track and announce all the various aspects ...
33
votes
6answers
4k views

What happens if I concede a fight to someone who only wants me dead?

I'm in a game where my non-combat character ended up in a physical fight with two bobcat-like creatures who have been ordered to kill me. The entity ordering my death is powerful enough (and so are ...
1
vote
1answer
361 views

Can a character use “provoke” repeatedly to defeat monsters? [duplicate]

In FATE Core there are two types of combat: physical and mental. The mechanics are more or less the same: the physical combat uses fight or shoot against fight or athletics, while mental combat uses ...