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Can I get some help on calculating damage per round in my homebrew, that mixes d20s and d6s?
I am tweaking my homebrew RPG and trying to determine various Damage Per Round through an Excel spreadsheet. Here are the details:
A single players always roll d20 system where 20 is a auto hit and 1 ...
3
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4
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Handling many modifiers on a probability curve
So I've been working on a 2d20 based system for a side project, and it's playing out as a hybrid of a roleplaying system and a simulation-heavy combat game. This means that the engine has quickly ...