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Questions tagged [gaming-style]

For questions relating to how the gamemaster and players approach gameplay.

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12 votes
8 answers
6k views

Avoiding alpha gaming when not alpha gaming gets PCs into trouble

Another question discussing alpha gamers which might be relevant. Alpha gamer is a type of player in cooperative games, who effectively makes a decision for another player. On tables, I'm usually ...
HFOrangefish's user avatar
  • 1,411
12 votes
2 answers
946 views

How can I make sure my Roll For Shoes character gets XP or new skills?

I played some RFS (Roll for shoes) recently and I was having so much fun I didn't really check to see what XP or skills I had acquired. Going back I noticed over the 45 minutes of play I hadn't gotten ...
AncientSwordRage's user avatar
3 votes
0 answers
128 views

What are some alternative methods for running encounters where a PC loses control of their character? [closed]

There are a number of spells and monsters in various fantasy and sci-fi RPGs that can significantly influence a PC's behavior, take control of a PC altogether, or even replace a PC without the ...
ruffdove's user avatar
  • 6,184
29 votes
11 answers
3k views

In session 0, how can I indicate that I'm not interested in a heavily optimized game without denigrating it as a play style?

This is a question about how to scope out prospective games where I'm a player. "Casual" isn't really accurate as a description of me as a player, since I'm very invested in story elements, ...
CabinetCat's user avatar
  • 1,253
12 votes
2 answers
584 views

How to approach other players with opposing play styles?

Recently, I joined a game of 5e with some strangers I contacted over the internet. Everybody met up beforehand, got to know each other, and everything was coming along great. We have a character ...
goodwind's user avatar
  • 496
21 votes
3 answers
5k views

What Does 'Pulp' or 'Pulpy' Mean in the Context of RPGs?

From time to time, I see people describe either campaigns or systems (not necessarily at the same time) as 'pulp' or 'pulpy'. At first I thought it referred to pulp fiction (the literature, not the ...
vicky_molokh- unsilence Monica's user avatar
10 votes
1 answer
270 views

What is this player style classification method where player types are animals?

A couple of years back I saw a video of a guy who presented a list of different kinds of players as animals. One player type was represented by a lion, another a cow, another an eagle, another a bull, ...
Dastardly's user avatar
  • 1,840
10 votes
2 answers
1k views

How can I be fair while using a GM vs. players style?

I am planning to run an one shot where it will be me against the players, with me running the game as the dungeon lord (AKA final boss) and the players will be playing as adventurers. However, as the ...
Maiko Chikyu's user avatar
  • 21.3k
20 votes
3 answers
2k views

How to emotionally distance myself from my own character?

I really like playing D&D. There's something about the environment that I find to be amazing for making friends; everyone has their emotional defense barriers slightly lowered, and there are a lot ...
FlowersOfBermuda's user avatar
9 votes
3 answers
4k views

How to handle spontaneous multiclassing? [closed]

Some players like to plan their characters all the way up to level 20, even if the campaign starts at level 1. I would prefer my players to react organically to the story I’m presenting, taking into ...
hohenheim's user avatar
  • 6,525
87 votes
2 answers
146k views

What defines a "West Marches" campaign?

There are a few questions on this site that mention "West Marches", but they all seem to assume that a reader already knows exactly what a "West Marches" game is. Some questions link to multiple blog ...
Secespitus's user avatar
  • 7,065
15 votes
2 answers
3k views

Why is it necessary to have a balanced party? [closed]

As I've been reading around the site, I've noticed a ton of questions regarding a balanced party. Also I've seen many questions regarding if something will "imbalance or unbalance a party." I'm still ...
Thatguy's user avatar
  • 4,312
77 votes
6 answers
20k views

Our DM keeps interrupting our long rests

In the latest campaign, we're still around the third level, but every single night we've spend in the wild so far, we were interrupted by hard combat encounters (as in DMG-worded "hard"), forcing us ...
Olivier Grégoire's user avatar
28 votes
5 answers
4k views

What's the name of style where GM assumes idiotic behaviour unless stated otherwise? [closed]

When I played my first two actual RPG sessions in 2013, the GM treated me in a bit... peculiar way. The first session was in Prehistoryk. (For context: it's an RPG system where all PCs are hunter-...
Dragomok's user avatar
  • 911
6 votes
1 answer
675 views

How do I get my players to stop treating our game like a Video Game? [closed]

I play with some really great people, but I feel as though years of Witcher/DragonAge/Skyrim/Warcraft has left them incapable of exploring a world or making any story of their own. I am often asked: ...
BoonDaddy's user avatar
  • 329
12 votes
3 answers
1k views

How to ‘meet in the middle’ with two different types of player?

I'm GMing a game for long-standing friends. I took over GMing duties last year, and in that time I've noticed that while everyone seems to be having fun and I can retain their interest, half of the ...
Gnomejon's user avatar
  • 2,124
27 votes
6 answers
5k views

How to ease my players away from consensus-based decision making?

Dungeons and Dragons is a very popular RPG and most people I've played with have learned the art of role-playing with it. It favors gameplay around a tight-knit party that tends to stay together ...
kviiri's user avatar
  • 54k
19 votes
7 answers
2k views

How to ease new players into taking the game seriously?

I was a player in a group that all took things seriously and roleplayed our characters to the best of our ability. That group unfortunately fell apart and I've started up a new game with a different ...
Space Ostrich's user avatar
37 votes
4 answers
6k views

Dungeon World after much D&D (3.5E, 4E and 5E) - struggling with what degree of "fiction first" applies to moves

My group tried out Dungeon World for first time. We've played quite a variety of games, but the most time has been spent with D&D 4E and 5E. During the session - which in general I enjoyed - I ...
Neil Slater's user avatar
  • 15.2k
11 votes
8 answers
918 views

How can I preserve medieval transportation tropes for the PCs in a world with travel magic?

The problem: Overland travel spells and magic items disrupt the value of several fantasy elements that I don't want to sacrifice in a campaign, such as mounts (and the classes that make use of them), ...
Dan Hoyt's user avatar
  • 143
23 votes
6 answers
2k views

How can I find out the best style of play for the people in my group? (Asking isn't working.)

Lately, I've realized that most of the players in my D&D 5e custom story group that I am the DM of are not as engaged as they could be in the game. When I ask them how each really wants to play ...
DNDIsNotAGatewayDrug's user avatar
6 votes
2 answers
510 views

How can I pitch a player-defined campaign to gamers who are used to GM-defined games?

I am about to (in a couple of weeks) pitch a game I want to GM to a small crowd of people. There is more than one challenge to it, since it's a real-life example. I am a non-student member of a local ...
eimyr's user avatar
  • 17.2k
10 votes
2 answers
563 views

Strategic play elements for Microscope

One of my players only likes games with strong strategic, tactical, or deductive elements. I would like to try Microscope, but he is one of my core players, and I’m concerned that it would bore him. ...
Bradd Szonye's user avatar
  • 9,246
16 votes
2 answers
2k views

How do I deal with playing in an ultra-specialized party that is using a different playstyle than my own?

Someone asked a question about how to deal with wanting to play a plan-focused, stealthy character in a group that essentially consisted of melee types playing a 'Kick In The Door, Screaming Death ...
user2754's user avatar
  • 30.3k
14 votes
5 answers
2k views

Roleplaying game without (first person) violence? [closed]

Most roleplaying games include weapons, and hurting, and killing (and looting!). Moreover, some (if not most) systems seem to be made for that. However (though I do enjoy such games), I'm trying to ...
Durbal's user avatar
  • 151
38 votes
16 answers
4k views

Why is the GM usually the driving force in RPG?

In my limited experience, the GM provides a story to the players, and their "main" characters mostly react to the environment. Having a look at a couple of random highly-voted (and IMO high-...
Vorac's user avatar
  • 4,169
14 votes
4 answers
5k views

Tabletop Play Style Classification Schemes

People often present breakdowns claiming to enumerate the various types of tabletop player, such as the rule-lawyer and the power gamer. For example, "The lurker is generally a player who attends a ...
mxyzplk's user avatar
  • 175k
5 votes
4 answers
652 views

Building Campaigns to Characters' Strengths and Weaknesses

When I GM a game, I try to make sure that the skills the characters have can be used. If someone takes "Music", then I make sure there's a point in the campaign where someone needs to impress someone ...
bryanjonker's user avatar
  • 3,905
552 votes
30 answers
71k views

How do I get my PCs to not be a bunch of murderous cretins?

Most RPGs teach you that casual violence is the best solution to all your in-game problems. This is so well established a part of the vast majority of RPGs that there are entire satire RPGs like Greg ...
mxyzplk's user avatar
  • 175k
54 votes
12 answers
9k views

How can I effectively decrease metagaming and increase player immersion?

This question is posed in a great way over on the Paizo boards, where I hang out since I play/run a lot of Pathfinder. Immersion is one of the key parts of the RPG experience to me, so I loved the ...
mxyzplk's user avatar
  • 175k
26 votes
16 answers
5k views

"Learn a new RPG a year": Which systems are a must-know? [closed]

I'm fairly new at this, having just started playing on a Dragonlance 2nd Ed. D&D campaign, and DMing on a 4E adventure. As a programmer, I'm aware of the dictum "Learn a new language every year". ...
Adriano Varoli Piazza's user avatar
45 votes
14 answers
5k views

Can D&D Fourth Edition be played effectively in a non-gamist manner?

I'd like to ask a question that's been brewing for a while. A lot of the answers and comments on this site seem to be from people who play 4e and are insistent that the right way/only way/best way to ...
mxyzplk's user avatar
  • 175k
31 votes
8 answers
1k views

How can I encourage a style of play where enhancing others' fun is the most important goal?

Let's assume that we can break play styles into two categories: "selfish play," where you want to have fun, and "less-selfish play," where you want to have fun but you want everyone else at the table ...
user avatar
20 votes
2 answers
3k views

What are the differences in styles of play for the various Warhammer 40k games?

We're looking at starting up a campaign in the 40k system, using one of the following as a main set. It seems like the breakdown is: Rogue Trader -- Ship And Crew Making Money Dark Heresy -- Crew ...
GWLlosa's user avatar
  • 4,312
22 votes
6 answers
1k views

How to implicate the players in the horror?

Good horror implicates the watcher/reader, at least in drama. There is always moment when the audience should cry out, "no, stop, don't!" but of course we don't because we're a well-behaved audience, ...
user avatar
12 votes
4 answers
4k views

Tabletop Player Styles [closed]

There are various types of tabletop player, such as the rule-lawyer and the power gamer. What are other kinds that you know of? Example: The lurker is generally a player who attends a session, ...
58 votes
6 answers
27k views

What is Sandbox play?

How would you describe the concept of sandbox play? How about to someone who is used to adventure modules or adventure paths?
user avatar