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Questions tagged [ghosts-of-saltmarsh]

For questions about "Ghosts of Saltmarsh" (2019), the D&D 5e collection of adventures published by Wizards of the Coast. The book adapts a number of AD&D 1e modules, including the "U"-series and some other nautical adventures from Dungeon magazine. Please keep your question's title spoiler-free and use spoiler blocks in the body.

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11
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1answer
279 views

How long does Xendros from Ghosts of Saltmarsh need for this downtime activity?

Got a question about Xendros in Ghost of Saltmarsh. If the Player goes with the specific item. Is it 1d4 + 1 week or is it just 1d4 weeks of down time?
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1answer
231 views

How do I roleplay Ned Shakeshaft in the “campaign version” of Ghosts of Saltmarsh?

SPOILERS BELOW for Ghosts of Saltmarsh Chapter 2 "The Sinister Secret of Saltmarsh". I'm preparing to DM the Saltmarsh campaign, including the overarching campaign theme involving the But I'm ...
6
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1answer
194 views

Does “The Final Enemy” explain why sahuagin champions are worth fewer victory points than coral smashers?

"The Final Enemy" from Ghosts of Saltmarsh ends with The party's success is determined by how many victory points they accrue by killing sahuagin and accomplishing objectives. The exact numbers are ...
8
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1answer
189 views

How does setting ships on fire affect combat?

Appendix A of the Ghosts of Saltmarsh adventure, "Of Ships and the Sea", describes a number of common hazards during sea travel, one of which is fire (p. 201). Fire is presented as a hazard that ...
11
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1answer
528 views

How much water can a ship take on before sinking?

My players are currently in a naval battle. The wizard used Disintegrate on the enemy warship's hull and now water is getting inside the ship. I remember reading something about that in the Ghosts of ...
6
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1answer
338 views

How does the “Of Ships and the Sea” appendix of Ghosts of Saltmarsh differ from the Unearthed Arcana version?

Ghosts of Saltmarsh has a section in the back titled "Of Ships and the Sea". This is presumably developed from the playtest material published as "Unearthed Arcana" under the same title. It's often ...
4
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1answer
316 views

How does the AC of ships in Ghosts of Saltmarsh interact with the optional vehicle proficiency rules from Xanathar's?

In Xanathar's Guide to Everything, there is an ability under "Land and Water Vehicles" (p. 82) called Vehicle Handling which allows you to add your proficiency bonus to the AC of a land/water vehicle ...