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Questions tagged [gurps-4e]

GURPS is the Generic Universal Role Playing System from Steve Jackson Games. GURPS 4E is a skill-based point-build RPG focusing on flexibility. You can easily play anything from a stone age caveman, an ogre mage, a US navy soldier, or even a Zenbuddhist psychokinetic killer robot from future (who likes cats). Crossovers are easily to handle with those rules. This system uses six-sided dice and hexagonal map-grids.

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90 views

How to price “Lifting ST” with a “Payload Only” limiter?

Designing a vehicle ally for a super, it has the payload advantage. But I want to buy "Lifting ST" limited to its payload only. How much (-NN%) would be a "Payload Only" limiter on Lifting ST? I am ...
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1answer
74 views

Adjucate a Timeless modifier for a “Item Box” or “Inventory” power

I am trying to run an Isekai campaign, and I want an advantage that works like the "item box" or "inventory" that is so popular in those stories. Browsing the "powers" rulebook, I've found under ...
3
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1answer
192 views

How can I write custom attribute value rules for the GURPS Character Sheet tool?

When using the tool GURPS Character Sheet, is there a way to change the attribute value when calculating skill levels? In my next GURPS campaign I'm planning to introduce this rule from Pyramid #3/65:...
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2answers
308 views

How can a single caster cast the Youth spell?

In what way can a single caster reasonably cast the Youth spell (GURPS Magic, p. 94)? The Youth spell costs 100 which makes a huge problem to cast it. The possible ways I found are Write a scroll -...
3
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1answer
56 views

Penetrating Vision, TK, and sabotage

I'd like to use PV and TK to cause havoc, disabling guns and power armor, killing power or control to building features (security systems, elevators, etc), and so on. But looking through the books and ...
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1answer
47 views

Penetrating Vision, TK, and choke

My character has Penetrating Vision 1 and Telekinesis 10. How would I handle the following situations? Could I use TK to squeeze the internal organs of an opponent to do damage, or would I have to ...
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2answers
130 views

How can the dismantling of monsters be run under GURPS 4e?

I'm planning a gurps-4e game in a scenario that uses monster parts as material for weapons and armors. After searching my books, however, I couldn't find a proper way to dismantle monsters (or even ...
6
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2answers
139 views

How point cost of Unhealing disadvantage on only part of the body?

I am creating a character with a cybernetic arm, which needs repair (and therefore qualifies for Unhealing (Total)[-30]), but it seems unfair to have the character gain 30 points for what is only a ...
4
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1answer
285 views

How to shoot with skill greater than 9 when using a move and attack maneuver

The basic set states that when using the move and attack maneuver that the 'adjusted skill cannot exceed 9.' But sometimes shooters are really (albeit cinematically) good, and can run and shoot with a ...
14
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1answer
445 views

How are GURPS rules interpreted?

The interpretive framework of assumptions and meta-rules used for interpreting the rules of RPGs seems to vary quite a bit from game to game. The formal name for such frameworks is "hermeneutics." ...
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2answers
123 views

What does the “+1 bonus per level” from psionic talents do?

Characters pg. 257 Teleportation Talent 5 points/level You have a natural talent for Teleportation. You get +1 per level to use any Teleportation ability. You can use earned points to ...
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1answer
240 views

What does the “+1” in some weapons' shots mean?

Take the .45 SMG, it has "50+1(5)" listed under its shots. I know what the "50" and "(5)" mean, but what is the deal with the "+1"?
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2answers
167 views

Gaining advantages without spending XP

Is there a method that allows you to take advantages without actually spending experience? For example getting unkillable 1 by becoming a vampire or do you have to spend experience regardless of the ...
4
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1answer
145 views

How do Big Lizzie Romance Points gained from death work with Unkillable?

In GURPS Big Lizzie there is a mechanic called romance points and dying gets you 50 romance points. But what happens if the person who has died has the Unkillable 2 or Unkillable 3 advantage? Would ...
6
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3answers
305 views

Is there a guideline for deciding how many points a GM should award players?

I recently started reading on GURPS and I haven't found something that tells me how many points I should give to the players after each session. Is there something I'm missing or is there a secondary ...
3
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1answer
45 views

Channeling & Blessing synergy

In GURPS system is a player able to call upon the being that blessed him using channeling or is the spirit that enters your body randomly determined? The description says: Once you have entered ...
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4answers
481 views

Does GURPS tactical combat work well with miniatures but without a hex grid?

I am looking to start a GURPS game. I also have caught the DM crafting bug. I'd like to use my gridless material, so far used for minis and Savage Worlds, with GURPS. Has anyone used GURPS tactical ...
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2answers
340 views

How to represent a 'high intelligence' thing with no will (e.g. a very smart dishwasher)?

I'm building a world with very advanced robotics/engineering such that all machines have Lightning Calculator.1 I'm having trouble figuring out how to represent this using advantages/disadvantages. ...
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2answers
88 views

How to build an harpoon innate attack?

I'm putting together a GURPS character as a PC option for my players. The idea is that it's a heavy lifting robot that gained sentience when an AI took it over, but is limited to its current form. It ...
7
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2answers
359 views

How to stat a character with truesight that is blind outside a certain radius?

I'm trying to learn more about GURPS for a future campaign, and I'm working on converting some old DnD characters to get a grasp of how to build PCs. My players will need my help with chargen, so I ...
7
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2answers
155 views

Can a long whip with Staff spell be used to “touch” closer hexes?

One of my play-by-post characters uses a whip enchanted with the Staff spell (requires once-living material, which leather assuredly is). For tactical reasons, the whip he currently uses is only two ...
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1answer
253 views

What skill to use when wielding a two handed weapon in one hand?

I have a barbarian which looks like they'll be strong enough to wield a two-handed axe in one hand. Up to this point I've been using Two-handed Axe skill as I've been wielding it with two hands. In ...
3
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1answer
155 views

Can I apply a Limitation to Extra Fatigue?

Many Advantages can have Limitations, which reduce the point cost of the Advantage in return for limiting how, when, or on what it can be used (for instange, Magery can have Aspected, One College, etc....
17
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1answer
685 views

What is equivalent to an hour of “table time” in a play-by-post environment?

I'm currently playing GURPS on a play-by-post system, and one of my characters has an ability ("Luck", allows me to reroll an attack or ability check and take the better of the two results) that can ...
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3answers
209 views

What checks should I perform to knock someone out with a syringe of sedative?

I'm trying to create a character who will knock people out with a syringe of strong sedative, like how Dexter Morgan does in the show Dexter. Here is a short description of what he does that I'm ...
4
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1answer
207 views

Can a mage in Body of Air cast a spell that doesn't require gestures?

A mage PC in the play-by-post Dungeon Fantasy campaign I'm playing in cast Body of Air on herself, in order to rise above a brewing combat. She then tried to cast Stone Missile, but the GM commented ...
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2answers
343 views

Best way to build a sentient swarmbot in GURPS 4e?

I'm trying to put together some PCs for a GURPS space opera style game I'm planning, and while I've found character creation to be amazingly flexible and detailed, there's one character I just can't ...
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4answers
4k views

Am I misinterpreting this GURPS cheese?

In GURPS Magic (all editions have had the same rule, but I'm playing 4th at present), mages pay a reduced fatigue cost to cast spells at high skill -- skill 15 reduces by 1, and skill 20 by 2. As far ...
6
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3answers
453 views

How can TL3 basic combat be sped up?

GURPS, 4th Edition melee engagements between evenly matched TL3 combatants seem to go on forever. Because of the game's focus on realism, even without top-quality armor (but with some luck) sword-and-...
6
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2answers
681 views

Is a two-sword warrior worse off than a sword-and-shield warrior?

In GURPS 4E if you're armed with a sword and a shield you can attack twice with the All-Out Attack maneuver or both block and parry the same attack with the All-Out Defense maneuver. However, if you'...
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1answer
181 views

Do I pay twice for enchanted items when using Ritual Path magic?

In GURPS Thaumatology: Ritual Path Magic players have the option of a form of enhanced loot. You design a magic item, GM brings it into play. You start out paying the full cost to get it into play, ...
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2answers
132 views

Interrupting Evaluate?

Let's say I spend a turn doing an Evaluate maneuver, focusing on one enemy. Can anything happen (taking damage, getting stunned or prone, etc) which would cause me to lose the bonus modifier before I ...
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4answers
1k views

How can I adapt GURPS 4e materials to D&D 5e?

I have a number of GURPS resource books (of varying editions) that are amazing, containing spells, items, advantages, disadvantages, etc., but the GURPS system can put players off. Is there a way to ...
5
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2answers
303 views

What to Roll against with innate attack

I am currently reading GURPS Magic. I want to use Thaumatology ritual path magic and have run into a problem. When using missile spells you have to roll against Innate Attack but how do I determine ...
5
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2answers
121 views

Should characters be able to resist Reprogrammable by default?

I'm putting together a GURPS game based on Space Station 13, and one player has decided to play the AI character from that game. In the original game the AI has "laws," which are by default Asimov's ...
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2answers
485 views

Does an AI connected to a space station's electrical devices have No Manipulators?

I'm running a GURPS game based on Space Station 13 and I'm trying to build a template for the AI player character from that game. The AI in SS13 resides in an immobile box with no directly connected ...
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1answer
230 views

How do I run a superhero game in GURPS lite 4th edition? [closed]

I was planning on making a superhero game for my friend who is new to RPGS in GURPS lite and realized that there was a severe lack of superhero powers. Yes, "Jumper" is a very superhero power but I ...
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1answer
245 views

Do I really need high ST to use Telekinesis?

If I get the Telekinesis advantage, do I use my ST to move objects with it? I want to play a psionic character who is physically weak, but this wording makes me wonder if that's just not possible: ...
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4answers
741 views

Can I use the cryptography skill to learn new languages?

I am wondering if i can reasonably use the cryptography skill in GURPS to attempt to learn a foreign language? An example would be my character only speaks english but discovers a book in french. It ...
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3answers
1k views

What are the best barbarian/heavy player races from a narrative standpoint? [closed]

Short story: I don't like half-orcs. I am looking for a thematic fantasy race that lends itself to the barbarian archetype for my dungeon-crawl RPG I'd like to start. I've never really gotten the ...
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2answers
360 views

Determining the range of spells

The Basic Set (p. B247) has the following entry for a Fireball. Lets the caster throw a ball of fire from his hand. This has 1/2D 25, Max 50, Acc 1. When it strikes something, it vanishes in a puff ...
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2answers
712 views

If two hostile players approach, why the fastest one gets to attack in second place?

In posting this question I'm thinking of GURPS, but it would be the same with any game in which: players get one action per turn players can either move OR attack OR (move only one hex AND attack) ...
4
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3answers
536 views

Looking for three specific Magics & Powers in GURPS 4E [closed]

Do the following types of powers exist in any 4E GURPS products, or can they be constructed without too much kludging? And if so, where are they found? Astral Projection / Out of Body Experience ...
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6answers
714 views

How to write an adventure where the primary focus is the characters being hunted

My germ of an idea is that the PC's are in the Mist Realm (an alternate plane where visibility is dramatically reduced) and are being hunted by a group of Displacer Beasts. Under the PC's care are ...
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1answer
196 views

How do I determine the argument of periapsis in GURPS Space? [closed]

I am currently in the process of writing a program that generates a GURPS Space star system according to the RAW. For the final output format I intended to make plots of the orbits, thus this question ...
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3answers
748 views

Making a melee called shot on a hand that's wielding a weapon

In a melee combat, if the character aims at the hand of the oponent, does it matter if this opponent is wielding an weapon in this same hand? I'm asking because my players started to end all of their ...
4
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1answer
888 views

Number of GURPS 4th Edition Source Books

Back in the days of GURPS 3rd Edition, there were about a bazillion different source books. They even experimented with releasing games as being "Powered by GURPS". Now we have the 4th Edition and ...
6
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3answers
475 views

Take your opponent's weapon

How do you take your opponent's weapon in combat? I couldn't find rules about it in the books. There is a chapter about "knocking a weapon away", but this isn't what I want. I want to grab the weapon ...
5
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2answers
487 views

Being woken up in GURPS

Are there established rules in GURPS for sleeping monsters/people/whatever being awoken by things going on around them? There doesn't appear to be any such thing in Campaigns, but I didn't do a ...
15
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5answers
1k views

What could replace the fear of dying in a spirit world?

I'm planning an adventure where after death, the PCs go to a kind of shadow world, as spirits. What would replace the fear of dying when you're already dead? What should I do to avoid a horror ...