Questions tagged [homebrew]

For questions about homebrewing new rules content for an existing system. This tag should be used when locally-created, non-published content is at the heart of the question. (Note that soliciting ideas for creating homebrew is off topic for the site.) Not to be confused with the [house-rules] tag. For creating entire new games, use [game-design]. This tag is not for reviewing already created content; for that use [homebrew-review].

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2
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2answers
150 views

Does adding multiple skills when combining creatures cause balance issues?

I'm creating a Svirfneblin Evil Mage by combining the stat blocks for each Evil Mage and Svirfneblin. A Svirfneblin has the skills Investigation +3, Perception +2, Stealth +4. An Evil Mage has the ...
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4answers
1k views

Balance implications of +3 racial bonuses

Many races have a +2 bonus to one ability and a +1 bonus to another ability. They do not usually have +3 to a single ability. I am wondering about the implications of having races with such bonuses in ...
2
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3answers
184 views

How to increase weapon strength with the player

I've got a player who's character has a home-brew weapon that's supposed to grow in strength alongside the character so it can be used through the whole campaign. I get that, normally, throughout the ...
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1answer
96 views

How many two-skill +2/+4 bonus feats are there and is it balanced to homebrew more?

Each skill except for Appraise, Linguistics, Craft, Perform, and Profession corresponds to a core feat that has no prerequisites and grants +2 to two skills or +4 if you have 10 or more ranks. Those ...
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2answers
324 views

Is this homebrew variant of Leomund's Tiny Hut a problem?

I am playing a wizard with the spell tiny hut. The DM came up with the idea of having Strahd change the spells in my spell book, just slightly. This makes a little sense because my current character ...
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2answers
220 views

What is the interaction between Thunderwave and being required to target your own space? [duplicate]

The spell Thunderwave has the rather unusual target area of a 15-foot cube, the point of origin for which is the caster, which is generally understood to mean you can either position the cube anywhere ...
3
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2answers
262 views

Is Booming Blade that unbalanced? How could it be rebalanced? [closed]

Up until now, we had quite the terrible party lineup (a Rogue, two Paladins and a Barbarian; we soon discovered the game is simply not enjoyable without casters), and we all decided to fix this by ...
3
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0answers
172 views

In Pathfinder's Race builder, can you give the race you create two racial qualities? (i.e. Fey and Humanoid.)

I was wondering when creating a race in Pathfinder 1e, are you able to give them two racial type qualities like Fey and Humanoids for example or is it just one type only? I ask because I was looking ...
5
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1answer
131 views

What was this homebrew monster class based on That Damn Crab and other crab memes?

WARNING: The content of this question is potentially disturbing and contains references to animal abuse I remember reading a homebrew class some time ago (within a few years) that has been based on ...
2
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1answer
276 views

Can I, as a DM, create a new class entirely? If I can, how do I develop class features? [closed]

I believe my campaign needs a new class entirely. As in, you can choose from barbarian, rogue, new class name, etc. I looked at the DMG and it says literally nothing about creating a new class from ...
2
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1answer
194 views

In 5E World of Warcraft, does the Monk's Superior Martial Arts allow one attack vs every enemy in the area of effect?

In the World of Warcraft 5e conversion (v3.3 by Djmove & Arrius Nideal), the Windwalker Monk's 'Superior Martial Arts' states: As an action, you may spend 2 Ki and deal your unarmed damage as ...
6
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1answer
111 views

Looking for a 3.5 reference to a Monster Harvester's Handbook

Back in the day, someone had created a handbook for harvesting parts from monsters. They went through every monster in the SRD and chose parts (and fairly reasonable prices for those parts). I was ...
3
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2answers
170 views

How can I balance this purposefully weak player character?

I'm DMing a 6 person campaign in 5E and one of my players made a Warlock that is dreadfully sick, but is bolstered by the Undying Warlock patron. How can I balance giving him mostly temporary ...
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3answers
2k views

“Continuous” Bardic Inspiration

The bard's Bardic Inspiration feature states: You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within ...
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2answers
887 views

For a Portent feat based on the Lucky feat, how many Portent dice would be balanced against the 3 points (dice) from the Lucky feat?

I am looking to make a homebrew feat based on the Lucky feat but using the Portent mechanic, and am trying to find the balance point on the amount of dice. Disclaimer: I don't think Lucky is ...
6
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4answers
2k views

Would allowing Wizards to use Wisdom for AC be unbalanced?

I find myself frustrated that Wizards have high incentive to invest in Dexterity and Constitution so that the aren't quite so squishy whereas they have little incentive to increase Wisdom except to ...
2
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2answers
369 views

Can my players coat a +1 Plate Armor with Adamantine?

My Dwarf smith wants to merge both his Plate Armor +1 and his Adamantine Plate Armor. The idea is to melt Adamantine, obtain the raw material, and coat his +1 Plate with it, thus obtaining a +1 ...
1
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1answer
127 views

What's the closest-to-legal way to make this semi-homebrew savage succubus have LA+0 and a low level?

I wanted to make a weaker succubus character, so I didn't need all the features of the ECL 12 version in the Monster Manual. Savage Species offers a progression on pages 195-197 that gives everything ...
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4answers
1k views

What should I do when every PC has really low charisma (and it bothers me)?

I am currently working on a PnP which is a mixture of Traveller, DnD and some of my own game mechanics. The attributes of PCs are pretty much the same as in DnD, and I also decided to have players ...
0
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3answers
190 views

how can I handle automatic rifles in my rules? [closed]

Due to the current situation me and my group decided to try something new for our first online-session. We agreed on a post-apocalyptic, post-modern setting in a Metro2033-style. This presents me with ...
1
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1answer
98 views

Are there rules to create Troops of casters?

So a person I play Pathfinder with showed me the Troops sub-type which opens up a whole lot of possibilities for high level parties to deal with high numbers of enemies. But I don't find much about ...
10
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1answer
1k views

Can undead characters use healing spells as normal to heal other characters?

I've been trying to create a character (a Skeleton Bard using this homebrew race option) and I know that there are some spells that cannot heal the undead. But what about the other way around? As a ...
12
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1answer
227 views

Whose property is user-created homebrew material on D&D Beyond?

When creating homebrew material on D&D Beyond (dndbeyond.com), what kind of license do I grant to Fandom Games for the material that I create by using its tools? Or more broadly, whose property is ...
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5answers
3k views

Would the following curse be too detrimental, too beneficial, or just right for a combat-focused campaign?

The Curse: Clockwork Curse All Attack Rolls the cursed target makes replace their d20 roll with a 10 instead of rolling, as per the effect of Clockwork Amulet. Extra Details: This curse is ...
4
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1answer
270 views

Which of these two homebrew adaptations of the Elemental Weapon and Flame Arrows spells to work is more balanced?

Which of these two homebrew adaptations of the Elemental Weapon and Flame Arrows spells to work with ranged weapons is more balanced? I was thinking of adjusting a couple of existing spells, namely ...
3
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3answers
182 views

How to create travel speed for homebrew vehicles [closed]

I'm working on a campaign where a giant forest covers the land where oceans should usually be. My party is going to have a vessel akin to a ship that will let them travel across this massive forest. ...
2
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2answers
226 views

Consequences of Relying on temporary hit points instead of armor for a homebrew class? [closed]

I am creating a homebrew tanking class for DND 5e, and I want to add some flavor rather than going with same formula as fighter, barbarian, and paladin. I am thinking that instead of armor the class ...
9
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1answer
1k views

Would it be unbalanced to offer a cambion's Fiendish Blessing as a racial feat for a tiefling player?

The Cambion monster in the MM p.36 has the trait Fiendish Bleesing: Fiendish Blessing The AC of the cambion includes its Charisma bonus. Would it be unbalanced to offer my player's tiefling ...
2
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1answer
157 views

How do you go about making a homebrew mount?

I wanted to make a custom mount but I'm not sure how to fully go about it. What I wanted to do was make a half-Dire Wolf, half-Worg. I've got the idea for the background story of how it was ...
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3answers
593 views

On D&D Beyond, how to create a shield that gives a ranged attack?

In D&D Beyond, I’m trying to essentially create a captain America shield. If I make its type a shield, then I can’t seem to make it give a ranged attack as an option. I’ve tried to add a ...
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1answer
336 views

How do I deal with metagaming/power-playing as a player? [closed]

I'm in a D&D Homebrew campaign that allows pretty much anything as long as it is written online. We have one player in specific who is frustrating and decided at the end of the campaign, he would ...
0
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1answer
262 views

Allowing an attack roll in activity that usualy requires ability check [closed]

I want to create a homebrew feature that will allow a character to take specific action on advantageous modifiers when lacking in primary means (low ability score or lacking skill/tool proficiency) I ...
3
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2answers
168 views

How many Sorcery Points should it cost to add 1d4 to a spell's save DC? [closed]

I have a homebrew idea to try and add more power to the sorcerer. The idea is that when sorcerer casts a spell that causes a target to make a saving throw, they can spend sorcery points to add 1d4 to ...
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4answers
3k views

How can I let my PCs create new spells in a balanced and fair way?

Assuming the DM is on board with the premise, are there resources that would provide some guidelines on how a PC may create a spell, and mechanics that should be considered for balancing and fairness ...
9
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2answers
254 views

How is the damage required to regurgitate a creature calculated?

As an addition to my previous question "How is CON save DC determined for the Behir?" there is another figure that I'm curious as to how it is determined. If the behir takes 30 damage or ...
4
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1answer
286 views

How is CON save DC determined for the Behir?

I am homebrewing a monster that has incorporates the Swallow mechanic used by the Behir (MM, pg. 25). My monster is not at the same CR and I need to adjust its statistics accordingly, but there is one ...
4
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2answers
374 views

Is it at all possible to create/homebrew a class with half-subclasses?

Sonny is a great little game starring a zombie who starts out with limited skills (a super-basic attack and a self-healing spell) and gains more skills as he levels up. At two points in the game, you ...
5
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2answers
2k views

For a homebrew class, how can I offset the disadvantage created by not granting proficiency in one of the “big three” / “strong” saving throws?

I made a homebrew class. (I’m happy to share any details anyone deems necessary or even the entire class if it isn’t against the rules.) It’s a Cha-based class which, for flavour reasons, has a ...
1
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1answer
118 views

How many character points would a skill to fully manipulate an element cost?

One of the major advantages of GURPS is creating your character the way you want, since the rules let you create anything. And the spell-casting system is arguably too complex or boring. Putting ...
14
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2answers
1k views

Is it necessary to have archetypes for a homebrew class?

I'm trying my hand at homebrew. Specifically, I'm making an Alchemist class, but can't think of any archetypes - which prompted this question. If I need to be a little more specific, a class that ...
2
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1answer
1k views

How do you work with spells in homebrew subclasses on D&D Beyond?

I'm trying to create a homebrew subclass on D&D Beyond, but I can't seem to figure out how to make spells work. There are different places for an added list of spells and actually adding spells, ...
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4answers
2k views

Is gaining 1 AC in exchange for disadvantage on Perception checks a balanced trade?

Inspired by this answer, and to avoid lengthy back and forth comments, I decided to make this a question in itself. You can put on your helmet for +1 AC and disadvantage on Perception checks. In ...
17
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1answer
549 views

What RAW weirdness would arise from a PC being permanently Tiny?

Background Every official playable race in D&D, to the best of my knowledge, is either Medium or Small. Even for creatures that should be Large (meaning where the "monster" versions of ...
34
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7answers
7k views

What is homebrew? Should I use it in normal games? [closed]

I keep on hearing about homebrew in D&D and I was just wondering what it meant.
11
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2answers
373 views

Are there fundamental problems with this guideline for estimating the rarity of home-brewed Magic Items?

There are a lot of questions about estimating the appropriate rarity level of a homebrewed Magic Item. In one of those, I came across this answer by Lino Frank Ciaralli suggesting a fairly general ...
5
votes
1answer
130 views

Creating a balanced spell [closed]

I'm currently playing a level 6 warlock (pact of the seeker) in a campaign right now. I want to develop a new spell in game. This is the spell that I'm trying to create: Name: Xanlin's Secret ...
2
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3answers
172 views

How to make an ability to sense vibrations in the ground? [closed]

Am pretty far along on baby's first homebrew race, but I've run into a hiccup: These are grub-people with an uncanny knack for feeling vibrations of the earth, even if they are above ground. (a la ...
7
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1answer
299 views

Should I classify the homebrew race I'm working on as a large race?

These are bug-people, who can wield normally-sized weapons (they have 2 sets of small hands). They are typically about 9 feet in height. Should I, and would it be a wise choice to, classify them as a ...
11
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2answers
1k views

How do I get started creating this homebrew race?

I'm a pretty new player. I have played one campaign to completion and am in the middle of two other ones with two different groups. I've never made any homebrew content, and I only have a pretty basic ...
6
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1answer
149 views

How can I implement Yondu's Yaka Arrow? [closed]

I'm a neophyte DM and currently running a homebrew. One player in the group wants to incorporate the Yaka Arrow from Guardians of the Galaxy (as seen here). How I should implement it and is there any ...

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