Questions tagged [house-rules]

House rules are small fan created additions and replacements to core rules in a rules set and this tag should be used when there are locally-created rules at the core of the question. In most cases, they are not officially sanctioned by the designer, in contrast to optional rules. For creation of substantial new content or rules subsystems, use the [homebrew] tag instead.

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15
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3answers
23k views

What are the consequences if I allow a Bard to use Bardic Inspiration on himself?

Watching a video stream of a game, one of the players, the Bard, asked if he could inspire himself with his Bardic Inspiration feature. The GM objected and said that the feature specifically said that ...
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2answers
1k views

What would be the effects of allowing dual Pact Weapons?

I have been considering a Hexblade Warlock with a houserule to allow two Pact Weapons, so that they could dual-wield. What would the effects of such a houserule be? It is an extra option for Pact of ...
13
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3answers
2k views

Would letting the Assassin rogue replace its 9th-level Infiltration Expertise feature with the Thief's Supreme Sneak feature be unbalanced?

I wanted to ask about allowing the Rogue sub-class (Assassin) to benefit from Supreme Sneak. I have a player in my campaign who plays as an Assassin Rogue and would like to have access to the Supreme ...
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2answers
152 views

Is moving between separate attacks of the same spell unbalanced?

As stated in this question, you can't move between attacks when casting spells like Eldritch Blast as per RAW. My question is, if a GM would allow this to happen (cast a beam to a creature, move, and ...
13
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3answers
4k views

What are the impacts of permitting casters to concentrate on 2 spells?

A common lament at tables I play at from players is often the inherent limitation on being able to maintain concentration on only one spell at a time. This doesn't just come from casters, but also ...
62
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14answers
60k views

Dislike how players accurately place fireballs. Is there an alternative?

I'm running 5e on a grid with minis. The one thing that I hate is when sorcerers or wizards casts a fireball that perfectly hits enemies in the AOE. The player counts the squares on the grid to ...
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4answers
2k views

Would allowing Wizards to use Wisdom for AC be unbalanced?

I find myself frustrated that Wizards have high incentive to invest in Dexterity and Constitution so that the aren't quite so squishy whereas they have little incentive to increase Wisdom except to ...
9
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2answers
3k views

Would allowing Path of the Storm Herald to change aura type after a rest unbalance the class?

I'm currently playing a Path of the Storm Herald barbarian (Xanathar's Guide to Everything, p. 10-11). Would allowing my character to change aura type after a long rest make the class unbalanced? I ...
5
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1answer
482 views

What balance considerations should I make if I remove the Corruption and/or Insanity mechanics from Shadow of the Demon Lord?

In Shadow of the Demon Lord, there are mechanics that help portray its dark fantasy world. "Insanity" arises from undergoing stressful situations, whereas "Corruption" accumulates as the the character ...
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3answers
621 views

Would allowing Primeval Awareness to specify numbers and directions make the feature unbalanced?

The 3rd level class feature of the ranger, Primeval Awareness, says: Beginning at 3rd level, you can use your action and expend one ranger spell slot to focus your awareness on the region around ...
2
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2answers
215 views

Allowing more spell slots at the expense of fatigue: Will this house rule break the game?

I'm playing D&D 5e. PHB (Chapter 10: Spellcasting) states that (emphasis mine): Regardless of how many spells a caster knows or prepares, he or she can cast only a limited number of spells ...
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5answers
13k views

Will anything break if I allow the Warlock pact weapon to be called with a bonus action instead of an action?

I have a Warlock in my group that rarely ever gets his pact blade out, since it takes an action to summon it. Given that drawing a regular weapon doesn't even take a bonus action, is there anything in ...
10
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1answer
758 views

Would it harm game balance to allow the Haste action to be used to drink a potion?

The haste spell specifies: [The target] gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an ...
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4answers
12k views

Would it be alright to house-rule in my game that Paladins can use Divine Smite on attacks with ranged weapons?

Right now I'm DMing for an entire party of level 9 Paladins. We have the Paladin that is the Spank (rerolls 1 & 2), the Tank Paladin (has a AC of 19), and the Paladin Controller (uses mainly Buffs ...
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4answers
9k views

Is there a D&D 5e equivalent of the e6 variant style?

Now that 5e's been out for a few years, has anyone found a point past which characters have a significant jump in power and developed a set of rules for capping levels below that, similar to the "E6" ...
3
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1answer
130 views

How unbalanced would be a homerule allowing any 1 lightsaber technique to be “career”?

I'm thinking about running a FFG Star Wars campaign with Force and Destiny careers allowed for characters. I've been looking over those career specializations though, and a lot of them (ok, all of ...
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2answers
1k views

What problems may arise from my house rules on grappling and restraining?

Introduction I am dissatisfied with the rules for grappling in 5e. Well, it's more that I'm dissatisfied with the fact that there's no way to restrain someone in 5e via grappling. The rules, as they ...
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1answer
93 views

Are there rules to create Troops of casters?

So a person I play Pathfinder with showed me the Troops sub-type which opens up a whole lot of possibilities for high level parties to deal with high numbers of enemies. But I don't find much about ...
22
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1answer
408 views

Are there any balance issues with familiar from the Find Familiar spell to be of the elemental creature type (instead of celestial, fey, or fiend)?

The spell find familiar allows a character to summon a familiar, which is a spirit of creature type celestial, fey or fiend. From the spell's description (PHB, p. 240): You gain the service of a ...
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3answers
2k views

Would these multi-classing house rules cause unintended problems?

I'm part of an RPG Group that plays multiple campaigns in multiple systems. Lately, two of our members have announced interest in a D&D 5e campaign, which isn't a system this group has played ...
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0answers
94 views

Balance implications of these output to input luck change house rules? [closed]

What classes and approaches are helped and/or hindered by this set of house rules? For an upcoming DnD 5e campaign I am considering two house rules, both of which substantially effect one another. ...
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7answers
3k views

Would this house rule on initiating combat be balanced?

My question is similar to this question about a house-rule that the initiator of combat acts first but skips their first turn in initiative, but about the opposite situation. The author of that ...
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0answers
101 views

Are there any larger implications of allowing a variant rule Ability Score Improvement/Feats in a multi-classing campaign? [duplicate]

Are there any larger implications of allowing a variant rule Ability Score Improvement/Feats in a multi-classing campaign? In one campaign we have all multi-class players. There has been a ...
1
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1answer
249 views

What happens to Cleric builds when Divine Metamagic is banned?

For optimized Clerics, Extend Spell, Persist Spell, and Divine Metamagic: Persist are often as good as class features. However, a not too rare house rule is to ban Divine Metamagic (due to its extreme ...
6
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1answer
428 views

Would it be game-breaking to allow casting spells at a higher level to increase the save DC for that spell instead of increasing damage?

There are a number of spells that include a section on "At Higher Levels." The actual effect varies from spell to spell; longer duration, more targets, summon better creatures, etc. I am specifically ...
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3answers
2k views

How can I implement injuries on crit?

We are well on our way in a 5e campaign, but everyone getting fully healed after a long rest takes some of the sense of danger out of the game. I am looking for a set of rules that would give ...
6
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4answers
1k views

Is there an optional or house rule for effectiveness of specific weapons versus specific armor types?

In many epic fantasy worlds (as well as in the real world) there are protective measures, designed to protect from specific threats. For example, chainmail provides good protection against slashing ...
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3answers
547 views

Would swapping the Assassin's Imposter feature for the Scout's Ambush Master feature be unbalanced?

Inspired by this question: Would allowing the Rogue sub-class (Assassin) to benefit from Supreme Sneak be unbalanced? The Assassin roguish archetype is considered by some to have very weak class ...
13
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3answers
2k views

Aside from Encumbrance and HP, what mechanical problems arise from removing raw ability scores and only using the modifiers?

I started to look at DW to see how well the move and general rules work out in real life. Looks good, but one thing bothers me: Why do the stats need a 3-18 value if 9 out of 10 moves and/or rules ...
143
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22answers
17k views

How do you help players not focus on the rules?

Background - My Group's Gaming Style When I GM, I run games loosely from a rules standpoint, and do not feel bound to adhere to what the rulebook says when it doesn't make sense in a given situation. ...
11
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3answers
3k views

What are the ramifications of changing Armor Class to be Constitution-based instead of Dexterity-based?

It's never made much sense to me that your Armor Class is based on your Dexterity modifier, which carries the implication that you're harder to hit because you're somehow nimbly moving out of the way ...
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1answer
305 views

Is this houserule about hit points balanced?

As a D&D5e DM, I always feel that HP in D&D are somehow unrealistic. Either it's "there is no difference between 1 HP and 100% of my HP" or "I took too much damage in one hit, so I'm dead". ...
11
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1answer
328 views

What are the mechanical implications of allowing all expended hit dice to be regained on a long rest?

Are there any mechanical implications, short of the fact players can heal more on a short rest, to a house rule allowing them to restore all their expended hit dice after a long rest (instead of only ...
11
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4answers
3k views

Would this hit/miss houserule be balanced with bounded accuracy?

Would this houserule be balanced with the bounded accuracy system? If an attack roll is made and "misses" by one, the defender takes a glancing blow. This glancing blow does not count as a ...
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5answers
4k views

Is there a way to make an Invisible Stalker-like player character?

I'm DMing a game of DND 5e and one of my players really really wants to be an invisible stalker character. The characters will be level 5. I told him no right off the bat, because being invisible 24/...
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5answers
2k views

What are the balance ramifications of always preventing creatures from taking reactions before their first turn?

I've recently been toying with some rule modifications to 5e's Initiative rules in an attempt to resolve the rule/reality inconsistency where a player "gets the jump" on a monster, but the monster is ...
17
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4answers
5k views

How do we deal with my DM's house-rule about critical damage?

In the campaign I'm playing in, our DM has set a house-rule for critical damage. So, we do maximum damage for one set of dice, roll the second set and add modifiers at the end instead of the ...
8
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3answers
403 views

Adjusting power of Animate Dead in custom Dark Sun campaign with slower recovery mechanics (24-hour short rest, 1-week long rest)

tl;dr Because of slower recovery mechanics, my Wizard cannot raise or sustain as many undead as a RAW 5E Wizard. What would be a fair alteration to the spell to bring it back inline with the intended ...
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2answers
219 views

Is this random area of effect spell deviation house rule broken?

Whenever an AOE spell is cast, the actual target center (for circles) or target angle (for cones) differs from the intended target by a factor of 5 feet/degrees * spell level / caster level. Direction ...
9
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3answers
6k views

Does limiting Sneak Attack to the Dexterity choice on Finesse Weapons imbalance anything?

Inspired by this question "Reckless Attack + Sneak Attack synergy?". This question brought my attention to something that seems odd. I was about to make a house ruling that in order to be able to ...
26
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5answers
1k views

Which balancing issues, if any, would arise from allowing PCs to spend actions on bonus action features?

I understand that RAW, features/spells/etc. that require a bonus action (e.g. Bardic Inspiration or Healing Word) cannot be used with a regular action instead (see this question). However, what would ...
34
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3answers
3k views

What overpowered combinations would be available if I allow a bonus action to be used in place of a standard action?

It has come up in game a couple of times that a player might want to cast a spell that has a casting time of 1 bonus action using their "main" action (if they have another bonus action they also want ...
16
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3answers
883 views

To what extent would using the initiative system from Edge of the Empire in 5e break the game?

I've been checking out Star Wars - Edge of the Empire and I really like the initiative system used in it. ... Once all Initiative checks have been made, the CM notes down the results of each ...
9
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3answers
713 views

What are the balance implications of using passive Arcana to identify spells for counterspell?

Xanathar's Guide to Everything (p. 85) gives an optional rule if a character wants to identify a spell: Sometimes a character wants to identify a spell that someone else is casting or that was ...
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2answers
143 views

How can a tiny-sized gunslinger increase the base die when we use houserules that favor larger creatures?

I plan to go dwarf gunslinger with dual revolvers. So in our game, size class rules have the following changes, size classes scale closer to what an IRL human would 4' 1" is the highest end of tiny ...
10
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2answers
596 views

Is changing concentration rules for 1h+ buff spells a bad idea?

I have noticed that many long duration (1h+) spells in 5E D&D have concentration, effectively meaning caster cannot cast other concentration spells while using such a spell (or end the spell). For ...
30
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3answers
4k views

What would be the game balance implications for using the Gygax method for applying falling damage?

According to the rules, at the end of a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum of 20d6. However, way back in Dragon Magazine #69, D&D co-creator ...
20
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3answers
1k views

Are there serious balance implications to permitting Bonus Actions to be Readied/Prepared?

My Ancients Paladin is commonly stymied by the limitation on Readied Actions, in that Bonus Actions cannot under any circumstances, per RAW, be "prepared". For example, suppose a Paladin wished to ...
11
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3answers
507 views

Are there serious balance implications to allowing a multiclassed character get the Extra Attack feature directly at level 5?

In my campaign, a player has informed me that they plan to play a multiclassed Barbarian/Monk as their character. I've already informed them of the potential issues that might arise from the (relative)...
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3answers
13k views

What are the consequences of denying Quickened Eldritch Blasts?

A follow up to Can you use Quickened Spell to cast cantrips? (and asked in the spirit of this question and this question), a L18 Sorcerer/L2 Warlock has 18 Sorcery points, and "recovers" 2 (so to ...

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