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Questions tagged [house-rules]

House rules are small fan-created additions and replacements to core rules in a rules set, and this tag should be used when there are locally-created rules at the core of the question. In most cases, they are not officially sanctioned by the designer, in contrast to optional rules (see the [optional-rules] tag). For creation of substantial new content or rules subsystems, use the [homebrew] tag instead.

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Are there any dangerous consequences when allowing spending inspiration on rerolls?

In D&D 5e Inspiration can be spent to create an advantage. My group introduced a house rule: If you fail a d20 roll you could've used Inspiration on, but before DM narrates the effects of this ...
Mołot's user avatar
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2 votes
2 answers
849 views

How would a Garou missing an arm affect its stats?

This question is about 20th Anniversary edition if it helps. Whether from losing it in battle, or a metis born with one arm - I was hoping to ask if there’s anything explicit anywhere on how this ...
anon's user avatar
  • 3,694
2 votes
1 answer
504 views

Will being able to "mix-and-match" subclass features break the game?

I'm wondering what the impact of a house rule that would allow players to choose which subclass to get features from whenever they would get a subclass feature. For example, a wizard could get ...
User 23415's user avatar
  • 3,716
-5 votes
1 answer
229 views

What would happen if spells took a round to resolve?

I am considering the potential implications of a house rule for Dungeons and Dragons 5th Edition. The rule is as follows: When a creature casts a spell of level 1 or higher with a casting time of 1 ...
sptrashcan's user avatar
  • 4,425
4 votes
3 answers
747 views

What would happen if characters gained resistance to spells proportional to their martial level?

I am considering the potential implications of a house rule for Dungeons and Dragons 5th Edition. The rule is as follows: A character's "Martial Level" is calculated by determining their ...
sptrashcan's user avatar
  • 4,425
3 votes
2 answers
346 views

What are the risks and implications of this fighter-multiclass-buffing house rule?

I’m considering house ruling the Fighter class’s Extra Attack feature. The change would be to the second paragraph, which would now read: The number of attacks increases to three when you reach 11th ...
Kerrick's user avatar
  • 4,054
8 votes
1 answer
1k views

Is it unbalancing to let off-guard stack?

In my current game, I'm playing a Scoundrel Rogue which gives me a lot of opportunities to leave opponents off-guard via successful feints. In addition, we have a couple of other melee-oriented ...
Pyrotechnical's user avatar
8 votes
3 answers
2k views

Is spell switch on the go homebrew OP?

I recently started playing DnD5E (the starter campaign Lost Mines of Phandelver), and read about the memorization of spells. And even more recently I started playing Baldur's Gate 3. In BG3 I noticed ...
Gnudiff's user avatar
  • 183
5 votes
3 answers
974 views

How would this extra spellcasting rule affect game balance?

I once heard of a D&D 5th edition group who played using various house rules. One such rule was as follows: As a bonus action, a spellcaster may cast any cantrip, 1st level spell, or 2nd level ...
Quadratic Wizard's user avatar
3 votes
1 answer
524 views

What balance pitfalls result from simplifying the range of all D&D 5e spells to either Touch or Line-of-Sight?

For context, the Everyday Heroes product line is based on, and designed to be largely compatible with, D&D 5e. It is essentially a revival of the 3e d20 Modern line. Unlike the d20 Modern Core ...
screamline's user avatar
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6 votes
1 answer
1k views

How unbalanced would it be to change the duration of the Expeditious Retreat spell to "Concentration, until the end of a long rest"?

I have been playing Baldur's Gate 3, and the rules in the computer game are slightly different than the ones in paper 5e. One that I found surprisingly OK in the game was that the duration of several ...
Nobody the Hobgoblin's user avatar
0 votes
1 answer
239 views

Replacing one of multiple instances of innate damage resistance in 5e? [closed]

Since damage resistance doesn't stack in D&D 5e, is there a consistent ruling or general consensus for replacing one damage resistance with another in the event that multiple instances of the same ...
Warboss Efan's user avatar
5 votes
1 answer
198 views

What effects would allowing to flank with reach have on game balance?

One of my players asked me recently if I would allow their character, who has 10ft. reach, gain advantage from flanking while still using their reach. I am aware that RAW this would not work since you ...
AnnaAG's user avatar
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18 votes
5 answers
4k views

Will anything break if prone crossbow-wielders get advantage instead of disadvantage?

Being prone imposes disadvantage on attacks, which makes sense for melee weapons and traditional bows. However, for things like crossbows and firearms, laying prone seems like it should have the ...
KGoblin's user avatar
  • 495
12 votes
5 answers
3k views

Would it harm game balance to allow potions to be self-administered with a bonus action?

Potion usage costs an action according to RAW, as stated in the DMG on page 139: Drinking or administering a potion takes an action. However, I have heard of GM's house-ruling that PC's may use a ...
Valley Lad's user avatar
  • 7,605
4 votes
1 answer
300 views

Gestalt caster balance: what price should allow multiple casting classes to share a spellbook?

I'm planning on running a P6 (tl,dr: stop leveling at 6, keep getting feats every 5k XP) campaign wherein the PCs are all gestalt characters, one "side" of which needs to be a full caster. ...
minnmass's user avatar
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6 votes
2 answers
1k views

Does Tiamat's Breath Weapon Circumvent Circle of Power?

Tiamat has the Limited Magic Immunity trait, I know that much. Unless she wishes to be affected, Tiamat is immune to spells of 6th level or lower. [...] However, the last portion of the 5th level ...
Wtfimmortal's user avatar
17 votes
9 answers
5k views

Does the DM need to declare a Natural 20?

I see a lot of D&D content out there and when combat starts eventually someone gets a roll of 20, a so-called Natural 20, shouts out "Nat 20" and everyone cheers. The DM then does some ...
ItsScottish's user avatar
  • 1,411
1 vote
0 answers
187 views

House ruling Darkness Blindnes and Obscured [closed]

Background I am DMing Curse Of Stradh - and there is a lot of Fog in Barovia. The party have characters with and without dark-vision. I am not really happy with how light, darkness and obscurement ...
Orion Steel's user avatar
15 votes
4 answers
2k views

Are my house rules good to make it easier to run away from combat in 5E?

I want a house rule to make it easier for either side to run away from combat. My main gripe with the standard rule is running away from combat devolving into: A dashes + moves away from B (provokes ...
dreadhawk's user avatar
  • 151
18 votes
1 answer
3k views

Is this homebrew tweak to the Druid class balanced?

Druids are great, but Wild Shape has some subtle frustrations. I'm near the end of a mid-level (5–12) campaign in which I played as a Circle of the Moon Druid, and our group may continue on to a high-...
nben's user avatar
  • 2,665
14 votes
2 answers
606 views

Making Mountain Stance interact with the Knockdown monster ability not frustrating

Mountain Stance gives, among other things: you gain a +4 item bonus to AC and a +2 circumstance bonus to any defenses against being Shoved or Tripped. Some creatures, like a wolf, have the knockdown ...
Anne Aunyme's user avatar
  • 21.2k
8 votes
1 answer
322 views

What are the consequences of changing the rule for casting multiple spells in a turn to "You can spend no more than one spell-slot each turn"?

The D&D 5e rules for casting multiple spells in one round are a frequent source of confusion across tables in my experience. While the rule is just a line of text You can’t cast another spell ...
nben's user avatar
  • 2,665
11 votes
2 answers
586 views

Would it be unbalanced to allow Extra Attack on a ready action?

The rules for D&D 5e clearly state that Extra Attack can only be used on the character's turn: Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action ...
nben's user avatar
  • 2,665
5 votes
1 answer
333 views

Flying sidecar mechanics [closed]

So here's the deal. Currently I'm playing a level 8 goliath, barb 6/fighter 2. Totem barbarian, 2nd totem is bear. Str 18. We also have a homebrew rule that allows my character to increase by a size ...
Wtfimmortal's user avatar
9 votes
4 answers
2k views

Review a mechanic for allowing weaker Spell Scrolls even if not on class spell list

I am a new GM so I would like to get some feedback on me "relaxing" the Spell Scroll class requirements. Basically if it makes sense and is not something I might regret in the long run. The ...
5ar's user avatar
  • 355
9 votes
2 answers
1k views

Is Heightened(4th) Silence spell balanced?

The second level spell Silence can be heightened to 4th level, when its description is as follows: Heightened (4th) The spell effect emanates from the touched creature, silencing all sound in or ...
Francesco Rogo's user avatar
3 votes
2 answers
193 views

Would Find (Greater) Steed summoning a construct be gamebreaking?

My warforged bard has the Find Greater Steed spell. As a reflavouring, the steed is created from animating scrap and nearby objects. Would giving it the construct type instead of celestial/fey/fiend ...
Comic Sans Seraphim's user avatar
9 votes
3 answers
1k views

How will this static Initiative houserule affect game balance?

In my current D&D group all the PCs have a static Initiative (8 + Proficiency + Dex + any other bonuses) while enemies and NPCs keep rolling the original way (d20 dice roll + Dex). This enables us ...
Smasher's user avatar
  • 91
16 votes
3 answers
4k views

House Rules: Exploding dice for damage in 5e

My players and myself feel the "wear down" mechanic of hit points in 5e considerably subtract from the fun of the game and the strategy. I've been considering introducing a exploding dice ...
Jorge Córdoba's user avatar
9 votes
1 answer
271 views

Will this Ritual Caster house rule break the game?

The House Rule The prerequisite for the Ritual Caster feat changes to “Trained in Arcana, Heal, Nature, or Religion”. In order to master a ritual, a player must be trained in the relevant skill (e.g. ...
Dacromir's user avatar
  • 10.3k
10 votes
3 answers
2k views

How to run an encounter against a sleeping party, utilising a homebrew system

I'm currently working on a personal revision to traveling in the wilderness in Dungeons & Dragons 5th edition, and I've hit a roadblock with encounter design. Let me summarize my system and the ...
ACartonOfEggNogg's user avatar
8 votes
5 answers
3k views

What would be the impact if I allowed Barbarian's Unarmored Defense to stack with Lizardfolk's Natural Armor?

I am going to preface this question with the fact that yes, I am well aware they are separate AC calculations that you choose between. I am simply posing a theoretical question that warrants deeper ...
wheatleycrab's user avatar
5 votes
1 answer
153 views

Why does increasing or shade-shifting a root stat not do so for skills?

Intuitively, if you learn a skill that's based on your physical strength, or your reflexes, or your ability to spot things, then if you get better at those things you would likewise get better at the ...
Piomicron's user avatar
  • 836
20 votes
9 answers
3k views

When would I give a checkpoint to my D&D party that they can return to if they die?

My sister said she didn't like how in D&D you can die, and suggested checkpoints, what would be the best way to do that, should I have them save whenever they want, or just after major bosses?
S..'s user avatar
  • 459
2 votes
1 answer
140 views

How would a house-rule allowing a person attacking a Device to target only part of it work?

Within M&M 3E, there's the Removable Flaw for powers that turns them into items that are worn or carried that can be damaged or removed. The following rule states how the Toughness is calculated: ...
Sean Duggan's user avatar
  • 10.8k
11 votes
3 answers
1k views

What would be the impact if I let Hand of Harm be used more than once, like Hand of Healing?

In Tasha's Cauldron of Everything, the Way of Mercy Monastic Tradition grants both Hand of Healing and Hand of Harm at 3rd level. Hand of Healing/Harm describe their effects as using 1 ki point to ...
wheatleycrab's user avatar
5 votes
3 answers
764 views

Potential complications from allowing Arms of the Astral Self to interact with Grapple Rules via feats?

Preface My earlier question led to a definitive RAW answer proving that Arms of the Astral Self can't be used for grappling, even if a feat like Tavern Brawler gave you a grapple check bonus action ...
TheFallen0ne's user avatar
  • 4,422
12 votes
3 answers
1k views

Do any odd complications arise when I houserule that you can recover a single arrow fired into battle?

Refer to: Is ammunition recoverable and reusable? You can't recover a single valuable magic arrow fired into battle due to the general rule of rounding down applying to the weapon property that lets ...
Akixkisu's user avatar
  • 19.6k
1 vote
1 answer
773 views

How can I allow my player to be a Doppelganger without excessive HD/LA?

A player character who is a Doppelganger has four levels of Monstrous Humanoid and LA +4: Racial Hit Dice: A doppelganger begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a ...
From's user avatar
  • 8,041
6 votes
1 answer
1k views

Can a Doppelganger buy Changeling racial feats?

The Changeling race in D&D 3.5 has a history defined as They evolved through the union of doppelgangers and humans, eventually becoming a separate race distinct from either ancestral tree. In D&...
From's user avatar
  • 8,041
1 vote
2 answers
1k views

Is it balanced with other races to give Dragonborn short-range blindsight as an additional racial trait?

I use this homebrew rule for darkvision and add a new racial trait called low-light vision in my games: Darkvision: The following player races have darkvision to a range of 60ft; Drow, Half-Drow, ...
Muhammad hiari's user avatar
14 votes
4 answers
2k views

How can I create a mechanic for players to evolve the relationship with their deity?

For context: recently one of my players asked me if a mechanic could be created to evolve his relationship with his deity (Eldath), like he had seen in another game. I suspect this request was made ...
É o Gabs's user avatar
  • 143
0 votes
2 answers
2k views

Can you point out recommendations for building, managing, upgrading and running player's base? [closed]

In my campaign, recently two players started laying plans to buy a part of land not too far away from city in hopes of building the base of operations for the team, or buy an already existing building ...
Cezaryx's user avatar
  • 3,137
8 votes
2 answers
2k views

In Pathfinder 2e, what would be the effects of making Fortitude, Reflex, and Will static defenses like D&D 4e?

I am a longtime 4e player who has been running a PF2 game for about 8 levels now. One of my biggest frustrations with it is that Fortitude, Reflex, and Will are sometimes used as saving throws and ...
Slambat's user avatar
  • 326
13 votes
3 answers
5k views

Is making all Opportunity Attacks have disadvantage game breaking in any way?

To try and promote more movement in my game I'm considering a ruling where all Opportunity Attacks have disadvantage. Are there any ways this would significantly change the game? Party consists of two ...
Ayebrow's user avatar
  • 525
2 votes
0 answers
289 views

How does a creature counter the Frightened condition? [closed]

Some conditions have obvious counters—-for example, if prone, a creature can stand. But how does a creature counter being frightened of another who has successfully intimidated it into being ...
tdMJN6B2JtUe's user avatar
2 votes
2 answers
1k views

Making decapitation work [closed]

Often it comes up where a PC has knocked a NPC (for this question, call them Random Grunt) down, and is threatening them, with decapitation or some similar threat of imminent mortal peril. Let's ...
Firedestroyer's user avatar
29 votes
6 answers
6k views

Would allowing barbarians to maintain rage as an action be unbalanced or permit shenanigans?

A barbarian's Rage ends early if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. Players of barbarians, including those in my own play ...
Kirt's user avatar
  • 52.4k
5 votes
1 answer
162 views

Are spot enhancements inferior to hide enhancements?

I have been searching ways (with spells and items) to enhance the spot check and ways to enhance the hide check (with spells and items). We have a PC in our campaign maxing out his spot and another ...
Digius's user avatar
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