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Questions tagged [moves]

For questions about "Moves" in RPG systems in which moves are used as a specific game term, especially those using the Powered by the Apocalypse engine (or inspired by it). PbtA games resolve character actions as Moves; characters are able to use a default set of moves based on the game and setting, with many games restricting some additional moves to certain classes. (Questions about actual movement in RPGs should use the [movement] tag instead.)

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5 votes
1 answer

In Farflung, how do the Last of Their Kind counsel points work?

The Powered by the Apocalypse game Farflung from Sanguine Productions makes use of “points in time”, organised into two pools: History (Hx) and Future (Fx). In general, Fx is “anted up” as a ...
Guybrush McKenzie's user avatar
7 votes
2 answers

Help Me Understand Move Sequencing / Time-Management

I have tried reading several PbtA games, and repeatedly ran into difficulties understanding how Move sequencing/order is supposed to work. I feel as if these games are mere supplements for some sort ...
vicky_molokh- unsilence Monica's user avatar
9 votes
3 answers

Where can I find examples of NPC heroes' Moves for "Masks: a New Generation"?

Thanks to the Deck of Villainy (2017), I have a lot of examples on how to write moves for my villains, but I haven't found any example of moves for allied heroes. What guides or examples of NPC hero ...
Federico Matonte's user avatar
20 votes
3 answers

When I'm making a Powered-by-the-Apocalypse game, how do I pick good questions for moves like Read a Person?

The Apocalypse World RPG has the following move: When you read a person in a charged interaction, roll +sharp. On a 10+, hold 3. On a 7–9, hold 1. While you’re interacting with them, spend your hold ...
ymbirtt's user avatar
  • 2,325
6 votes
1 answer

How does the lifestyle move work in the first session?

From Apocalypse World 2nd edition: Lifestyle and gigs at the start of play: At the beginning of the first session, have everyone make the lifestyle move, but tell them that in session ...
Eldy's user avatar
  • 561
4 votes
1 answer

When do you choose the spell for the Prodigy move?

The description of the Prodigy move reads: Choose a spell. You prepare that spell as if it were one level lower. Is this spell chosen when you get the move? Or can you change this choice each time ...
kdubs's user avatar
  • 1,915
24 votes
2 answers

As a player, am I allowed to say the name of the move I want to make?

I've heard it differently from different MCs or MC-equivalents in the various games I've tried at cons. To pick one as an example, if I'm playing Apocalypse World, is this fine? MC: So you were ...
Glazius's user avatar
  • 41.1k
15 votes
3 answers

Does this proposed move cross the line? And what does that mean for me?

I have a move I am working on for throwing improvised projectiles. Lob When you hurl an object at a foe from a distance, roll +DEX. On a 10+, the object soars to its mark. The enemy takes a Hit. On a ...
Wheat Wizard's user avatar
  • 4,287
17 votes
1 answer

How am I supposed to handle disruption in a Perilous Journey?

Undertake a Perilous Journey is perhaps my least favourite basic move. The intention seems to be to abstract the specifics of a perilous journey, which is useful. My issue comes with the fact that a ...
Wheat Wizard's user avatar
  • 4,287
14 votes
2 answers

Where is the 'Show the true face of Death' move detailed?

The sidebar at the foot of page 225 (section dealing with 'Making Monsters') refers as follows: Oh yeah, dead and ghostly is disturbing. That gives it the Terrifying tag and I’ll give it the move “...
Emma Law's user avatar
  • 496
5 votes
1 answer

What to roll when attacked in KULT: Divinity Lost?

I got a bit confused with the Avoid Harm and Endure Injury moves and when to trigger any of them. While it is very clear that Engage in Combat is the right move when the PC attacks someone who is ...
paulodiovani's user avatar
  • 1,076
6 votes
3 answers

How should this murder committed by a PC be resolved?

I have a female fighter (level 3) just starting a personal quest to find her 'missing' twin sister. For the whole game to evolve it has to start with her openly committing murder in a crowded Tavern. ...
Emma Law's user avatar
  • 496
5 votes
1 answer

Who is healed when you Make Camp?

In Make Camp move, there are 2 options to heal your group: Recuperate: Take +1 health for you and any companions Partake: Suffer -1 supply and take +1 health for you and any companions. ...
Vylix's user avatar
  • 32.8k
18 votes
2 answers

What are the limits to repeating a move in Dungeon World?

As far as I'm informed, you could just repeat a move until you get the desired effect, since there is no cooldown or mana. Are there limits to repeating a move, and if so what are they?
Ard's user avatar
  • 191