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Questions tagged [mutants-and-masterminds-2e]

The second edition of the Mutants and Masterminds system by Green Ronin.

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4
votes
3answers
69 views

How can I create a character with a chronic illness?

How can I apply an illness during character creation? I'm thinking of a character that has leukemia that its effects can happen during the game and provoke some negative modifiers to all tests (due to ...
3
votes
1answer
100 views

How can I build this Spinning Bird Kick move?

I was trying to formulate the Spinning Bird Kick move from Chun-Li using 2nd edition: But I'm not sure how to cover the ability to move and attack at the same time. How can I build this move?
2
votes
1answer
69 views

Can Control Element create an element?

I have a doubt regarding Control (Element). Is it possible to create the element with this power? Or just control something that already exists?
4
votes
1answer
125 views

How extra:Action and Dimensional Pocket work?

Dimensional Pocket require two actions (standard/move); one to open the pocket (the standard action) and one to move objects in/out (the move action). The extra:Action decreases one step time it takes ...
2
votes
1answer
138 views

Can you select more than one time the power Magic?

I'm new in M&M and I'm starting to build a character that is focus on Magic. For what I read you can have an array of powers and this works perfectly with the power -Magic-. The downside of an ...
4
votes
1answer
62 views

Spotting and Pointing - Notice checks

This covers at least the Mutants and Masterminds system. I would prefer an answer for 2E, but anything extensible to 3E would be handy too. If there's a generic d20 rule that applies, that would ...
8
votes
1answer
694 views

Can a flying character have the Prone status? Do they have to “stand up” if they have a flight ability?

Mutants and Masterminds 2E uses the standard d20 system definition of Prone, as follows. Prone: The character is lying on the ground. He suffers a –4 penalty on melee attack rolls. Opponents ...
4
votes
1answer
468 views

Power level limits on saves: Which interpretation is correct?

This question has been confusing me, since the relevant text on power levels says Fortitude, Reflex, and Will Saves: Your hero’s total Fortitude, Reflex, and Will save modifiers cannot exceed the ...
3
votes
1answer
2k views

What happens when you use a continuous power in an array and then switch to a different power?

This question is for Mutants & Masterminds 2nd edition, and it came up when I was thinking of a particular build. Say I have a Continuous Create Object in an array, I create some objects and then ...
3
votes
2answers
824 views

Taking a running leap… how does this happen?

Mutants and Masterminds has a "running leap" that's generally twice the distance of a "standing leap". The question I've had is, what does one need to do to take advantage of it? Does one having to ...
3
votes
1answer
241 views

Can Adaptation have “pre-sets” that include offensive abilities?

In M&M 2e, Is there anything against a character with Adaptation having multiple pre-set forms he uses in response to regular threats, and if so can these forms include some offensive capabilities ...
8
votes
2answers
831 views

How can I model a human who gets powers from a part-time symbiote alien?

I had an idea for a Mutants and Masterminds (2e) character based on a video game character idea of mine: a Gestalt consisting of a human male and a smaller, roughly cat-sized alien symbiote. As a ...
4
votes
4answers
2k views

Mutants and Masterminds manifesting dual personalities

This is a long explanation that begins with the premises to two separate characters that are actually one. The background story is included to explain the circumstances of the characters more clearly. ...
13
votes
2answers
7k views

What are some of the differences between 2e and 3e Mutants and Masterminds?

What are some of the differences between 2e and 3e Mutants and Masterminds?