Questions tagged [numenera]

Numenera is a science fantasy RPG set in the distant future. Created by respected game designer Monte Cook, it focuses on story and ideas over mechanics.

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35
votes
11answers
8k views

Consistency between “yes and” with “no, because I'm the DM”

Context: I enjoy running softer systems, with Numenera being my latest favorite. I discard rules left and right in favor of what feels right during the play. I love the "rule of cool" too, ...
15
votes
5answers
2k views

How can I make theater-of-the-mind dungeon-crawling/location exploration fun and engaging?

I've been struggling with making exploration of locations/dungeon crawls engaging for the players. This is occurring for me in several systems including D&D 3.5e, D&D 5e, and Numenera. I've ...
7
votes
1answer
142 views

How do I establish the prices of goods and services in Numenera?

As I'm making my way through a campaign, I'm beginning to realize that I don't know what to do about money. My tier 2 (out of 6) players have 200 shins (gold in Numenera terms) between 5 of them. We ...
3
votes
1answer
88 views

Can players always help each other to have two levels of assets guaranteed?

Page 118 of Numenera Discovery states: Helping: If you use your action to help someone with a task, you ease the task. If you have an inability in a task, your help has no effect. If you use your ...
2
votes
2answers
78 views

Does help from other players stack?

Players can help each other if they're trained in the skill - doing so provides an asset to the player being helped. Does multiple skilled players helping stack? Say three characters are trained in ...
3
votes
1answer
48 views

Is there guidance on applying overlapping skills to reduce difficulty?

I know in Numenera you can apply maximum of 2 difficulty reduction from a skill check. Is there any guidance on applying overlapping skills? Some examples: Character tries to identify plant people. ...
3
votes
1answer
77 views

Am I correctly understanding the rules on getting artifacts with XP and crafting artifacts with iotum?

Numenera Destiny introduces crafting artifacts. Numenera Discovery allows one to spend 3 XP to obtain an artifact. Are the two following statements correct? By Destiny rules, crafting an artifact ...
8
votes
1answer
149 views

NPC Defense Tasks

So I've recently run across an inconsistency that I am trying to reconcile with the rules. There is a wide variety of modifications for creatures for defense, including but not limited to: Defends ...
6
votes
1answer
177 views

Numenera - Higher than expected Health on NPCs

I'm looking to understand the Health inflation commonly printed in Cypher System material (Often in module adventures, or in the little sidebars when describing setting NPCs) In Numenera Health (HP) ...
7
votes
3answers
251 views

How do you handle Iotum in Numenera?

I own the Core Discovery book and a Player's guide. Both make brief mention of using Iotum in crafting and abilities for player Types/Foci. I assume this is some resource detailed in the Destiny core ...
3
votes
1answer
76 views

Cost of “Disrupting Touch” ability if player has Edge in both Speed and Might?

Disrupting Touch is an ability that can only be used when the player has already declared a use of the "Phase Sprint" ability. The Player's Handbook states for Phase Sprint: Note that some of your ...
9
votes
3answers
272 views

How would a Jack gain esoteries?

I recently looked at Wields Power with Precision, a focus in Discovery. It says that it improves the use of esoteries, so mainly Nanos use it. But then it mentions some Jacks do as well. How would ...
6
votes
3answers
253 views

Does the GM still make a free intrusion if a natural 1 is rerolled?

As an Immediate Benefit (p. 221) an XP can be used to reroll a dice (and get the best result) or to avoid a GM intrusion. The rulebook states that with a natural 1 on a d20 roll the GM makes a free ...
6
votes
1answer
128 views

Is fleeing from battle considered “acting under attack”?

A short movement isn't enough to flee from battle, since the opponent can do a short movement and an attack: "A character can also try to make a short move and take another (relatively simple) ...
4
votes
1answer
111 views

Tracking Might Cost for Wearing Armor

In Numenera, wearing armor with which you aren't trained causes you to spend Might points (pg.81 Core Rulebook) each hour. While all glaives start with abilities that mitigate part of this cost, ...
5
votes
1answer
193 views

How much of the numenera can be understood?

I already game-mastered 4.5 sessions of Numenera. An issue I constantly ran into was: how much of the numenera can be understood, especially by a specialized nano with 2 assets (meaning: the most ...
12
votes
1answer
225 views

Is this Multiple Enemies rule a house rule?

I found online a cheat sheet stating the following rule for Multiple Enemies/Swarm: 4 creatures = 1 creature of highest level + 1, minimum +2 damage bonus That is different from the official one ...
8
votes
2answers
274 views

Does everything that eases a task, but is not listed as an asset, stack with other 'untyped' eases?

The rules as interpreted in this question: Is the maximum a task difficulty can be eased 4 without applying Effort? state that you cannot ease a difficulty by more than 2 levels with assets, however ...
5
votes
1answer
131 views

Is the maximum a task difficulty can be eased 4 without applying Effort?

The rules on task resolution are stated below: A character’s level of skill is either trained (reasonably skilled) or specialized (very skilled). If you are trained in a skill relating to a ...
6
votes
1answer
364 views

Is allowing someone who selects the Mutant racial descriptor to pick their mutations unbalanced?

I have a player who wants to play a mutant character, but instead of rolling for their mutations they would like to instead select them from the tables. Would allowing selection of mutations, ...
20
votes
2answers
5k views

What are the differences between Numenera and Numenera 2?

In the style of the numerous D&D edition comparison questions, what are the major changes that Numenera 2 offers over the original release?
4
votes
2answers
308 views

How does Training/Specialization work with esoteries?

I'm hoping to create a Nano who Controls Gravity, and as part of my character advancement, I want to become specialized in the offensive esoteries provide by the focus (Gravity Cleave and Weight of ...
6
votes
2answers
262 views

If I already have the Numenera Core rulebook, will the other MCG core books add anything to my experience?

Currently I have a Numenera game going. We are having a good time. I know Monte Cook Games has published other games using the Cypher system such as The Strange, as well as a Cypher System Core book. ...
9
votes
2answers
373 views

Pacing GM Intrusions

How should GM intrusions be paced throughout a Numenera game? My players are currently finishing up the Shadewalker adventure. Each PC can earn up to 4 XP based on what they accomplish in the ...
3
votes
1answer
87 views

Is a roll required for the “Modifying Abilities” Optional Rule

In the Optional Rules section of the core book there is a section on modifying abilities. A selection of it reads: For any Intellect ability with a specific range, you can increase the range by ...
9
votes
1answer
126 views

Where are huraths described?

I am GMing the Numenera adventure, "Shadewalker". The adventure notes mention that the townspeople are afraid of huraths, but the description is limited to: ...snakelike animals about the size of ...
14
votes
1answer
2k views

Can I negate a “free” GM intrusion?

In Numenera, when a player rolls a 1, the GM gets a free intrusion (Core Rulebook, p.88) The GM makes a free intrusion (see  below) and doesn’t award experience points (XP) for  it. However, ...
5
votes
1answer
133 views

Which action does the cost of Riposte apply to?

The fifth tier glaive ability Riposte (Character Options, p. 9) has the cost of 6 Speed points, and is an enabler. Following a successful defence roll, it allows either an immediate counter-attack, ...
5
votes
1answer
315 views

What happens to the Seskii once the person they are loyal to dies?

We had a story arc that involved us saving a pregnant Seskii. We managed to, however we were unable to return in time to bond with the pups. However, for the sake of this question, let's say we did. ...
10
votes
2answers
727 views

Can PCs create a Mob?

We are in a situation where we are facing off against a large force of Margr. Around 50 of them. Now, having fought them before, they seem to rely on mob tactics. Basically, when in a mob, it acts as ...
-1
votes
3answers
552 views

What are the rules for flying in Numenera or Cypher System?

What are the rules for flying in Cypher System? Cause I want to build an Iron Man type armor and I want it to fly.
2
votes
1answer
249 views

Do you disclose difficulty to the player before they decide to accept a GM-intrusion?

Normally, players have the option of spending 1 XP to reject a GM-intrusion. How much information do the players have about the intrusion when deciding whether to accept or not? More specifically, do ...
4
votes
2answers
511 views

Can this nano fail to identify numenera?

I am the GM of a new Numenera campaign. One of my players is a mystical nano who phases in and out of reality. Although this hasn't come up yet in play, I suspect that this character's skills will ...
2
votes
1answer
350 views

Is there a repository of fan-made adventures for Numenera? [closed]

I am looking to start a new RPG group with my friends. We haven't chosen an RPG yet, but I am interested in Numenera. I was hoping to find an RPG that had a repository of fan-made adventures I could ...
10
votes
2answers
217 views

Can I still “Stun” a target if I don't inflict damage?

I was in a combat last night, and I used my "Bash" skill: This is a pummeling melee attack. Your attack inflicts 1 less point of damage than normal, but dazes your target for one round, during ...
6
votes
2answers
295 views

Would it be possible to play “The Hideous Game” in two hours?

I'm an experienced Numenera player and GM, and would like to play a one-shot with a group of students soon. I like the sound of The Hideous Game especially as it includes pregens, and claims to be an "...
2
votes
2answers
414 views

Is the Vortex the same as the adventure in the starter set?

I have a copy of the Numenera starter set. It comes with an (untitled) adventure which centers around the discovery of the narthex and the strange cult that dwells within. The Monte Cook Games site ...
7
votes
1answer
643 views

Character Advancement in Numenera Starter

I recently purchased the Numenera starter set. I'm planning on running through this adventure with a group who have no prior experience with Numenera (myself included). The starter set doesn't have ...
5
votes
1answer
398 views

Length of Numenera Starter Adventure

I recently purchased the Numenera starter set. Although I don't have any experience with Numenera, the starter adventure looks very short. How long does it take to play through this adventure? There ...
2
votes
2answers
491 views

Is this item unbalanced? [closed]

We are playing Numenera, and due to a series of previous diversions from our main quest, our group decided that we needed to make a bee-line straight for the main quest. Along the way, we decided to ...
11
votes
5answers
2k views

Player cheating to keep their character alive

Ok... I understand that question title seems like it's a bit harmless, and I'm sure others have asked similar questions but I'm not entirely sure if this fits the same bill, or if it even a problem. ...
12
votes
2answers
1k views

How do I encourage my players to try creative solutions?

I ran a game of Numenera with an experienced group of roleplayers that went on for about six months. It went okay from the players' perspective - I had a strong handle on making things weird and ...
7
votes
2answers
1k views

Is fighting unarmed considered using light weapons?

I am thinking about making a "Monk" glaive and I was wondering about the Wields Two Weapons At Once Focus. Are unarmed weapons, like fists and feet, considered light weapons?
6
votes
2answers
663 views

How does blinding work in Numenera?

If a PC uses a cypher or an attack that causes a blindness area effect and succeeds the targets become blind for a certain amount of time. How do I tell how many rounds the blindness lasts and how the ...
12
votes
2answers
739 views

Do recovery rolls have to be in sequence?

The Numenéra core rulebook says on page 94 that if you rest for the first time on a given day you can take an action to make your recovery roll, the second time you have to spend 10 mins to be able to ...
9
votes
1answer
570 views

When does the player choose to apply effort to increase damage?

In Numenera, players can apply effort to increase their chance to hit with an attack and/or to increase the damage of the attack. Thus far, my group has been playing that they can apply the effort ...
7
votes
2answers
401 views

Can a PC rise from prone and attack in one action, perhaps with difficulty?

How do you handle a PC who gets knocked down by a NPC (for example, a Caffa) wanting to get up and attack? Can they only stand up on their turn and not attack, or can they attack while getting up? I ...
3
votes
2answers
4k views

Might Defence and combat avoidance skills

I am playing a tough glaive who masters the great sword heavily modelled on a black man version of Ringil. I was assuming that the skill Might Defence would allow me to use my Might pool to block ...
5
votes
2answers
552 views

Is the Task Difficulty/Target Number from an event hidden by the GM?

Is the Task Difficulty from an event a secret for GM ? So like the GM says: You attack the XXX, roll a D20 and I'll tell you if you hit ? The target number to attack the XXX is 3, please roll a D20.
2
votes
2answers
470 views

What is the pool cost of splitting effort?

We had a question in our game last night that didn't seem to have a clear resolution in the manual. So if you have an effort of two and are splitting it between attack and damage (one point to lower ...