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Questions tagged [planet-mercenary]

Planet Mercenary is a 2017 RPG from Hypernode Media, set in Howard Tayler's Schlock Mercenary Universe.

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How does Medicine (or Mechanics for AIs) function on Unconscious mercenaries?

The section on Dying states that: All damage that you suffer lowers your Health, and when your Health drops to zero or below, you immediately fall unconscious. The next attack that hits you ...
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Is using the sniper rifle's “aim” ability as bad as it seems?

Long guns, aka sniper rifles are defined as being good "when you need to kill something from a long distance" (page 139). But Planet Mercenary doesn't worry about range, so that has no mechanical ...
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Does rolling all 6's on an attack roll with a Failure Prone weapon result in an Upgraded Success or does the weapon explode?

Normally, rolling all 6's on a skill check results in an Upgraded Success if your total is high enough to hit, doubling damage. However, weapons with the Failure Prone quality will explode on triples. ...
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How does armor with Hull Points function against AVPL weapons?

This was an interesting point brought up on the Facebook group wherein Alan Bahr was invoked to rule upon it. By the book, weapons capable of doing Hull damage will simply obliterate anything they go ...
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Why does some armor have both Hull Points and Damage Reduction?

All armors within the game of Planet Mercenary sport some degree of Damage Reduction, which reduces incoming damage. Damage Reduction: Each time you suffer damage while wearing the armor, reduce ...
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Do Specialties gained from Command Packages, and Sophont types count against the upper limit?

One of the rules in Planet Mercenary is that, when you're buying Skill Specialties, you can't have more Specialties than you have ranks in that Skill. Some Command Packages and Sophont types offer ...
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What skill is appropriate in Planet Mercenary for seeking out new contracts?

In the Facebook group for Hypernode Media's Planet Mercenary, the question was raised of how to introduce plot hooks. I suggested in the thread that, if you don't feel like pushing plot hooks, or a ...