Questions tagged [powers]

For questions about powers, which generally refer to discrete abilities of a character, typically but not always associated with combat.

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2answers
617 views

How to buy Impervious Toughness?

Impervious Toughness seems to be a common case in M&Ms to represent characters with great resistance to damage. But how do you buy Impervious for Toughness? Impervious is an Extra with +1/rank ...
4
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1answer
107 views

Does the feat Unnatural Mantle keep this servitor in the fight?

The cleric prayer Servitude in Death has as its effect The first time the target dies before the end of the encounter, it rises at the start of its next turn as an undead creature allied with you and ...
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1answer
748 views

Could Touchsight be used to feel the presence of the microscopic or nanoscopic?

Touchsight allows you to feel your surroundings, and ignore invisibility and darkness and other visually obscuring effects. It also allows you to detect and pinpoint all creatures within range. And it ...
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2answers
106 views

What method can be used to renew a psionic power on a schedule, even if the character sleeping or unconscious?

If a character wants to have a psionic power renew on a once or twice per day schedule (no more than twice per day at max) regardless of external circumstances or personal status conditions up to and ...
8
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1answer
131 views

What's the order of operations when multiple game elements check that a monster's dropped to 0 hp?

I'm considering for my PC the epic destiny Keeper of the Everflow, in part, because of the level 30 epic destiny feature turning the wheel that, among others, grants the following ability: When you ...
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1answer
79 views

Polymorph/Wildshaping and gaining Animal Powers

When using Wildshape, or the spells Beastshape #, polymorph or any similar spells, is there any way to gain some or any of the abilities listed in the creature entry that are not listed under the ...
2
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2answers
128 views

Can a random passerby enter a Rope Trick or Psychoportive Shelter?

Both effects have similar natures, end results, and wording. However, nothing in the wording of either power or spell seems to indicate that someone can't come in wherever, assuming that they can ...
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2answers
193 views

For areas of effect, what is the difference between "each creature in blast" and "each creature in area"?

What is the difference between "each creature in blast" and "each creature in area"? I noticed that the dragon breath power said "all creatures in area", and was curious ...
6
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1answer
101 views

Can I pick a power from my multiclass with Reserve Maneuver?

Reserve Maneuver (PHB2, p191): Benefit: Choose an encounter attack power from your class. The power must be your level or lower and one that you don't already have. When you regain the use of your ...
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1answer
105 views

Can a hybrid character replace his only encounter attack power belonging to one of his classes?

Assume a Paladin|Swordmage with Cha and Con dumping Int, or a Driud|Runepriest with Wis and Con dumping Str. As the relevant ability is very low, it would make sense not to pick any power from the ...
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2answers
147 views

Who picks the type of the Basic Attack when this power is used?

Charm of Misplaced Wrath (Heroes of Fallen Lands, p. 206) reads: The target makes a basic attack against a creature of your choice as a free action. The basic attack gains a +2 power bonus to the ...
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1answer
213 views

Does gaining immunity to a condition apply immediately to a current condition?

What happens when a creature gains immunity to a condition while it currently has that condition? (For a list of conditions see Rules Compendium 229–35.) For example, the level 6 battlemind daily ...
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1answer
96 views

Can I take a Skill Power before level 10 with a hybrid character?

Hybrid Characters, Gaining Additional Powers (PHB3 p135): [...] However, if you have at least two powers in the same category (at-will attack, encounter attack, daily attack, or utility), at least ...
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2answers
210 views

Can a PC take a utility skill power before level 6?

Having just reached level 4, I want my battlemind PC that's just taken the feat Hero of the Faith (Divine Power 144)—picking the skill Streetwise—to retrain his level 2 battlemind utility power ...
2
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1answer
106 views

What is the equivalent of Skull Trap or Glyph of Warding in Savage Worlds?

I am converting Return to the Keep on the Borderlands into a Savage Worlds test. Mainly because that adventure is very localized and has all the basic role-playing elements (Hack and Slash, Intrigue, ...
4
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1answer
111 views

How does lodestone lure work if the attacker's moved away from the target?

The level 3 battlemind discipline lodestone lure, an at-will attack power, has the following entry: Hit: Constitution modifier damage, and you must pull the target 1 square. Until the end of your ...
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2answers
134 views

How can I get the Defend the Line power if I'm not a Knight?

If I am not a Knight, how can I get Defend the Line (Fighter Utility)? Human bonus at will power does not help, as it is not a 1st-level power, and not an attack power.
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1answer
259 views

How does Enhanced Trait: Affect Others Only function as a device?

This is a continuation of this question for Mutants and Masterminds 3e. So, the character I proposed could spawn a minimum of 6 constructs with 30pp worth of powers/skills by using Invention at ...
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1answer
241 views

Are there any PL2 options that are viable in a PL20 setting?

I’ve been doing a thought experiment involving Inventing in Mutants and Masterminds 3e. The way Inventing works is a DC 10+pp Technology check to design something at the rate of 1hrs/pp followed by a ...
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1answer
271 views

What are the drawbacks of this Variable Summon power?

I'm just futzing around with Mutants and Masterminds 3e again and had an idea for a magic user. my thought was that they'd carry around a spellbook that they would reference to prepare their casts for ...
4
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3answers
113 views

How would a gravity-based AoE Flight attack be resisted?

I'm trying to build a power that changes which way is "down" in a certain volume. I'm planning to use the Flight effect, with Burst Area and Attack modifiers. As I understand it, unwilling targets ...
3
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1answer
55 views

Extended Vision changes ranged effects modifiers due to distance?

I'm trying to build a character that has incredible powers of sight, using her Extended Senses (Vision). She uses firearms in battle. I kinda wanted to simulate her efficiency in shooting at great ...
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2answers
540 views

Affects Others, Area and Personal Range power combination is possible?

I'm trying to build a hero with telekinesis capable of creating a force field in an area for protection, like a wall or even a dome. My first thought was to use Protection effect with Area (Burst), ...
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1answer
65 views

Enhanced Dodge/Parry should be adjusted to Reaction Action?

Should I change the Action to Reaction if I'm buying Enhanced Dodge/Parry?
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1answer
68 views

Can the "Damaging" Extra be turned off for Move Object's effect?

I'm using the Portuguese version of the 3rd edition. The general rule for Extras is that they can't be turned off, changing the power effects permanently. But the Damaging Extra describes that 'your ...
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4answers
190 views

For powers with additional targets, do I pay 1 power point per extra target, or do I repay the full cost per target?

In Savage Worlds Deluxe, many powers can affect more than one target. For example the Smite power cost 2 Power Points (PP) and has also the following text: Additional Targets: The character may ...
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1answer
57 views

What methods exist, if any, for adding a power from one class list to another class list?

Having looked into the matter, so far the only possibility I'm finding would be to research the power in question the same way one would create a new power or spell... Are there any other methods? ...
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1answer
67 views

Can, and if so how, may a non-Erudite psionic character learn a spellpower?

Spellpowers are powers that are converted into powers from spells by the Convert Spell to Power Erudite alternate class feature. They are powers for all intents and purposes. But they do not seem to ...
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1answer
138 views

How does the Insidious Extra interact with the Weaken Power?

I've been playing around with the Weaken Power and trying to find its best application. As of right now, I think it's in Weaken Senses. Almost every enhancement in Senses requires 1 rank at 1 point ...
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1answer
366 views

Can an alternate Effect have the Reaction extra?

I've been playing around with making a Kung-Fu master for some time in Mutants and Masterminds, and I'm nearly done. However, I'm not sure if I constructed their attacks correctly. The image that I ...
6
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1answer
542 views

How can the Bolt power miss?

The Core Rulebook page 151 (Activation) implies that the bolt power can miss: A character activates a power by picking a target within Range and making an arcane skill roll. A roll less than 4 means ...
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1answer
695 views

How does the Impervious Modifier apply to Defenses other than Toughness?

It's been about a Month since i started playing Mutants and Masterminds 3e with my friends, and we absolutely LOVE the system (particularly the one-shot modules), but something in the Impervious ...
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3answers
339 views

How do you make a Bicycle in Mutants and Masterminds?

Hopefully the last time I have to ask someone a question about M&M 3e, but here it goes. I've been experimenting with a character that has a Blast Affliction that has the quirk of activating, ...
4
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1answer
116 views

How do I build Multiple Defenses/Security Systems for the same Heaquarters?

I'm taking a slog through Mutants and Masterminds 3e again. This time, I'm working on a character with a county-sized headquarters (Awesome headquarters with Grounds feature). In his backstory, the ...
4
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1answer
107 views

How do you make a Gravity effect?

I've been doing character building exercises in M&M3e so I can have a better grasp on the Dos and Don'ts of the system. I was thinking of that one scene from Batman Beyond where the one villain ...
4
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2answers
847 views

What's the Cap on Minion Summoning?

just screwing around with Character Creation again in Mutants and Masterminds. I'm just a little confused with how the Summon power functions, specifically its limits. I know that each attack and ...
12
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1answer
145 views

Am I misreading the effect-cancelling part of Warforged Juggernaut's Crag of Steel power, or is it meant to be extremely limited?

Warforged Juggernaut's Level 20 Daily Power is Crag of Steel; a stance that gives you a bunch of stuff, but the part of the power I'm interested in here is: "Until the stance ends, you gain resist ...
4
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1answer
268 views

Did I miscalculate this Variable Power?

I've been messing around with Character Creation in Mutants and Masterminds 3e, and I want to double check to see if I have this right. I wanted to have the Variable power (from p. 132 of the Hero's ...
3
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2answers
330 views

How do I assemble this Perception-based Defensive power into Mutants and Masterminds?

My Tabletop group has been discussing running a game of Mutants and Masterminds in the future, so I thought I should get a head start and attempt to build a character. The character i have in mind is ...
3
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1answer
218 views

How can I build this Spinning Bird Kick move?

I was trying to formulate the Spinning Bird Kick move from Chun-Li using 2nd edition: But I'm not sure how to cover the ability to move and attack at the same time. How can I build this move?
8
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1answer
479 views

How does the Nova's Burn power work at the 7-9 level?

In Masks, Novas have the Burn power: Burn When you charge up your powers, roll + conditions you currently have marked. On a hit, hold 3 burn. On a 7-9, mark a condition. On a miss, hold 2 burn and ...
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1answer
77 views

Can Control Element create an element?

I have a doubt regarding Control (Element). Is it possible to create the element with this power? Or just control something that already exists?
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1answer
306 views

Stealing in Mutants and Masterminds

In a question on reddit, someone asked about how to create a Power that replicated the common cartoon trope of a villain holding an item only to not notice (until they try to use it) that it has been ...
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2answers
122 views

Can a creature have simultaneously a magical and a psionic contingency?

Can a creature have in operation at the same time both the 6th-level Sor/Wiz spell contingency [evoc] (Player's Handbook 213) and the 6th-level psion/wilder power psionic contingency [clairsentience] (...
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2answers
528 views

Is there official wording on whether a Hunter's Quarry affects or is affected by "marks"?

I thought I read somewhere that Hunter's Quarry worked like a mark, but I can't find this in the rules. I've just recently started DMing 4e again and can't remember where I picked that up. It may ...
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2answers
531 views

How can I motivate my players' characters to explore, when they have teleportation?

My group and I are playing a Superhero Campaign. We are using the Fantasy Flight Games Roleplaying system used in their Star Wars series, with a mixture of the Marvel Heroic Roleplaying. In the Marvel ...
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1answer
455 views

Do Fast Grab and (Damaging) Move Object work together?

The Damaging Modifier on the Move Object Power (page 119) states: Damaging: Your effect can inflict damage, like an application of normal Strength with damage equal to its rank This includes damaging ...
8
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1answer
559 views

What are good guidelines and principles for designing and balancing superpower stunts in FATE Core?

I want to make a stronger focus on the F in FATE1 in my future campaigns, and that means I'm expecting said campaigns to involve what I usually see broadly referred to as special or superhuman ...
7
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2answers
614 views

Does Immunity Stack?

So I've got a guy who's playing an "elemental" character with the Insubstantial 3 (Fire-Energy) power. He already has Fire Immunity 5, so when he "flames on" does the Fire-immunity of the ...
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2answers
274 views

If a monster "cannot attack you" does that prevent it from using burst attacks that would include you?

I have a scenario that occurred in our recent game. The Cleric used the 17th level encounter power Enthrall which states on hit: Until the end of your next turn, the target is immobilized and ...

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