Questions tagged [puzzle]

For questions related to the use and creation of puzzles in your campaigns.

Filter by
Sorted by
Tagged with
1
vote
0answers
83 views

Help with a riddle [closed]

I want an NPC to give some indications to the party (without lying), but I want these indications to be misleading at first sight, so that they by following what they understood, get to a wrong. I ...
5
votes
0answers
155 views

Dungeon with puzzle traps that force players to act as a team [closed]

I just started recently to DM a campaign (first campaign ever as DM), and I want to create a Dungeon with puzzle traps based on the concept of teamwork (much like that one SAW movie), and I have ...
88
votes
17answers
20k views

How do I communicate to my players that a door is, for the time being, absolutely locked to them?

I have a small dungeon in my campaign, a temple, that is a significant location for the broader story of my world. The players might very well enter this temple pretty early on in their adventuring. ...
22
votes
5answers
2k views

How can I present an “unsolvable right now” puzzle without frustrating my players?

I think me and my players are quite fond of puzzles in our TTRPGs, me designing them and they solving them. Last session I presented them with a puzzle that was unsolvable “at the moment”. I thought ...
8
votes
2answers
253 views

How can I handle a maze in a play-by-post game?

So, I'm going to be running a classic Mutants and Masterminds adventure next week, "Toys will be Toys". The crux of the game is the players racing their way through a series of rooms connected by ...
39
votes
2answers
9k views

How can my players even have a chance at resolving this Tomb of Horrors puzzle?

In the Tomb of Horrors hardcover from the Tales of the Yawning Portal, most of the time, when there’s a puzzle, either clues will be given to adventurers, or there will be an available check to solve/...
4
votes
1answer
681 views

What to roll to solve riddles?

I like to use riddles that the players are supposed to solve, like the classic “What walks on four legs at morning, two in the afternoon, and three at dusk?” If a player is unable to answer a riddle, ...
21
votes
6answers
21k views

How to make traps and puzzles more engaging?

Inspired by the recent UA about Traps I considered making trap/puzzle encounters more common, but I don't know how to solve an issue, which was mentioned in our gaming group. A player mentioned in ...
16
votes
3answers
3k views

How can I hide a chess puzzle in plain sight?

I'm working on a modern rural fantasy game, in which a house will be a dungeon. With the typical checkered linoleum pattern, the kitchen seems like a good place chess puzzle. I am leaning towards ...
29
votes
6answers
4k views

How can I make puzzles a challenge for the character, rather than the player?

I'm designing an adventure, in which at one point the party meets a giant who will only let them pass if they solve some puzzles. However, the problem is that the riddles are a test for the player, ...
4
votes
1answer
2k views

How to create a Number Puzzle? [closed]

I wanted to create a puzzle for my adventure. I found a very interesting book that has all sort of tips on how to create them: It´s called fourthcore alphabet. The puzzles there are very generically ...
4
votes
3answers
954 views

Puzzles vs the Swordsage

I'm playing as a Swordsage, and my DM is concerned that with Dance of the Spider and the Shadow Jaunt line, it will be impossible for terrain to be a challenge, making it hard to design puzzles. Is ...
23
votes
8answers
2k views

How can I design beyond “one-solution” obstacles?

When creating dungeons, I want to create a dungeon that allows the players to come up with their own solutions to an obstacle/puzzle, etc. However, I seem to be stuck on the "one/two solution" ...
5
votes
3answers
577 views

Designing Puzzles Requiring Halt Undead and Animate Dead

I am currently designing an adventure filled with several puzzles. The point of each puzzle is to get a character to use a power they don't know that they have in order to proceed. For example, for ...
5
votes
2answers
2k views

Designing and Implementing a Crypto-Puzzle Language

Currently I am in the planning stages for when I plan to run a game of D&D 4E, but this question its self is more system-agnostic. I want to design a written language that will come up in some of ...
43
votes
4answers
7k views

Resources for Complex Puzzle-Traps

I'm looking for resources for designing complex challenges - something that's not quite a puzzle and not quite a trap, but somewhere in between. There are tons of resources for really complex or off-...
30
votes
6answers
1k views

What field-specific puzzles can I give to engineering and psychology students?

A few sessions ago, I gave my players a puzzle that involved converting a decimal number to binary to figure out the correct sequence to open a door. Since my group consists primarily of computer ...
21
votes
3answers
928 views

How can I turn a B*-tree into a puzzle?

My players, being quite terrified of the consequences of injury (less research time), have asked me for a series of magical puzzles for their next adventure. I have decided that, roughly, it will ...
4
votes
4answers
338 views

How do I estimate puzzle durations?

I'm looking to run an immersive/ARG style LARP and I'm trying to block out the time that I'm estimating players will spend on different tasks. One part of this is going to involve puzzle solving, and ...
25
votes
10answers
20k views

What are some sources for in game puzzles for players?

I love to spice up campaign settings (dungeons in particular) with logic, mechanic or word-based puzzles. Can you propose valid resources for this ?