Questions tagged [rogue-trader]

For questions about Rogue Trader, an RPG published in 2009 that uses the Warhammer 40,000 Roleplay system. Set in the universe of Warhammer 40K, Rogue Trader allows players to take on the role of a ship's captain (known as a Rogue Trader) and her crew in a bid to expand the fortunes of themselves and their rogue trader dynasty.

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23
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10answers
4k views

How do I rein in a character's backstory without discouraging the player?

I'm planning to start a game of Rogue Trader with a number of new players that are new to RPGs. I've helped the players generate their characters and have given them a very very basic backstory to ...
21
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5answers
4k views

How to make a countdown?

How can I properly measure "ingame" time to make a countdown? I'll explain it with an example: The party encounters a small ghost ship, and they board it to investigate/salvage. When they get to the ...
20
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2answers
1k views

What are the differences in styles of play for the various Warhammer 40k games?

We're looking at starting up a campaign in the 40k system, using one of the following as a main set. It seems like the breakdown is: Rogue Trader -- Ship And Crew Making Money Dark Heresy -- Crew ...
17
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5answers
3k views

How can I give strong weapons to enemies without the players looting them?

If I give an enemy NPC a Meltagun in combat, nothing prevents the players from taking the weapon after they kill him, which leads to the inevitable snowballing: they get stronger, I need stronger ...
15
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5answers
3k views

How can I get a good background on the Warhammer 40K universe?

I have never played the Warhammer 40k minis game, but have come into tangential contact with it over the years. Now that there are 40k video games, I'm trying to get into it. But the problem is that ...
14
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4answers
4k views

What problems can I expect when adding a Rogue Trader / Dark Heresy character to a Deathwatch game?

I'm currently playing in a Deathwatch game, but I'm considering what my next character might be, if my current one sacrifices himself to prevent the release of a ruinous power (as I think might be ...
14
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1answer
541 views

Firing into Melee, Automatic Fire and You

In the Rogue Trader on p. 247 it indicates: Shooting into Melee Combat Ballistic Skill Tests made to hit a target engaged in melee combat are Hard (–20). If one or more Characters engaged in ...
13
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4answers
2k views

Images depicting the average citizens and their life in the Warhammer 40k universe

Which (rpg) books related to the Warhammer 40k universe have images depicting the "average" citizenry and cities of the Empire and their daily lives? In case there are no official sources, please ...
10
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2answers
2k views

Is a Servo Skull still “alive”?

So I have recently come into the acquisition of my first Servo Skull (yay!), which is actually the skull of one of our other comrades. To be specific it's the skull of a Psyker who fried himself with ...
9
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5answers
3k views

How to make air/sea/space battles between ships fun?

My PCs are on board a ship/craft in a game of Rogue Trader I am GMing, and soon will need to defend an area ("You shall not pass" style) against other ship/craft. I have recently read the The Angry ...
8
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2answers
329 views

How to plan/run interesting sessions where the PCs have extensive resources?

Our group has recently started a 40KRPG: Rogue Trader campaign. In this campaign, each session is basically standalone (we meet up too infrequently for anything more complex), though with consistent ...
8
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1answer
333 views

What is the Strength of a Landing Bay?

In Rogue Trader's Battlefield Koronus book, page 36, it indicates that "a Landing Bay comes equipped with one squadron per point of strength". While it indicates clearly what a squadron can entail, it ...
7
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4answers
1k views

How easy is it to create a Space Marine?

After finding a dead Deathwatch Space Marine aboard a derelict Inquisitor Space Hulk that was wiped from all records by the Inquisition due to Heresy and Chaos involvement and doing little more than ...
7
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2answers
911 views

What should we do with a player who can't deal with a tough decision and has brought the game to a halt?

One of our players (Bob) is in turmoil over what should be done with the dead Deathguard with intact Gene-seed we found. The options we see are to Pawn the corpse, sell it, throw it in a dumpster. ...
7
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1answer
961 views

What makes a Servo Skull fly?

I was having a discussion about how many attachments a single servo skull could carry, and the topic led onto how a Servo Skull actually stayed afloat. One theory was that it used a jet-based ...
7
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3answers
2k views

Repeating The Same Half Action and other Combat Enhancers

When my previous group and I got a hold of the Dark Heresy rulebook (practically the day it came out), we were all pretty satisfied with the rules, with the exception of one. We noticed that the ...
7
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1answer
335 views

Are there any skills that actually cannot be gained via the Press-Ganged origin path?

The Press-Ganged origin path in the Core Rulebook reads (emphasis mine): Thanks to your shadowed past, you have picked up some knowledge along the way that you would not normally have access to. ...
7
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1answer
655 views

Converting Command skill from Rogue Trader to Fate Core

My group worked hard to get through the first two ranks in our Rogue Trader campaign, but we keep finding new flaws in the d100 system used by FFG. Finally we've decided to try out more likeable (and ...
7
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1answer
304 views

What extra forces should my player get?

I'm starting a Rogue Trader Campaign, because I've never done one before I'm doing it with one player controlling five characters and right at the start, I am stumped. Knowing that he might need ...
7
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1answer
360 views

Is a 10% bonus the same as a +10 bonus?

Some skills have 10% bonus, most have +10. Also, in the character sheet, the skills have a checkbox for "basic" "trained" and +10%/+20%... skills can either be untrained, trained, +10 or +20. So... is ...
7
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1answer
304 views

Can an Astropath Trascendent use or burn a Fate Point to save himself from a 100 roll of Perils of the Warp

The worst thing that can happen to a Psyker in Rogue Trader is to roll in the Perils of the Warp table. Among them, the 100 roll states: 100 Destruction: The psyker is immediately and irrevocably ...
6
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3answers
1k views

Are the percentile-based Warhammer 40k RPGs suitable for high-level play?

In percentile-based RPGs, there seems to be a fundamental problem with high-level play. Consider this, from any of the Warhammer 40k RPGs, such as Death Watch: My character has 70 WS(weapon skill), ...
6
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1answer
2k views

Party Size and Roles for Rogue Trader

I'm planning to start up a new Rogue Trader game as th GM for a a group of friends. I have about 3 players that are interested which are keen on taking up these roles: Rogue Trader Arch Militant ...
6
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2answers
510 views

Does corruption affect the choices you make?

We have begun to take a trip into the mind of our Rogue Trader, and in his self-discovery, he has quite plainly taken the path of Chaos, and is taking corruption points by the handful (took 30 in one ...
6
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2answers
952 views

What exactly is the goal of a Rogue Trader Game?

Dark Heresy, Deathwatch and Only War are all mission-based games to some extent, while Black Crusade has the characters making a dash for Daemonhood. But what about Rogue Trader? I couldn't really ...
6
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1answer
754 views

Avoiding slow and boring combat

I ran my first 'mini' session as a GM yesterday for Rogue Trader. It was a 1 on 1 session designed to help both myself and one of my players to get familiar with the rules and the setting. After a ...
6
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2answers
157 views

What happens if a psykers psi rating falls below zero due to an untouchables presence?

I was looking through the rogue trader book and in it there is the untouchable package which lowers the psi rating of psykers around you for each rank you possess in it. What happens to a psyker if an ...
5
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1answer
752 views

Whose skull should/could I use?

Being a Tech Priest in the Dark Heresy/Rogue Trader universe, my (personal) first and foremost need is to accrue Servo Skulls. I have already acquired one, and I am already lining up plans for another....
5
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1answer
3k views

How many wounds does a Rogue Trader character start with?

I do not seem to be able to see where in the RT core rulebook you can work out how many wounds a character starts with. During character creation there are modifiers to it, mostly through career path, ...
5
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2answers
743 views

Preventing servitor spamming?

I made a similar question earlier, but I still don't quite understand how exactly do his "minions" work. Is he able to control as many servitors as his Tech-Use (intelligence bonus) allows him? How ...
5
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1answer
274 views

Mastering Telekinetic Discipline?

The book says about mastering a psychic discipline: Once a psyker has purchased 8 psychic techniques from a single Discipline, he has attained mastery of that Discipline, and the Psy Rating for all ...
5
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1answer
810 views

Mechanicus and armor

How does exactly armor works with an Explorator? Technically, won't the implants and mechadendrites interfere with the armor? Are they able to wear it normally? (let's say, a carapace armor or such)
5
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1answer
461 views

Does making an Overwatch attack end the Overwatch?

In the two versions of WH40K Roleplay I have access to (Deathwatch and Only War) the Overwatch action is presented with largely identical text, as follows: The active character guards a specific ...
5
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2answers
388 views

Does Polyglot cover Secret Tongues?

From Rogue Trader p. 104: "Polyglot: The Explorer has an innate ability to derive meaning from unknown languages and make himself understood using this intuitive grasp. He treats all languages ...
5
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2answers
4k views

Adding Tau to Rogue Trader?

A friend of mine is thinking of starting up a Rogue Trader game. I've played Dark Heresy before (only 1-2 sessions though), and I've recently seen this home brew for dark heresy. I'm really ...
5
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2answers
499 views

Smaller bolter patterns?

The Exlorator comes with a default "boltgun", but as it is described in the book, it is a smaller (or normal-human adapted) version of the regular bolter that the Adeptus Astartes use (which is called ...
5
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2answers
3k views

Rogue Trader: Are new characters considered “trained” in starting skills?

When I made a character for Dark Heresy (many moons ago) I believe that the starting skills listed with the career path were all considered 'trained'. This idea was reinforced by the fact that they ...
5
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1answer
314 views

Ogryns & two-handed weapon wielding

Could an Ogryn use a regular two-handed weapon as a one handed weapon? For example, a chain axe. Besides, how do you know which melee weapons are one handed or two handed? There is no such category in ...
4
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2answers
4k views

How are Attacks of Opportunity and Reactions explained in Narrative Time?

I'm not sure if the title is clear. I'll try my best to explain this problem. In Pathfinder, when an enemy moves out of a square within your melee reach, you can perform an Attack of Opportunity (AoO)...
4
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2answers
997 views

How many “pets” can an Explorator have at the same time?

The Explorator comes with a servo-skull, now he is about to recieve a Grapplehawk as a gift. Can he use them both at the same time? Furthermore, how do these work in combat? Do they roll initiative as ...
4
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2answers
1k views

What are the limits of Telekinetic powers?

One of my players has asked me if he can use the abilities Mind Over Matter and Precision Telekinesis to do the following: -Use melee weapons at range (imagine a floating sword) -Throw grenades (...
4
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1answer
338 views

Can you use someone as a human shield?

With human shield I mean grabbing someone like this and using him as a mobile cover while you can still shoot your enemies. I thought this would be covered in the Grapple rules, but to my surprise ...
4
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1answer
525 views

How can an Explorator acquire new minions?

How can an explorator acquire servitors/servo-skulls/etc? What requirements should he meet to turn an enemy into a servitor? (that is to capture the enemy alive, and make all the procedures required ...
4
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2answers
379 views

Can I move through an ally in Combat?

The three Warhammer 40k RPGs (Dark Heresy, Rogue Trader, Deathwatch) share a somewhat common ruleset, and I believe this question applies to all three. Can I move through an ally in combat?
3
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2answers
3k views

What XP counts to acquire new ranks? Spent XP or earned XP?

This is very important, because it can allow/prevent players from "saving" XP to spend it to buy skills from higher ranks.
3
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2answers
2k views

How does Sound Constitution exactly work?

The description says "Gain an additional wound", and also says that the number (which I assume is the x2, x3 number that follows the skill) means the times you have purchased the skill, so does this ...
3
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1answer
161 views

Would I change my characteristics on my character sheet after picking a home world in Rogue Trader?

I am wondering because lets say I rolled the Stats: 34 WS 41 BS 38 S 33 T 40 Ag 30 Int 34 Per 40 WP and 36 Fel If I picked the Hive World as my starting world I would get -5 T and +5 Fel, would ...
3
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3answers
3k views

How does a psyker choose which disciplines he takes?

It's a bit confusing, because the basic abilities are obtained when a psyker has acquired a certain discipline... or what? I can't find a line that says he has to purchase anything with XP... does ...
3
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1answer
558 views

How do I implement a money-based economy?

Rogue Trader uses a "Profit Value" system, which treats wealth as another characteristic and to make a purchase you have to apply modifiers and make a percentile test against your PV. The point to ...
3
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1answer
288 views

Telekinetic Psychic powers - Do they ignore armor/TB?

For example, Telekinetic crush (other powers already specify they work like regular projectiles)