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Questions tagged [savage-worlds]

Savage Worlds is a generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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4
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2answers
144 views

How can I represent a superior force?

I'm starting to learn Savage Worlds, both from player's and gamemaster's perspective. From what I know so far, NPCs can be "extras" or "wildcards". Extras are basically mooks which are inferior to ...
5
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3answers
441 views

How can I handle one-on-one duels in a satisfying way?

I'm running an anime style campaign using Savage Worlds: Super Powers Companion 2nd Edition. I've mastered SW for a while, but I've never been able to handle one-on-one fights satisfyingly, as the ...
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1answer
101 views

What is the average expected rounds to 1 Wound, and how is it accurately calculated?

Take a character with Fighting skill d10 who does 2d6 damage, and a standardized bandit as the target. The bandit has d6 in all Traits and in Fighting, so has a Parry of 5, and wears leather armor ...
4
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2answers
446 views

By how much would incorporating the “Benny” system from Savage Worlds affect the game in 5e?

In Savage Worlds, I particularly like the "Benny" system, and I was wondering what the effects of incorporating this into 5e might be? So basically, the Benny system grants each PC 3 Bennys at the ...
4
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1answer
80 views

Does the Unplugged hindrance limit what Augments you can buy?

If I've got a character with the Unplugged hindrance (no TAP, no direct brain to machine interface), can I buy any augments at all? Based on the description some augments seem software based and some ...
4
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1answer
101 views

Can I use the Savage Worlds Adventure Edition core rules with Interface Zero 2.0?

I'm quite new/interested to the Savage Worlds game system, and I would like a game with a cyberpunk flavour so I ended up with Interface Zero 2.0. Can I/Is it ok to use the latest edition of Savage ...
10
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1answer
344 views

Which aspects of D&D 5e will be affected by incorporating the Savage Worlds “Card Draw Initiative”?

The Savage World System In Savage Worlds, Initiative is determined by using a 54-card deck (standard 52-card deck, including the Jokers). Each player and enemy is dealt a card (or group of enemies, ...
4
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1answer
111 views

Does the Bronze Helmet provide full cover for the head?

Does the Bronze Helmet provide full cover for the head? So assuming the character has armour covering the rest of their body, would they have armour coverage against area effects and swarms? I'm ...
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2answers
517 views

Do parry bonuses stack?

Do parry bonuses stack? So for example if a character is using two Rapiers (Parry +1, see p.72), do these stack, so their Parry is +2 ? And continuing, does the +1 Parry bonus from the Trademark ...
4
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1answer
62 views

Does the ally from Summon Ally provide the gang up bonus?

Does the ally from Summon Ally (p.169) provide the gang up bonus? The "Gang Up" on p.101 is from "each adjacent foe" ... does the power count? Conversely the cancelling mentions "allies", rather ...
3
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1answer
61 views

Are there any rules/pointers on the calculation of the cover a target has?

Are there any rules/pointers on the calculation of the cover a target has? The rules on p.99 describe the four categories (light, medium, heavy & near total), but on a table top with miniatures, ...
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1answer
90 views

Are there any rules/pointers on the actions involved in equipping/readying a shield?

Are there any rules/pointers on the actions involved in equipping/readying a shield? The "Readying Weapons" rules on p.105 talk about two items per turn as a free action. But what about shields?
2
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1answer
83 views

How does an AB Weird Science recreate their Trapping items if lost/destroyed?

How does an AB Weird Science recreate their Trapping items if they are lost or destroyed? P.148 says they must always use their item ... A weird scientist’s Trappings (see page 150) must always ...
7
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3answers
629 views

What happens when an incapacitated character takes wounds?

This seems to me a pretty basic question, but I can't find a definitive answer in the rule book: Let's say I control a PC that took 3 wounds and a 4th one has put him incapacitated. He also have an ...
5
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1answer
222 views

Does drawing your weapon take an action?

Previous versions of Savage Worlds explicitly stated that it took one action, and there was the Quick Draw action that turned it into a free action. However, that Edge does not seem to exist in the ...
5
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1answer
54 views

What does “contact” mean in relation to the Barrier power “Damage” modifier?

What does "contact" mean in relation to the Barrier power's Damage modifier (see p.155 of the Savage Worlds Adventure Edition v4.1 PDF). Does someone have to actually touch the Barrier? Or does ...
16
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4answers
2k views

How can one prevent the gadgeteer edge in Savage Worlds from becoming overpowered without banning or nerfing it into oblivion?

According to the text in the Deluxe Edition of Savage Worlds, the Gadgeteer edge available to weird scientists (WS) allows a player to indefinitely accumulate devices at a rate of one per session, ...
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3answers
3k views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
11
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3answers
2k views

Bestiary Toughness with second number in brackets

I have noticed that some creatures in the bestiary have a second number along side their toughness, i.e. Toughness: 9 (2). What is the second number from? Armor? Size Modifier?
14
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6answers
964 views

How do group Stealth rolls work?

The rules says that when a group is sneaking up to another group, both sides get a Group Roll. There are two sorts of group rolls. The NPCs one where you roll once with their skill die and treat the ...
13
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1answer
1k views

Can running dice explode?

In Savage Worlds you run by rolling a d6 + your pace for movement. Can this d6 ace (otherwise known as explode)?
5
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1answer
223 views

Do I roll my Wild Die when rolling to recover from being shaken?

In Savage Worlds combat, I find my characters getting in a lot of trouble because they become Shaken. When I roll to get un-Shaken, my GM says, of course, to make a Spirit roll with a TN of 4. However,...
3
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2answers
805 views

When calculating Parry, if Fighting is untrained, do I add +1 or +2?

Parry is a stat calculated from 2 + half of the character's Fighting die. For untrained skills, a character would roll d4-2. Is this -2 taken into consideration when calculating Parry?
4
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1answer
196 views

When is it “Dramatically Appropriate” to Apply the Innocent Bystanders Rule?

I'm really enjoying Savage Rifts, but every now and then I come to a rule that just makes me wonder what Shanne Hensley was thinking. This rule is really open to interpretation (emphasis added): ...
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3answers
296 views

What wins, an aced die or a higher roll?

If you were doing a contested skill check, if one person got an ace on their d4 and it ended up to becoming a 6, and the other rolled a d10 and ended up getting an 8, who wins? Basically is it ...
18
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3answers
4k views

How does Savage Worlds Deluxe's change to the Shaken mechanic affect other parts of the system?

Pinnacle Entertainment Group recently revised the mechanics behind one of the key Savage Worlds Deluxe rules. The change relates to how the Shaken status works, and at first sight seems relatively ...
4
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1answer
367 views

Can brass knuckles be combined with Brawler/Martial Artist edge? Would it be unbalanced to allow it anyway?

I was wondering whether brass knuckle can be combined with the brawler and martial artist edges from the Savage Worlds Deluxe Edition. Both edges imply in their description, that they are meant to be ...
5
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1answer
90 views

How do spaceships' Armor and Toughness work?

I'm new to Savage Worlds, and in my preparation phase of creating a Sci-Fi campaign. I'm borrowing from the last parsec, and the original sci-fi companion to make a homebrew of sorts. I'm confused ...
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4answers
1k views

How do I improve my ranged defense in Savage Worlds?

I'm playing Savage Worlds for the first time. My character is starting as an assassin type with no ranged ability(Assassin and Martial Arts edges to start). I'm worried about dying to gunfire as I ...
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7answers
2k views

Aced d4s vs skill development in Savage Worlds

Is there errata covering aced rolls when skills are at low levels vs higher? I've heard of players staying at rudimentary skill in order to reward themselves with aced rolls more frequently than ...
21
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12answers
3k views

Downtuning lethality in Savage Worlds

My groups go-to system is Savage Worlds, and it works pretty well for our needs. But the system uses exploding dice, and that means that sometimes a casual encounter that should be a cakewalk for the ...
6
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3answers
3k views

How can I best make use of a high charisma?

I usually build characters designed to fill a role the party needs. My group is trying Savage Worlds for the first time, and once everyone else had made characters I realized we didn't have a ...
17
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5answers
3k views

How to reduce Whiff & Ping

In Savage World there is a problem of Whiff (I miss) and Ping (I hit but bounce off the armour). We have had several long combat encounters where the PC and NPC have basically done almost nothing for ...
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1answer
315 views

Can you attack a foe outside of melee when you are in melee with someone else?

Say that I am in melee with enemy A. Enemy B is farther away, but within my range. Can I attack B? The only rules I see are about Ranged Weapons in Ranged Weapons in Close Combat No ranged ...
2
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1answer
127 views

Can you split both actions in the turn when using Quickness

In Deadlands, Quickness says you gain an extra action instead of an extra turn. Can you split both actions granted by Quickness? Normally you can do more than one action if you apply a -2 to each ...
3
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1answer
113 views

Do I have to make an Arcane roll to concentrate if I take less damage than my Toughness?

Let's say my character has Toughness 6 and is maintaining one spell. The character takes 7 points of damage, so I have to make an arcane roll to maintain said spell with a difficulty of 7. But what if ...
3
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1answer
79 views

Recommended Ranks for Savage Rifts Savage Tales?

DriveThruRPG has a bunch of great "one-page" adventures, and each of them specifies a recommended Rank for the party (Novice, Legendary, etc.). I thought this was a nice touch, as I wouldn't want to ...
2
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1answer
111 views

Do you get shaken by failing an arcane roll?

Wielding arcane power has its drawbacks, but some people learn to keep their focus even when things don't go right. If a character with this Edge is Shaken as a result of failing to invoke a ...
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2answers
1k views

How do you heal Permanent Injuries without powers?

In Savage Worlds, when a character is rendered Incapacitated, they have a chance of acquiring a Permanent Injury. This is some kind of disfigurement that provides a permanent penalty to the character, ...
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3answers
983 views

How do I keep a horror-like feeling with supernatural powered PCs?

I'm going to use Savage Worlds to run a horror campaign in a modern day setting; think X-Files or Supernatural. My players all agree and are excited about the horror concept, but they want to be able ...
5
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1answer
158 views

What happens when Arcane Skill and Agility are tied in an Entangle roll?

My friend used Entangle on a character and both he and his opponent rolled 3. What happens? Would the result change if it was for example 5 vs 5?
7
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1answer
55 views

How does the UP Columbus Twin-Barrel work?

it says this: Pop, Pop, Double Tap! Nothing is sexier than a big pistol, and the Columbus is 9 pounds of Black Steel. It has an innovative design configuration, with the top barrel firing, ...
4
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1answer
325 views

Does spending a skill point give you a d4 or d6?

When a new character is made in Savage Worlds, they have 15 points to spend on skills. According to the rulebook: Each die type costs 1 point (starting at d4) The point of confusion for me here is ...
4
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1answer
423 views

How are the points for attributes used?

This is my first time creating a character in Savage Worlds, so I'm confused on how the attribute points work. I have the core rule book and I have played before, but it was with pre-generated ...
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1answer
585 views

How can aiming be used effectively in Savage Worlds?

So, following a recent session of our Savage Worlds campaign, we were made aware of the ability to "Aim" (standard action, nothing to do with super powers or edges, etc.). From the explanation, if a ...
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3answers
485 views

What does “modern day equivalent” mean for income in Savage Worlds?

I'm running a Deadlands Reloaded game and had a disagreement on the rules, all hinging on a line in the description for Rich: ...Rich heroes start with three times the normal starting funds for the ...
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1answer
165 views

Where are the Black Powder Explosives in Savage Worlds?

Today, I considered the idea of trying to run a "blackpowder" fantasy setting in Savage Worlds, having been inspired by the video game Darkest Dungeon and its gun-toting, bomb-chucking brigands. ...
3
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2answers
263 views

What exactly is a 'Damage roll' for Grim Servent O' Death/No Mercy edges

Lets say your gun does 2d6, if you have a Grim Servant edges, would that mean you would be shooting at a 2d6+1 or is it a 1d6+1 1d6+1? Both Grim Serv' and No Mercy use the term 'damage roll' but ...
3
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2answers
151 views

How to stat a non-human, primitive or semi-primitive NPC race?

I'm planning to run a one-shot (with the possibility of a segue into a short campaign), set in a version of the modern world (in which, of course, there's something not quite the way you learned it in ...
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3answers
2k views

Handling Dungeon Traps?

How should standard dungeon traps be handled in Savage Worlds? For example: do characters get a Notice roll if they aren't searching for the trap? what should be the mod to spot a trap with Notice? ...