Questions tagged [savage-worlds]

Savage Worlds is a generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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4
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1answer
337 views

Are there any established mechanics for firing into close combat and missing very badly?

While working my way through the combat rules, the need to shoot into close combat came up. The attacker, a Human with a Smith and Wesson .357 (2d6+1) wanted to shoot a frogman who has just Stunned ...
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2answers
128 views

Swapping Hindrances in Savage Worlds

So I have hit a pretty big character development turning point, which may result in the potential situation where some of the Hindrances I currently have, just don't fit the character any more. I ...
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2answers
7k views

How does Armour work in Savage Worlds?

I am a bit confused about how Armour and Armour Piercing is meant to work. If you have a Toughness of 8 and Armour of say +2 (10) and you are hit by a weapon with AP 2. Do you take 2 off for the AP ...
4
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3answers
268 views

Having player characters in different locations in a city

I am currently running Savage Worlds for my gaming group. For some time we have been wanting to do a campaign with a noir/Sin City crime drama sort of feel. I was wanting some suggestions on the best ...
1
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1answer
79 views

How does an NPC standing in the line of sight affect the attackability of a target by a ranged single-target attack?

Assuming in a battle in Savage Worlds (Adventure Edition) there are three Characters A, B, C standing in line: A -- B -- C Can A hit C with a ranged single-target attack? (E.g. Bolt, Bow, Pistol) If ...
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4answers
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How do you plan Savage Worlds combats based on PC ability?

Last night I ran my first Savage Worlds combat, to try to get a feel for the system. The combatants were two sword-wielding fighting men against three orcs (extras) and their chieftain (a wild card). ...
2
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1answer
79 views

Should the “Distracted” modifier be applied to Vigor rolls made to avoid Bleeding Out?

I want to know if the Distracted modifier should be applied to Vigor rolls made to avoid Bleeding Out. The rules state that the Distracted modifier applies to all trait rolls. Personally, I don't ...
7
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2answers
1k views

How is Deadlands: Reloaded fanning supposed to work?

Deadlands: Reloaded rules say Fanning the Hammer works like Automatic Fire from Savage Worlds: Assuming his six-gun is fully loaded, he may fire up to 6 shots in a single action as if taking the ...
9
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2answers
2k views

Why would I ever pick bows over powers?

Bows seem in terms of damage, flexibility, etc. just flat worse than the most basic of spells. Why would I ever want to use a bow over a bolt?
4
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2answers
1k views

When calculating Parry, if Fighting is untrained, do I add +1 or +2?

Parry is a stat calculated from 2 + half of the character's Fighting die. For untrained skills, a character would roll d4-2. Is this -2 taken into consideration when calculating Parry?
11
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1answer
1k views

Does the Alchemist Arcane Background need to buy a $1000 lab to function?

The Arcane background from the fantasy companion states that the Alchemist needs at least a small lab that might fit in a trunk. Does this mean that the Alchemist needs a $1000 item to function?
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1answer
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Dealing with an extreme player reaction to a PC choice

Preface We are playing Savage Worlds. My character is an ex-military dishonorable discharge that was granted an opportunity to waive the charge by volunteering for a Black Operation service term ...
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2answers
4k views

Player Characters all picking on one other PC

I DM a Savage Worlds game with six players. I'm coming on this problem where some of the characters tend to bully one of the other characters. For context, the character getting picked on is played ...
7
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2answers
1k views

Is it possible to aim or do called shots when fanning?

In Savage Worlds Deluxe / Deadlands Reloaded, can a gunslinger fanning his pistol aim a round (-2) first, and/or can he try to hit vitals/heads (called shot) during fanning?
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4answers
130 views

For powers with additional targets, do I pay 1 power point per extra target, or do I repay the full cost per target?

In Savage Worlds Deluxe, many powers can affect more than one target. For example the Smite power cost 2 Power Points (PP) and has also the following text: Additional Targets: The character may ...
3
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2answers
65 views

How do Weird Science gizmos with flexible options work?

In Savage Worlds Deluxe (SWD), the Weird Scientist can select an arcane power and build a gizmo from it. I'm not exactly sure how exactly those gizmos are expected to work for powers with flexible ...
9
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2answers
489 views

Does the Jack-Of-All-Trades edge grant basic proficiency in every language?

In Savage Worlds Deluxe, the Jack-Of-All-Trades edge grants the following benefit: Any time he makes an unskilled roll for a Smarts-based skill, he may do so at d4 instead of the usual d4–2. ...
2
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1answer
67 views

Does the Jack-of-All-Trades edge help with Weird Science devices?

In Savage Worlds Deluxe, the Jack-Of-All-Trades edge gives the following benefits: Any time he makes an unskilled roll for a Smarts-based skill, he may do so at d4 instead of the usual d4–2. Does ...
3
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2answers
325 views

What exactly is a 'Damage roll' for Grim Servant O' Death/No Mercy edges?

Let's say your gun does 2d6 damage. If you have any Grim Servant edges, would that mean you would be shooting at a 2d6+1, or is it a 1d6+1 and 1d6+1? Both Grim Serv' and No Mercy use the term '...
4
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2answers
201 views

How can I represent a superior force?

I'm starting to learn Savage Worlds, both from player's and gamemaster's perspective. From what I know so far, NPCs can be "extras" or "wildcards". Extras are basically mooks which are inferior to ...
5
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3answers
511 views

How can I handle one-on-one duels in a satisfying way?

I'm running an anime style campaign using Savage Worlds: Super Powers Companion 2nd Edition. I've mastered SW for a while, but I've never been able to handle one-on-one fights satisfyingly, as the ...
3
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1answer
128 views

What is the average expected rounds to 1 Wound, and how is it accurately calculated?

Take a character with Fighting skill d10 who does 2d6 damage, and a standardized bandit as the target. The bandit has d6 in all Traits and in Fighting, so has a Parry of 5, and wears leather armor ...
4
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2answers
622 views

By how much would incorporating the “Benny” system from Savage Worlds affect the game in 5e?

In Savage Worlds, I particularly like the "Benny" system, and I was wondering what the effects of incorporating this into 5e might be? So basically, the Benny system grants each PC 3 Bennys at the ...
4
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1answer
90 views

Does the Unplugged hindrance limit what Augments you can buy?

If I've got a character with the Unplugged hindrance (no TAP, no direct brain to machine interface), can I buy any augments at all? Based on the description some augments seem software based and some ...
4
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1answer
205 views

Can I use the Savage Worlds Adventure Edition core rules with Interface Zero 2.0?

I'm quite new/interested to the Savage Worlds game system, and I would like a game with a cyberpunk flavour so I ended up with Interface Zero 2.0. Can I/Is it ok to use the latest edition of Savage ...
10
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1answer
539 views

Which aspects of D&D 5e will be affected by incorporating the Savage Worlds “Card Draw Initiative”?

The Savage World System In Savage Worlds, Initiative is determined by using a 54-card deck (standard 52-card deck, including the Jokers). Each player and enemy is dealt a card (or group of enemies, ...
4
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1answer
114 views

Does the Bronze Helmet provide full cover for the head?

Does the Bronze Helmet provide full cover for the head? So assuming the character has armour covering the rest of their body, would they have armour coverage against area effects and swarms? I'm ...
8
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2answers
570 views

Do parry bonuses stack?

Do parry bonuses stack? So for example if a character is using two Rapiers (Parry +1, see p.72), do these stack, so their Parry is +2 ? And continuing, does the +1 Parry bonus from the Trademark ...
5
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1answer
83 views

Does the ally from Summon Ally provide the gang up bonus?

Does the ally from Summon Ally (p.169) provide the gang up bonus? The "Gang Up" on p.101 is from "each adjacent foe" ... does the power count? Conversely the cancelling mentions "allies", rather ...
3
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1answer
64 views

Are there any rules/pointers on the calculation of the cover a target has?

Are there any rules/pointers on the calculation of the cover a target has? The rules on p.99 describe the four categories (light, medium, heavy & near total), but on a table top with miniatures, ...
3
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1answer
102 views

Are there any rules/pointers on the actions involved in equipping/readying a shield?

Are there any rules/pointers on the actions involved in equipping/readying a shield? The "Readying Weapons" rules on p.105 talk about two items per turn as a free action. But what about shields?
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1answer
106 views

How does an AB Weird Science recreate their Trapping items if lost/destroyed?

How does an AB Weird Science recreate their Trapping items if they are lost or destroyed? P.148 says they must always use their item ... A weird scientist’s Trappings (see page 150) must always ...
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3answers
755 views

What happens when an incapacitated character takes wounds?

This seems to me a pretty basic question, but I can't find a definitive answer in the rule book: Let's say I control a PC that took 3 wounds and a 4th one has put him incapacitated. He also have an ...
5
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1answer
368 views

Does drawing your weapon take an action?

Previous versions of Savage Worlds explicitly stated that it took one action, and there was the Quick Draw action that turned it into a free action. However, that Edge does not seem to exist in the ...
5
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1answer
57 views

What does “contact” mean in relation to the Barrier power “Damage” modifier?

What does "contact" mean in relation to the Barrier power's Damage modifier (see p.155 of the Savage Worlds Adventure Edition v4.1 PDF). Does someone have to actually touch the Barrier? Or does ...
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4answers
2k views

How can one prevent the gadgeteer edge in Savage Worlds from becoming overpowered without banning or nerfing it into oblivion?

According to the text in the Deluxe Edition of Savage Worlds, the Gadgeteer edge available to weird scientists (WS) allows a player to indefinitely accumulate devices at a rate of one per session, ...
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3answers
3k views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
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3answers
2k views

Bestiary Toughness with second number in brackets

I have noticed that some creatures in the bestiary have a second number along side their toughness, i.e. Toughness: 9 (2). What is the second number from? Armor? Size Modifier?
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6answers
1k views

How do group Stealth rolls work?

The rules says that when a group is sneaking up to another group, both sides get a Group Roll. There are two sorts of group rolls. The NPCs one where you roll once with their skill die and treat the ...
13
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1answer
1k views

Can running dice explode?

In Savage Worlds you run by rolling a d6 + your pace for movement. Can this d6 ace (otherwise known as explode)?
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1answer
271 views

Do I roll my Wild Die when rolling to recover from being shaken?

In Savage Worlds combat, I find my characters getting in a lot of trouble because they become Shaken. When I roll to get un-Shaken, my GM says, of course, to make a Spirit roll with a TN of 4. However,...
4
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1answer
234 views

When is it “Dramatically Appropriate” to Apply the Innocent Bystanders Rule?

I'm really enjoying Savage Rifts, but every now and then I come to a rule that just makes me wonder what Shanne Hensley was thinking. This rule is really open to interpretation (emphasis added): ...
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3answers
338 views

What wins, an aced die or a higher roll?

If you were doing a contested skill check, if one person got an ace on their d4 and it ended up to becoming a 6, and the other rolled a d10 and ended up getting an 8, who wins? Basically is it ...
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3answers
4k views

How does Savage Worlds Deluxe's change to the Shaken mechanic affect other parts of the system?

Pinnacle Entertainment Group recently revised the mechanics behind one of the key Savage Worlds Deluxe rules. The change relates to how the Shaken status works, and at first sight seems relatively ...
4
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1answer
598 views

Can brass knuckles be combined with Brawler/Martial Artist edge? Would it be unbalanced to allow it anyway?

I was wondering whether brass knuckle can be combined with the brawler and martial artist edges from the Savage Worlds Deluxe Edition. Both edges imply in their description, that they are meant to be ...
5
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1answer
109 views

How do spaceships' Armor and Toughness work?

I'm new to Savage Worlds, and in my preparation phase of creating a Sci-Fi campaign. I'm borrowing from the last parsec, and the original sci-fi companion to make a homebrew of sorts. I'm confused ...
6
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4answers
1k views

How do I improve my ranged defense in Savage Worlds?

I'm playing Savage Worlds for the first time. My character is starting as an assassin type with no ranged ability(Assassin and Martial Arts edges to start). I'm worried about dying to gunfire as I ...
13
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7answers
2k views

Aced d4s vs skill development in Savage Worlds

Is there errata covering aced rolls when skills are at low levels vs higher? I've heard of players staying at rudimentary skill in order to reward themselves with aced rolls more frequently than ...
21
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12answers
3k views

Downtuning lethality in Savage Worlds

My groups go-to system is Savage Worlds, and it works pretty well for our needs. But the system uses exploding dice, and that means that sometimes a casual encounter that should be a cakewalk for the ...
5
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3answers
3k views

How can I best make use of a high charisma?

I usually build characters designed to fill a role the party needs. My group is trying Savage Worlds for the first time, and once everyone else had made characters I realized we didn't have a ...

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