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Questions tagged [savage-worlds]

Savage Worlds is a generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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15
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4answers
1k views

How to challenge legendary characters?

As characters get to Legendary in Savage World (Fantasy) they abilities soon seem to out class the Powers the creatures have. For example, most powers are saved with a attribute, say Agility, if you ...
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3answers
4k views

How does Savage Worlds Deluxe's change to the Shaken mechanic affect other parts of the system?

Pinnacle Entertainment Group recently revised the mechanics behind one of the key Savage Worlds Deluxe rules. The change relates to how the Shaken status works, and at first sight seems relatively ...
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5answers
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How to reduce Whiff & Ping

In Savage World there is a problem of Whiff (I miss) and Ping (I hit but bounce off the armour). We have had several long combat encounters where the PC and NPC have basically done almost nothing for ...
12
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3answers
641 views

Can I use a barrier power to create a bridge?

If you have a pit of fire or lava, is there any reason to not allow the barrier power to be used to create a bridge over it?
7
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3answers
1k views

How long does “Joker” initiative in Savage Worlds apply?

I'm trying to learn enough Savage Worlds to start running a little experimental game. I keep feeling like the rules are explained poorly, but it may just be that my brain is not ready to learn. The ...
7
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3answers
575 views

Should Savage World Allies be made as Wild Cards?

I've been reading the basic manual on Allies and Extras, and it seems it's intended for such characters to work as non-wild card characters. I'm playing a Super Powers game with friends, and they ...
6
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7answers
1k views

How to make skill use on investigations “important” but failure not derail the plot?

Well guys, following previous recommendations here I was able to build a Horror Themed Savage Worlds campaign that has made my players excited. However they're still getting used to the style, as well ...
6
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3answers
3k views

How can I best make use of a high charisma?

I usually build characters designed to fill a role the party needs. My group is trying Savage Worlds for the first time, and once everyone else had made characters I realized we didn't have a ...
7
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3answers
2k views

Handling Dungeon Traps?

How should standard dungeon traps be handled in Savage Worlds? For example: do characters get a Notice roll if they aren't searching for the trap? what should be the mod to spot a trap with Notice? ...
20
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4answers
4k views

My player has too much custom stuff and it's making things difficult for me

So I'm a new GM, we're playing Savage Worlds. Admittedly, I've probably allowed too much customization in my game. We have a player that really wants to be able make a very specific character. To give ...
7
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1answer
5k views

What fantasy setting for Savage Worlds? [closed]

I've been playing D&D over the last 20 years through 3 editions. I've recently picked up Savage Worlds Deluxe and really like what I see. I'm looking for some information on which setting/...
21
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12answers
3k views

Downtuning lethality in Savage Worlds

My groups go-to system is Savage Worlds, and it works pretty well for our needs. But the system uses exploding dice, and that means that sometimes a casual encounter that should be a cakewalk for the ...
13
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7answers
2k views

Aced d4s vs skill development in Savage Worlds

Is there errata covering aced rolls when skills are at low levels vs higher? I've heard of players staying at rudimentary skill in order to reward themselves with aced rolls more frequently than ...
10
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1answer
342 views

Which aspects of D&D 5e will be affected by incorporating the Savage Worlds “Card Draw Initiative”?

The Savage World System In Savage Worlds, Initiative is determined by using a 54-card deck (standard 52-card deck, including the Jokers). Each player and enemy is dealt a card (or group of enemies, ...
10
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6answers
1k views

How many members make up the typical Savage Worlds adventuring party?

After looking at the Test Drive, I do not see anything about party sizes. Is there a standard Savage Worlds party size? I want to try out the Tomb of Terrors one-shot with the Test Drive rules, but ...
8
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3answers
1k views

Should I give my players the stats of the NPCs they control?

I'm running a game of Savage Worlds in which my players, as seems to be the norm in the system, end up in command of a group of human and kobold soldiers. As with most things in Savage Worlds I want ...
8
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4answers
2k views

Multiple non-roll actions per turn in Savage Worlds

As I understand it, the way Savage Worlds discourages players from doing too many things in a single turn is -2 penalties for each. You can attack normally, you can attack and run at a -2 to each, ...
8
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1answer
679 views

Are Martial Artists armed (i.e. get +2 against unarmed foes)?

Characters with the Martial Artist edge are not considered unarmed, which means that other armed characters do not get a +2 on their Fighting roll as per the Unarmed Defender rule (SWD, p76). ...
7
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1answer
2k views

Soaking wounds with Bennies

When Soaking Wounds with a bennie do you roll for the maximum number of wounds the damage could do, or the maximum wound the character can take. For example, say a character currently has 2 wounds and ...
6
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2answers
371 views

How can bennies be spent to gain combat edges?

I know I've read of a way to spend bennies to use an edge on the fly. For example, a player could spend a benny to buy first strike before an opponent moves and then attack them (per first strike's ...
6
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4answers
1k views

How do I improve my ranged defense in Savage Worlds?

I'm playing Savage Worlds for the first time. My character is starting as an assassin type with no ranged ability(Assassin and Martial Arts edges to start). I'm worried about dying to gunfire as I ...
5
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2answers
607 views

Isn't it easier to attack a grappled character?

If one of my allies has grappled one of my enemies, do I get any bonus to attack this enemy? It does not say so in the rules, but surely it must be easier to hit an entangled foe than a free one...?
4
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1answer
325 views

Is the duration of a power measured on the caster or the recipient?

Many powers in Savage Worlds have a duration measured in turns/actions, typically three. Are these turns measured as caster-turns or as recipient-turns? If duration is measured at the caster, the ...
4
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1answer
1k views

Savage Worlds - Understanding the effects of Shaken

I'm just starting out with Savage Worlds and I'm running through the combat rules I had two humans ...
4
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2answers
196 views

Continuing Powers and Hold Action?

Say a wizard cast Quickness and it is his third action after it was cast and the wizard does a Hold Action so he can make sure the target gets another action. When does the power end? a) At the point ...
3
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2answers
472 views

Odds of Tzeentch's Curse in Mass Battles port

Mass Battles is often casually considered an easy mechanic of Savage Worlds to port to other systems. I'm finding it easily so, save some edge cases. I like the idea in Mass Battles of heroes running ...
2
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2answers
719 views

Is a grappling character considered unarmed?

A character that is grappling another character, either as attacker or as victim, is typically using both hands. Does that mean that they are unarmed? Do characters attacking them get a +2 as per the ...