Questions tagged [savage-worlds]

Savage Worlds is a generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"

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49
votes
14answers
3k views

As a GM, how does one deal with all of the players playing nearly identical characters?

I'm running a Deadlands campaign with players who come entirely from D&D and have never played Savage Worlds before. All five people in the group have made nearly identical characters (gunslingers)...
33
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2answers
4k views

What do I do if the GM at a convention game isn't anywhere close to getting the rules right?

I once played in a one-shot at Origins Game Fair that was supposed to be a Savage Worlds game. However, the gamemaster wasn't even close to following the rules correctly. It wasn't just things like ...
29
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5answers
31k views

What are the things every Savage Worlds player should know? [closed]

I'm playing in my first savage worlds next week, and I have no idea what the system is like. What should I know going in?
28
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1answer
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What is the difference between Deadlands Classic and Savage Worlds + Deadlands Reloaded?

I was going to run a Deadlands Classic game, which I've never done before but the system intrigued me. However, I also picked up a pdf of Savage Worlds, and reading through it, it sounds a lot like ...
21
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12answers
3k views

Downtuning lethality in Savage Worlds

My groups go-to system is Savage Worlds, and it works pretty well for our needs. But the system uses exploding dice, and that means that sometimes a casual encounter that should be a cakewalk for the ...
20
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4answers
4k views

My player has too much custom stuff and it's making things difficult for me

So I'm a new GM, we're playing Savage Worlds. Admittedly, I've probably allowed too much customization in my game. We have a player that really wants to be able make a very specific character. To give ...
20
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4answers
5k views

How do you plan Savage Worlds combats based on PC ability?

Last night I ran my first Savage Worlds combat, to try to get a feel for the system. The combatants were two sword-wielding fighting men against three orcs (extras) and their chieftain (a wild card). ...
20
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2answers
2k views

What happens when you deal damage with a raise but the victim is already shaken?

Let's say a wild card foe gets shaken (either through damage or other means). Per the rules, if she gets "shaken again" through successful damage, she gets a wound instead (and remains shaken). What ...
19
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5answers
2k views

How can I deal with players that get bored waiting for their turns playing online?

All of my friends (and my only and favorite role playing group) live far away from me now. One of them still lives in the city, the other three are in Nicaragua. We've spent great moments roleplaying ...
18
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5answers
2k views

What is the “average human” stat for Savage Worlds?

I just started running Savage Worlds (SW:EX) and ran into a minor issue on my first session. The SW:EX book says in the Character Creation section that an average human has a d6 for any given stat. ...
18
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3answers
4k views

How does Savage Worlds Deluxe's change to the Shaken mechanic affect other parts of the system?

Pinnacle Entertainment Group recently revised the mechanics behind one of the key Savage Worlds Deluxe rules. The change relates to how the Shaken status works, and at first sight seems relatively ...
18
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3answers
3k views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
17
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5answers
3k views

How to reduce Whiff & Ping

In Savage World there is a problem of Whiff (I miss) and Ping (I hit but bounce off the armour). We have had several long combat encounters where the PC and NPC have basically done almost nothing for ...
17
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2answers
2k views

Can you fire a double barrelled shotgun at two different targets in one action?

In Savage Worlds a Double Barrelled Shotgun has a Rate of Fire of 1 or 2. Under the descriptive text is says that you can fire both Barrels together and roll to hit twice. One of my player wanted to ...
16
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4answers
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Is the Wizard in Savage Worlds too powerful?

I have a long running fantasy campaign with Savage Worlds and I wonder if the Arcane Background (Magic) is too powerful. The wizard can quickly overwhelm the fighter types with the ease that they hit ...
16
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4answers
2k views

How can one prevent the gadgeteer edge in Savage Worlds from becoming overpowered without banning or nerfing it into oblivion?

According to the text in the Deluxe Edition of Savage Worlds, the Gadgeteer edge available to weird scientists (WS) allows a player to indefinitely accumulate devices at a rate of one per session, ...
16
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2answers
730 views

When a skill has a flat bonus, does that apply to the Wild Die as well?

I recently played an expert surgeon with the Healer trait and Professional Healer. That meant I rolled 1d12+3 for Healing checks. So if I rolled my check as d12 (skill) and d6 (wild) and I rolled a ...
16
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1answer
3k views

What is the recent edition history for Savage Worlds and major differences between them?

I'm new to Savage Worlds and using the "Explorer's Edition" that came out in 2007-2008(?), usually abbreviated "SW:EX". Can anyone briefly summarize the edition history of SW for the last few years, ...
16
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2answers
579 views

Does a magic weapon's bonus increase Parry as well as Fighting?

So the lovely DM gave out a magic sword, which my character has gobbled up. Let's say the weapon is +1/+1, meaning I get +1 to Fighting and +1 to Damage. Since Fighting is intrinsically tied to ...
15
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4answers
1k views

How to challenge legendary characters?

As characters get to Legendary in Savage World (Fantasy) they abilities soon seem to out class the Powers the creatures have. For example, most powers are saved with a attribute, say Agility, if you ...
15
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2answers
785 views

What are the pitfalls of a world- and genre-hopping Savage Worlds campaign?

I’m a new GM and this will be the first campaign I’ve run. I’ve had a world in my mind for a while now and have spent the last year or so off-and-on fleshing it out. Long-story-short it is a ...
14
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6answers
964 views

How do group Stealth rolls work?

The rules says that when a group is sneaking up to another group, both sides get a Group Roll. There are two sorts of group rolls. The NPCs one where you roll once with their skill die and treat the ...
14
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2answers
2k views

Does an Edge require you to take a Hindrance?

I'm looking at the Savage Worlds Test Drive and it provides a list of Hindrances and Edges. Do I have to take an equivalent Hindrance for each Edge or do I get some Edges for free?
14
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1answer
822 views

Are there rules on how to best exclude Bennies from my game?

Bennies are a fairly significant part of the Savage Worlds rule system, but it seems difficult to argue that they're a critical component. I don't like them. (It doesn't really matter why - let's ...
13
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7answers
2k views

Aced d4s vs skill development in Savage Worlds

Is there errata covering aced rolls when skills are at low levels vs higher? I've heard of players staying at rudimentary skill in order to reward themselves with aced rolls more frequently than ...
13
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5answers
395 views

In combats that take two sessions, what about the Bennies refresh?

Sometimes combat can last a long time. If a long combat happens in Savage World, so long, say, that it can't be completed in one session. Should the players get new Bennies at the start of the next ...
13
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1answer
1k views

Can running dice explode?

In Savage Worlds you run by rolling a d6 + your pace for movement. Can this d6 ace (otherwise known as explode)?
13
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3answers
1k views

Does Fate or Savage Worlds have a prebuilt, low-magic, gritty, fantasy campaign setting which feature a single big issue? [closed]

I'm looking for a fantasy campaign setting with the following elements: Savage Worlds or Fate. But I'm open to hacks or others rules systems that match this requisites: Rules light, narrative flavor (...
12
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9answers
2k views

In need of general tips for making more interesting and fun battles

I've been a Game Master for about 5 years now and I've mantained the same group of players for that long, we're all young gamers (I being the oldest with 22 years old) and since we're not from USA we ...
12
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3answers
640 views

Can I use a barrier power to create a bridge?

If you have a pit of fire or lava, is there any reason to not allow the barrier power to be used to create a bridge over it?
12
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2answers
217 views

Can you use a Power to do Suppressive Fire?

Can Powers be used for Suppressive Fire? For example, can you cast a Bolt Power to do Suppressive Fire on an area?
12
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1answer
465 views

Does a skill at d4-2 count for the wild die too?

I've seen that with skills with a +x bonus, it applies to both the skill die and the wild die. How about if you have an untrained skill at d4-2. Does the -2 also apply to your wild die?
12
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4answers
4k views

How are Magic Items created in Savage Worlds?

In the Savage Worlds Fantasy Companion there is an Alchemist that can create a limited number of potions up to their power points. Unless there is a special Edge (like Wizard) there is no way for ...
12
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3answers
849 views

Do powers (especially miracles) require concentration?

A character that goes Berserk... cannot use any skills, Edges, or maneuvers that require concentration, including Shooting and Taunt, but not Intimidation How does this affect the use of Powers? ...
12
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3answers
2k views

Savage Worlds Incapacitated Vigor Test: subject to wound penalties?

When you become incapacitated you are supposed to make a vigor roll – is this roll subject to wound penalties? I am inclined to say yes, but to me it seems too lethal.
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2answers
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Advice on converting a D&D adventure to Savage Worlds Fantasy [closed]

Are there any useful rules, tips or suggestions for converting a D&D adventure to Savage Worlds with the Fantasy Companion? See also: Zadmar advise Also my answer below.
11
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3answers
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Is repeated playing the only way to test system balance?

I've been working on a new RPG system, a variant of Savage Worlds, for a special one-off game I'm designing for my friends. Everything is going well, but one thing I've found myself wondering more ...
11
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3answers
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What happens when an Extra is Incapacitated but survives?

Tonight in my Savage Worlds (Explorer Edition) game, several of the bad guys, all Extras, were shot, took damage exceeding their Toughness, and were put out of the fight--which I believe is ...
11
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3answers
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Bestiary Toughness with second number in brackets

I have noticed that some creatures in the bestiary have a second number along side their toughness, i.e. Toughness: 9 (2). What is the second number from? Armor? Size Modifier?
11
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3answers
874 views

Does wielding a sword while casting a spell take the off hand penalty?

If a Wizard has a rapier in one hand and then casts a spell, do they get the off hand penalty? That is, do they have to use their other hand to cast the spell?
11
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3answers
982 views

How do I keep a horror-like feeling with supernatural powered PCs?

I'm going to use Savage Worlds to run a horror campaign in a modern day setting; think X-Files or Supernatural. My players all agree and are excited about the horror concept, but they want to be able ...
11
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1answer
1k views

Where are the snapfire rules?

On the weapons table, I see references to snapfire (for instance, the Barrett .50 lists it). I could not find any explanation of what it means in terms of game mechanics. Can anyone point me to the ...
11
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3answers
3k views

Savage Worlds Edges for bodyguard-type fighters

I'm looking for Edges/Hindrances to allow a player to play a character who focuses on defending other characters. We don't use miniature combat a lot (thus far they've been fairly small), and I don't ...
10
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2answers
424 views

Using a Rapier in your Off Hand?

You get a +1 to Parry using a Rapier. If you hold a Rapier in your Off Hand do you still get the +1 to Parry?
10
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6answers
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How many members make up the typical Savage Worlds adventuring party?

After looking at the Test Drive, I do not see anything about party sizes. Is there a standard Savage Worlds party size? I want to try out the Tomb of Terrors one-shot with the Test Drive rules, but ...
10
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2answers
1k views

Removing hindrances in Savage Worlds

Obviously, a lot of hindrances in Savage Worlds (like missing an eye in a medieval game) aren't reversible. But some very much are: an illiterate character can learn to read, for example, without ...
10
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1answer
1k views

Alchemist Arcane Background

The Arcane background from the fantasy companion states that the Alchemist needs at least a small lab that might fit in a trunk. Does this mean that the Alchemist needs a $1000 item to function?
10
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2answers
2k views

How can I make of Savage Worlds a more Dungeon Crawl based experience?

As some of you know, we've been using 4e to run a ".hack//" based game where players get trapped into an online game by an evil cotrporation that plans to use the data of the virtual world to end and ...
10
votes
1answer
260 views

Does the “Primordial Soup Kitchen” Campaign from Andy Hopp's “Low Life” need much updating for Savage Worlds Deluxe rules?

I'm planning to introduce my players to the Low Life setting, and I'd really like to go through the "Primordial Soup Kitchen" campaign that is in the back of the old setting book. Since that book came ...
10
votes
1answer
507 views

Arcane Background: Backlash on a roll on “1”?

A lot of the Arcane Backgrounds something happens on a roll of '1' on your Spellcasting die. I originally read this to mean that only if your total was a natural '1', i.e. your first roll was a ...