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Questions tagged [simulation]

Simulation in RPGs is the aim to approximate situations, creatures, or actions in a realistic-seeming manner, as a primary focus or virtue of an RPG.

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2answers
204 views

Are there rules (or at least relevant statements) in 5e about conservation of mass with magic?

Since some spells (such as enlarge/reduce) seem to reduce or increase the amount of mass that is present in game-play with no explanation as to how this happens, some interpret that to mean that ...
7
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3answers
136 views

Simulating a custom card game in Fate Core

In the world I created, there's a famous card game. It has the following characteristics: Complex and numerous rules Spectators can bet during the match The winner is the player who won more "tricks" ...
8
votes
1answer
3k views

How High is a High Jump?

On PHB p182: When you make a high jump, you leap into the air a number of feet equal to 3 + your Strength modifier if you move at least 10 feet on foot immediately before the jump. When you ...
37
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12answers
9k views

Why can a Gnome grapple a Goliath?

Both races have the same limits on their strength, and athletics, but it's hard to imagine why. A Goliath could feasibly lift and throw a gnome, yet the Gnome, following rules as written, can pin down ...
5
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6answers
747 views

Heroic, HP-less, Simulationist RPG Suggestions [closed]

I am looking for an RPG which has the following: This game has "heroic-style" play. This means the characters are special because of the situations they're in, not because of some ability to do stuff....
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1answer
212 views

What is the prone state for a winged flying create in D&D supposed to correspond to? [closed]

In D&D (all editions I know of, which'd be 2e, 3.5e, and 5e although 1e and 4e answers would be helpful to understand the evolution of this), a flying character can be knocked Prone, which causes ...
13
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5answers
839 views

Would GURPS be a good choice for a non-magic, 19th century tech level, roleplay focused campaign? [closed]

As the title says, would the GURPS system be a good choice for a non-magic campaign that has a tech level roughly equivalent to earth Europe's 19th century and a focus on roleplaying rather than ...
10
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3answers
681 views

Is there a genre-agnostic RPG as complex as Aftermath RPG? [closed]

I am seeking a game like the RPG Aftermath, in terms of complexity of action resolution, but a universal generic game that I can use for any setting or genre. Are there other in-print games that are ...
4
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3answers
3k views

Windows application for Pathfinder combat [duplicate]

Is there any good application for Windows, where can I have combat map, something like figures and maybe some tracker (HP, initiative, etc.) where can I try out some combat situations in Pathfinder ...
4
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0answers
220 views

What games have complex rules for arrow removal? [closed]

What tabletop RPGs have rules specifically for dealing with arrows that have been implanted into one's body? It is very common for RPG rules to keep arrows simple and merely have them do one-time ...
6
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4answers
3k views

What is the best RPG system for realistic combat? [closed]

I'm a fan of D20 systems, but the way hit points works always seemed kind of odd. The characters obviously can't develop an ability to take more stab wounds as they gain experience. So that means ...
22
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6answers
1k views

Rules system for playing out the details of founding and developing a city? [closed]

I want to run a campaign in which the players control individual but influential characters (maybe heads of families), with the main focus of play on the PCs building up a city over time, starting ...
46
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13answers
13k views

How to handle wealthy player characters as a GM?

One of the long-standing settings our group keeps returning to is classic medieval fantasy. (Examples are MERP, Rolemaster, The Dark Eye -- But this question is aimed to be system agnostic and is ...
3
votes
1answer
1k views

What is the best system for fantasy, modern, and scifi “simulation”?

I'm interested in comparing tabletop RPG rule sets, and I often hear it said that D&D 3.5e is a very good system for "simulation". I actually agree, with the tremendous number of splatbooks ...
33
votes
5answers
16k views

Why is attacking from higher ground an advantage?

I just don't understand how attacking someone from higher ground is an advantage in melee combat. I always think of two examples where I can't see this to be an advantage. Example 1: A kung-fu fight ...
16
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4answers
2k views

Why don't weapons grant some sort of defense?

I'm not sure how it works in other version of D&D, but in 4e you get absolutely no bonus to defense with your weapon, and that doesn't quite make sense. When you're in combat with someone, you ...