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Questions tagged [story]

For questions about the sequence of events that take place in the fictional environment within a roleplaying game.

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10 votes
4 answers
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Running the plot of Final Fantasy X

FFX is one of my favorite games of all time. The story, world building, themes and plot twists are something I wish more people could experience. No one else in my d&d group has played the game ...
Jex's user avatar
  • 551
7 votes
6 answers
1k views

How to create creative plot hooks?

I am a pretty new DM, running Waterdeep: Dragon Heist for a group of also pretty new players. I am trying to expend the world of the campaign (especially since they are near the end of it) to also be ...
L. breitman's user avatar
2 votes
0 answers
149 views

How to make a session that doesn't have combat, NPC's or dialog? [closed]

My group will be heading into a strange, alien wilderness that will have no NPC's, no dialog and no combat. Without the back and forth or dialogue, meeting new characters, etc. I'm having trouble ...
DeeCeptor's user avatar
  • 129
2 votes
0 answers
150 views

Which kind of evil will I should assign to an immortal character? [closed]

I've been playing a D&D campaign with some friends for a while, we made 4 sessions already and between these sessions, there's strange man who appears to aid or guide them towards an objective. ...
Henry's user avatar
  • 47
19 votes
6 answers
7k views

Important NPC needs to die in a fight - narrative or dice?

I hope someone can give me a good answer to my question: In my campaign there is a NPC, an important NPC. But for story reasons they should die. I want to do this in a big fight (with the NPC helping ...
Flo's user avatar
  • 371
16 votes
3 answers
3k views

In the final act, how to drop clues without causing players to feel "cheated" they didn't find them sooner?

I'm a bit of an "on the fly" GM: in terms of writing a story, I prefer to sketch out the skeleton, and add flesh as the players move along the limbs. The quest to find the Plot Device, at ...
order's user avatar
  • 4,594
13 votes
3 answers
2k views

How to describe a scene that a small creature chop a large creature's head off?

So let's assume a halfling (small size) wielding a Vorpal dagger attacking a storm giant (huge size), and the Vorpal ability gets triggered. As a DM, how should I describe this scene? Would the dagger ...
Terry Windwalker's user avatar
13 votes
5 answers
3k views

Pulp campaign - end game?

I've seen "pulp" used more and more to describe the opposite of the cataclysmic trope whereby a campaign has arch-villains threatening to destroy the world. It's not hard to see what a lot ...
Arash Howaida's user avatar
1 vote
0 answers
83 views

Need help writing an ending for one of my player's characters [closed]

DM'ing a game where one of my players wanted to play a custom warlock with a demonic arm. I came up with a subclass that would fit the backstory, which was that the character went to hell and a demon ...
Kokusho's user avatar
  • 19
31 votes
5 answers
5k views

When should I tell my players that they have forgotten something?

My players have been operating out of a certain small town for my whole campaign. They've adventured around the area nearby quite a bit already (just finished Session 23). Recently, my intended ...
Izzy's user avatar
  • 1,730
13 votes
7 answers
3k views

How to arbitrate climactic moments in which characters might achieve something extraordinary?

A common plot point throughout the kinds of fantasy literature that inspire D&D settings can be described as a central character growing beyond themselves, reaching a previously unknown peak of ...
nben's user avatar
  • 3,000
1 vote
0 answers
131 views

Possible steps for a ritual to darken the sun [closed]

I'm DMing for a group, and the campaign will soon move on into homebrew (started with a slightly tweaked Lost Mines of Phandelver, and a homebrew adventure from the internet will follow). I wanted to ...
Yama994's user avatar
  • 21
1 vote
0 answers
127 views

How do I put my own twist on prewritten adventures [closed]

I am a new DM, and I am quite good at running encounters, making interesting environments to explore and creating compelling NPCs. I struggle with the storytelling aspects of the game. I know the ...
MadamStormcrow's user avatar
22 votes
5 answers
4k views

How can I convince evil characters to save the world?

I made a homebrew campaign with some friends and gave them a more or less summary of what was to be expected of it. When they turned in their characters, all of them were either neutral or evil. If ...
Abraham Núñez's user avatar
2 votes
0 answers
199 views

Good detectible magic sensor for low-level players [closed]

I'm planning a campaign in which the players stop a goblinoid host led by a wizard. The plan is for the players to help stop the host along with other conscripted adventurers. Along the way, however, ...
Zweiclops1206's user avatar
4 votes
1 answer
166 views

How to manage both high-strategy and combat encounters? [closed]

New poster here, so any help is appreciated. As a DM, I have 2 main groups of players in my game; the ones who like very, very high strategy (as in commanding armies on the battlefield), and the ones ...
Firedestroyer's user avatar
7 votes
1 answer
347 views

What was this RPG from the 1980s that incorporated plot points and a flowchart?

I remember seeing some years ago a game aid chart from a game or supplement that made me think it was published in the 1980s or early 90s. It used something it called drama / story / plot points and ...
codaa27's user avatar
  • 73
3 votes
1 answer
145 views

What would be some good monsters to stalk the party like the Nemesis in Resident Evil? [closed]

As the question states, I’m looking for a monster that can stalk the party for the latter half of a campaign I’m running. They are only level 3-4 so it would have to be something way too strong to ...
NormalGuy's user avatar
  • 111
1 vote
4 answers
361 views

How to get my players to open an iron flask [closed]

So my players have just found an iron flask and inside is a Lich. The Lich is going to be the next main plot driving component and I need the players to open it in order to begin this phase. How do I ...
hemlock's user avatar
  • 19
8 votes
2 answers
901 views

How does a low Strength stat translate into the narrative?

I'm having trouble with something. In a ADnD 2e campaign how should a low Strength translate into the narrative/roleplay of the campaign? It's easy to figure out how high Strength would work when ...
Demon's user avatar
  • 111
1 vote
0 answers
53 views

How might investigating a prison break be accomplished? [closed]

I can't think of a way to concisely fit my entire question in the title, but here goes. I'm currently running Dark Heresy 2e for my group, as my second time GMing a game (the first time was short-...
Presidential Penguin's user avatar
32 votes
5 answers
8k views

How can I handle a PC wanting to be a "twist" villain?

My group has been following a premade campaign that has a decentralized plot structure that relies mainly on adventurers "finding their own adventure". This means that while the campaign ...
Andrendire's user avatar
21 votes
8 answers
6k views

Is there need for messengers in DnD 5e, if spell Sending exists?

In my campaign (DnD 5e) I would like to send players on a quest to save a kidnapped person. The person has high value information. He/she was ambushed and taken prisoner. My question is: is there a ...
Samogitian95's user avatar
5 votes
1 answer
342 views

Campaign in already existing world and story - fear of NPC domination

I am attempting to create a campaign utilizing a setting and lore from an already established series, World of Warcraft, but I fear my players may feel their story and characters overshadowed by this ...
Riccardo's user avatar
  • 103
8 votes
4 answers
5k views

Preparing for so many quests on Dragon of Icespire peak

I am about to start Dragon of Icespire peak, and I'm a bit uncertain on how I should prepare for it: I read Slyflourish's tips for DoIP, and I'm aware of some of its pitfalls, including low leveled ...
Sos's user avatar
  • 537
13 votes
6 answers
486 views

Mind-maps conventions, best practices and approaches

I encountered this issue when prepping for a big arc in my campaign, let me explain: The players are entering a place where there are three main factions (A B C) and possibly minor ones (D E). The ...
Squera's user avatar
  • 1,905
8 votes
0 answers
2k views

How do I get players to care about the Lost Mines of Phandelver adventure? [closed]

I'm going to be running LMoP with a group mostly new to D&D. How can I get them to care about the hook enough to be interested in the story? I tried it previously with another group, but they just ...
Augie Brown's user avatar
2 votes
3 answers
262 views

How to deal with tension created between characters after role-play session?

I am the DM for a long running game, we are going on 2 years, and while there was a rough start and a few changed characters, we have been in a good place. There was a Tiefling Barbarian (original), ...
Jake's user avatar
  • 39
18 votes
1 answer
5k views

How do I continue to progress the plot if the party kills the giants in chapter 10 of Storm King's Thunder?

The following question contains major spoilers for the Storm King's Thunder campaign. I'm currently running Storm King's Thunder for my party. This is for a home game (not Adventurers League). I just ...
Jordi's user avatar
  • 1,051
15 votes
3 answers
1k views

As a DM, how can I ensure that everyone feels involved when only a single player is driving the story?

I've ran into a bit of a dilemma with a 5e campaign that's soon coming to a close. It's been running for about a year, and one of the primary goals that I had when I started the campaign was to focus ...
Andrendire's user avatar
8 votes
9 answers
3k views

How can a GM continue to progress the campaign if the player characters cause a plot-critical item or NPC to be lost/killed? [duplicate]

I'm not familiar with role-playing games so apologies if this question is poorly worded. As an example of what I'm thinking of, suppose the player characters are on a ship, which capsizes. While ...
Allure's user avatar
  • 1,192
3 votes
0 answers
135 views

What makes a convincing mafia? [closed]

I am currently in the process of creating my own world, in a Victorian Era/Industrial Revolution/Steam Age setting. It's not overly steampunk but light elements of it are acceptable, as well as some ...
Frazic's user avatar
  • 39
4 votes
1 answer
596 views

For the Waterdeep: Dragon Heist adventure, can the season be chosen at a later point in the story?

In Waterdeep: Dragon Heist, it says you have to choose the season at the outset. Is it possible to choose it at a later part in the story? Or is it possible for the players to wait for a specific ...
Dennis the menace extreme's user avatar
0 votes
1 answer
209 views

Using Causal Influence Diagrams for Plots and Quests [closed]

I'm analysing the possible outcomes of certain plots in my campaign. At some point I realised that keeping the possible causes and effects in purely text form was inconvenient. Luckily, thanks to an ...
vicky_molokh- unsilence Monica's user avatar
8 votes
3 answers
615 views

One shot - how important is a happy ending? [closed]

I’m drafting a one-shot D&D/Pathfinder concept and the more time I spend writing it, the more I feel like the prospect of a downer ending is inevitable. The story concept revolves around someone ...
Kolyarut's user avatar
3 votes
1 answer
678 views

How do I as a player encourage the DM to add better drama?

My DM is running the Waterdeep: Dungeon of the Mad Mage campaign, which is notoriously catering to murder-hoboism. We have currently went from level 1 to level 9 over 12 weeks. This quickly went off ...
tuskiomi's user avatar
  • 5,074
12 votes
3 answers
5k views

Is this a plot hole in the Lost Mine of Phandelver adventure?

I'm DM'ing for the first time with a group playing for the first time (Table of Noobs). In the 1st chapter of Lost Mine of Phandelver, the characters come across dead horses, are attacked by goblins, ...
Keven M's user avatar
  • 331
15 votes
2 answers
908 views

How do I plan sessions that are still fun even if they don't move the plot forward?

I'm fairly new to DMing, but I really enjoy it. My campaign is still pretty early in, and plot is moving forward pretty well; last session actually revealed a huge chuck of the relevant current events....
bonescaro's user avatar
  • 153
10 votes
0 answers
170 views

How to include real presents as end-of-session loot? [closed]

I'm DMing one shot for my little sister's birthday with my family. I had the idea that at the end of the game, we can give her presents to her similarly to how I usually give players a reward at the ...
aemtig's user avatar
  • 101
5 votes
2 answers
197 views

How do I develop my character's story without spoiling myself on what's about to happen? [closed]

Today, at the table, we reached a point where we have no more goals in sight, and need to think of how we continue the game from this point onward. We are all level 6. The problem I'm facing here is ...
I VisiBomb I's user avatar
4 votes
3 answers
182 views

How to keep players on the plot? [closed]

I'm a new GM and am having problems with a particular character in my campaign. The character is very impulsive. I really like the character and tried building the world around the way they play. I ...
TheDreamer's user avatar
5 votes
0 answers
201 views

What is a good storytelling way to change a characters class? [closed]

So let's say I am playing a bard. But now my bard is level 7 and I would like to change the class because I'm just not feeling it anymore. Now I want to play the same character. I still want the ...
Reitô's user avatar
  • 301
14 votes
4 answers
3k views

Is it feasible to let a newcomer play the "Gandalf"-like figure I created for my campaign?

I'm writing and DMing a campaign based around members of a nonprofit organization in a province of a decaying empire undergoing a civil war. The premise The player characters are new members of the ...
Regress.arg's user avatar
2 votes
2 answers
333 views

First time PCs and Information Gathering - should we have done more?

My party and I are all beginners in the RP world. We've started playing vanilla Pathfinder a while ago, and have come across some issues with gameplay. Our DM, who's also relatively new, has been ...
KGlasier's user avatar
  • 509
21 votes
3 answers
2k views

How do I reduce plot stalling in a collaborative roleplaying game?

My first attempt at running a session of Storybrewers' game Good Society completely stalled out in terms of plot. Good Society is a collaborative storytelling-style game. The facilitator's role is ...
Fiyera's user avatar
  • 221
8 votes
12 answers
3k views

How can I convince my players that this evil character is good for the duration of the campaign until the big reveal?

There is an NPC that I want to introduce soon, but I don’t want the PCs to be suspicious of her until a later big reveal that she is a major villain. The NPC My game has a woman who is a noblewoman. ...
Sora Tamashii's user avatar
35 votes
3 answers
6k views

What's the earliest instance of a "Beauty is in the eye of the beholder" reference to beholders?

Is there any recorded use of the phrase, "Beauty is in the eye of the beholder" being used in a commercially available D&D campaign or any rulebook of any edition, specifically to reference (...
lightcat's user avatar
  • 8,448
11 votes
5 answers
11k views

Can I make an object, so that when the characters touch it they are teleported somewhere else?

I want it so I can teleport characters to the top of a tower in D&D 5e. They will then battle their way down the tower. My idea is that they touch an object and it teleports them there. Is this a ...
George's user avatar
  • 339
47 votes
8 answers
9k views

As DM, how do I deal with PCs that expect everything in the game to be relevant to the story?

I've started DMing a new group. We've only had two short, 2hour sessions, and most players are new to DnD. I've been a DM before (though just a dozen or so sessions) but in those cases it was with a ...
Joren Vaes's user avatar
3 votes
3 answers
311 views

How do I make a player feel important when their skills don't affect the campaign? [closed]

You know how sometimes a character takes Dwarvish as their second language but you have no dwarves in your campaign? Or a Cleric specializes in killing undead when your campaign revolves around ...
Nick Tydryszewski's user avatar