Questions tagged [system-agnostic]

For questions that are explicitly not restricted to any one particular system or rules, where the asker wants solutions to the question that are not directly tied to a game's mechanics.

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474
votes
29answers
53k views

How do I get my PCs to not be a bunch of murderous cretins?

Most RPGs teach you that casual violence is the best solution to all your in-game problems. This is so well established a part of the vast majority of RPGs that there are entire satire RPGs like Greg ...
135
votes
21answers
16k views

How do you help players not focus on the rules?

Background - My Group's Gaming Style When I GM, I run games loosely from a rules standpoint, and do not feel bound to adhere to what the rulebook says when it doesn't make sense in a given situation. ...
103
votes
18answers
13k views

How can I make my PCs flee?

My players never run away or avoid conflict. Ever. I throw them ridiculous encounters, they will stay and fight. If I tell them, "You know you're not gonna make it, just run," they stay and fight and ...
43
votes
10answers
5k views

How do you discourage “player knowledge” as a GM?

As a trivial random encounter is winding down, a player thinks "That was too easy... The GM wouldn't give us an encounter that doesn't give XP," and starts searching for hidden bad guys or other clues....
42
votes
10answers
6k views

What can I do to give the players the same feel their characters would have about wilderness travel?

I find that in a lot of our group's games, traveling long distances through wilderness is too easy. In real life, it's quite arduous traveling overland. No one who's just walked a hundred miles is ...
26
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9answers
5k views

How to introduce and encourage role playing in non-roleplayers?

I'm going to be hosting a game at the end of the month. Myself, I am a semi-experienced DM but I will be playing with those who know only the basic mechanics of the game or have never roleplayed ...
41
votes
12answers
7k views

What to do when your character is just too good?

I'm playing in the Paizo Pathfinder Jade Regent adventure path and we're having a good time so far (campaign blog and session summaries). However, as my character has gone up in power I'm now ...
37
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5answers
5k views

How do I keep a long-range plot cohesive and coherent?

I enjoy GMing but I much prefer to to have some sort of long running plot (or meta-plot) rather than having a series of unconnected unfortunate events afflict my PCs. For example, I would love to ...
99
votes
18answers
9k views

How do I not cheapen death, while also respecting my players' time?

I DM for a group of very busy people, for whom the commitment of several hours a week is a real sacrifice: that’s a sizeable chunk of their free time for the week that I’m asking for. Now,...
25
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5answers
2k views

How do I signal that alternate tactical end states are possible?

Question inspired by "Redefining Combat" on Clan of the Gray Wolf: It provides an excellent list inspired by army manuals of alternate tactical goals for a scenario: Here are some tactical tasks ...
43
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14answers
5k views

How do I create a great fantasy villain that inspires the party to rally against them?

In my early years of GMing it was simple enough to say that the badguys were evil and that was all the justification we needed. They are attacking the village because they are evil, they are stealing ...
49
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14answers
8k views

How can I play dumb?

I have a half-ogre character at my local larp group, and one of the roleplay-enforced restrictions for half-ogres is that they have low intelligence. I often find myself biting my tongue not to say '...
36
votes
6answers
3k views

How do I emphasize role-playing during combat?

Right now, the group that I GM for is very, very tactical-combat focused. To some extent, we may as well be playing a dungeon crawl board game for all the role-play we manage. Now, in and of itself ...
47
votes
13answers
10k views

How to secretly talk to one of the players while DM'ing?

To cut it short, the players (it's a 3 people party) are in some kind of a Secret Service of a rebel prince who wants the throne. One of my players is working for the current king secretly, feeding ...
26
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10answers
3k views

How do I transition my players from roll-playing to role-playing?

The context for this question is the same as this related question about spending time in town, but I am looking for sufficiently different advice so I thought it warranted its own question. I've ...
12
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8answers
4k views

What are some of the major challenges in playing an Evil Character? [closed]

What are some of the major challenges in playing an Evil Character (whether that's a formal alignment or not) in a co-operative party game, and likewise, what are some of the reasons many groups ...
103
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22answers
24k views

How to deal with player MacGyver-ism?

Role playing is an excellent hobby to train your problem solving skills. You learn to look at situations from different view points (i.e. the characters) and you have various skills and resources at ...
74
votes
14answers
19k views

My PCs have a plan that will get them all killed; how and why should I save them?

Related: How do I help my players figure out how to stay alive in a realistically-deadly sandbox campaign? I am running a sandbox game for a group of players who are used to more traditional ...
61
votes
13answers
13k views

Players playing weird characters breaking the immersion of my group

I have an issue with two players in my very large gaming group that I would like some advice from people who have perhaps dealt with players like these. In terms of age and experience, we're all ...
48
votes
13answers
14k views

How to handle wealthy player characters as a GM?

One of the long-standing settings our group keeps returning to is classic medieval fantasy. (Examples are MERP, Rolemaster, The Dark Eye -- But this question is aimed to be system agnostic and is ...
49
votes
7answers
5k views

What makes a character/creature/power/ability/etc. over-powered?

In generic terms, what makes something, regardless of what game it's being used in, over powered? I hear the term a lot, and while I can recognize it when I see it in-play (often due to someone ...
51
votes
9answers
8k views

How to handle players who make unmotivated characters

I'm a relatively new GM, and I'm having trouble getting my (also new) players to create motivated characters. I don't mean that the players themselves are unmotivated, but the characters they create ...
41
votes
7answers
3k views

How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight?

One of the assumptions I make as GM is that the players should always be in the spotlight. Sometimes the players find themselves in a situation where they watch NPCs speak to each other. I don't ...
37
votes
10answers
2k views

What are the advantages and disadvantages of develop in play (DIP) compared to develop at the start (DAS) character generation?

Originally, Are you really DIPpy?1 What are the advantages and disadvantages to developing your character in play (DIP) compared to developping at the start (DAS)? What experiences have you had with ...
53
votes
6answers
8k views

Preventing saturation in a horror campaign

I am currently designing my first horror campaign and what I've come up with so far is pretty dark and gruesome. I worry that if it is gut wrenching the whole way through, eventually the players will ...
29
votes
11answers
2k views

Dealing with skill rerolls by several players

I could use some advice as a GM on how to handle rolls which get repeated by several players one after the other. Example 1 The PCs stand in front of a locked door and try to force it open. The ...
37
votes
6answers
4k views

How to deal with players not taking things seriously?

As both a player and GM I play with my group of players (and close friends) on multiple occasions and they will often make fun of either my characters, NPC or a specific situation and won't stop ...
26
votes
12answers
5k views

One of my players is too passive and uninterested

Game is DnD 3.5, not that it matters. So, yeah, she is playing an Elf Rogue and she is like a ghost during the game. In the last session, the party was searching for a guy and some Halfling told ...
25
votes
7answers
4k views

What are possible ways to deal with a player who frequently switches characters?

I have had problems in the past with players who are serial character creators. What I'm referring to are the players who cannot seem to stick with a character more than two sessions at a time without ...
15
votes
5answers
995 views

As a GM, what aids could I use to create adventure scenes on the spot?

As a GM, many a time I run into a situation that I know nothing of, am not prepared about, and need something, NOW! Maybe it is a freeform adventure and plot was not prepared, maybe I prepared some ...
22
votes
9answers
4k views

How to Manage Player Frustration and Disengagement

Many RPGs have random elements, such as dice rolling, which can determine success or failure of an action. In some of these games, failure basically means the player character does nothing or ...
9
votes
4answers
5k views

How do I deal with my players not roleplaying at all? [duplicate]

I know I should "let them have fun" or something, but the game isn't really working. I'm GMing a pathfinder campaign, but this isn't system-dependent. My players aren't roleplaying at all. Ok, they ...
21
votes
8answers
2k views

What to do when your PCs skip an important part of the story line

In the earliest stage of my new duet campaign, I thought I had "rail-roaded" the PC into the first important encounter, one that leads to a major story line for the campaign. Specifically, the PC was ...
44
votes
8answers
6k views

Can party betrayal be done successfully?

After reading How much experience should a PC be worth? I was wondering if and how party betrayal can be done successfully, especially since it's a real possibility in my campaign. Criteria for ...
57
votes
17answers
12k views

Dealing with “fearless” players

I have some "badass" players in my group who do not fear death, 4 out of 6 to be precise, which causes problems for the rest players as they feel they are always getting dragged into trouble, trying ...
25
votes
10answers
3k views

Crime Investigation in a fantasy world [closed]

I am writing a campaign which relies heavily on crime: investigating it, clues, leads, witnesses, evidence, corruption, etc... The setting is fantasy, low-tech, and for the time being - let us leave ...
51
votes
9answers
7k views

What to do when a player character does something that seems suicidal?

Every now and then a player character does something extremely risky because "it would be fun." What are some good ways to handle this as a GM, for the different styles of play? I like playing non-...
24
votes
5answers
2k views

How do I convince my group to try a new system without always having to DM it first?

I always play roleplaying games with the same friends. We have a lot of fun, but I'm always a bit frustrated by the fact that they always resist when I propose to try new roleplaying games. Even ...
22
votes
5answers
3k views

How can I make investigation engaging for the whole party?

I'm about to start a campaign that takes place on a pirate ship. Low magic fantasy setting, loosely based on the Caribbean in the 1600s. Much of the action is going to be centered around various ...
18
votes
10answers
6k views

Glossary of Common RPG Terminology [closed]

This thread is a Community Wiki to define terminology specific to the world of RPGs which outsiders looking to come in may not be familiar with. This question is for terms which are not unique to a ...
28
votes
11answers
2k views

How can you encourage players to portray a “realistic” reaction to in-game stressful/traumatic circumstances?

This question came to me while I was thinking about killing people in pen-and-paper rpgs. When a character starts his career, in most systems, he is somewhat young. As an example, when you are first ...
21
votes
11answers
1k views

How to help players settle down and focus?

We have a weekly game in the evenings; however, we often don't start playing for a few hours after we get together, if at all. This has been exacerbated recently by other events with the same people ...
45
votes
6answers
5k views

How can I check whether an extremely adult/mature plot idea would be accepted by players without revealing any details of the idea itself?

I am running a post-apocalyptic zombie game with a dark and mature story, exploring a number of adult themes. I have complete buy-in from the players; some of them have stated it is their favourite ...
37
votes
14answers
3k views

What kinds of rules promote good team cohesion?

It seems like a lot of roleplaying games quite freely allow players to play antisocial characters who can't really be part of the team. I've been part of groups (in D&D) with both a noble ...
26
votes
11answers
2k views

Excuses for opponents using nonlethal force? [closed]

In plotting out low-level encounters at the start of a campaign (especially with new players) I prefer to create opponents who don't want to kill the PCs right away. Instead, I generally have them ...
20
votes
7answers
2k views

How to guide a new DM through his first game (as an experienced DM turned player)?

How can I guide and help a new DM through his first campaign (being an experienced DM myself) without having it look like a grab for power or that I think the new DM is incompetent?
12
votes
4answers
2k views

How to get to know my players' expectations?

I am soon starting a new game with a bunch of new people that I have never played with - and some of them I barely spoken to. I am going to be the GM and will introduce them into the setting that they ...
49
votes
6answers
9k views

How do I deal with being envious of my own players?

I am the problem GM in question. I haven't played for a long time. My last two attempts at it were with GMs that represented "no" rather than "yes, but" approach. Often railroaded to the point of ...
33
votes
10answers
1k views

What can I include in my character's background to help the GM build a better story?

Whatever the system or the world used, what can a player add to his character background that will help the GM make the game more interesting. Games are much more interesting with the addition of ...
22
votes
4answers
803 views

How to run an encounter where PCs have different observations of the same events?

Some of the discussion in this question got me to thinking about an encounter design that sounded fun but I couldn't figure out an elegant way to pull it off: In some situation where one or more PCs ...