Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [tactics]

Relating to how combat is planned and played out in a game, in individual encounters or in larger group situations. This encompasses tactical concepts directly tied to game mechanics, as well as more abstract discussions.

24
votes
5answers
1k views

How do I signal that alternate tactical end states are possible?

Question inspired by "Redefining Combat" on Clan of the Gray Wolf: It provides an excellent list inspired by army manuals of alternate tactical goals for a scenario: Here are some tactical tasks ...
28
votes
6answers
11k views

A PC dies every session - bad tactics or the normal outcome of adventuring?

In the campaign I'm currently playing in we have had a lot of character deaths occurring recently, almost (if not every) session. The party are 13th–14th level and are taking on significant opponents....
11
votes
5answers
4k views

Standard monster tactics for 4E D&D combat

In a similar vein to a question on tactics sources, I'm interested in knowing what are common tactics for monsters to use. The DMB and the MV mention monster groups, which are very useful, but I want ...
18
votes
5answers
1k views

What are some good sources for combat tactics for a GM to use?

My players are extremely strategic, and they're consistently (and too easily) defeating groups of enemies that I intended to present a real challenge. Probably for the same reason that I suck at chess,...
9
votes
4answers
401 views

How do I get players to assign alternate tactical goals?

Based on my prior question on signalling alternate end states and Redefining Combat, how do I present PCs with the ability to assign their own tactical goals beyond "clear" to a hostile environment ...
13
votes
4answers
2k views

Would flying monsters ever land during combat?

Spooney asked this question in one of his podcasts, and I've started wondering about it myself. In a D&D 4.0 encounter, why would an at least moderately intelligent creature (including, but not ...
23
votes
11answers
4k views

How do I learn enough about military tactics to run credible military-type NPCs in combat?

I'm the GM of a Shadowrun Campaign and have difficulties letting the NPCs move in a battle like they would in real-life. Two of my players are pretty informed about how military or police would act ...
13
votes
1answer
6k views

Can a short rope used with Rope Trick create a “safe space” during combat?

Rope trick in 5e says: You touch a length of rope that is up to 60 feet long. One end of the rope then rises into the air until the whole rope hangs perpendicular to the ground. At the upper end ...
21
votes
5answers
3k views

How can I create encounters that encourage players to use non-Attack actions?

In D&D 5e, the players have lots of actions they can take within combat encounters besides attacking. I'm trying to figure out how to encourage them to use a greater variety of actions, especially ...
5
votes
2answers
714 views

If two hostile players approach, why the fastest one gets to attack in second place?

In posting this question I'm thinking of GURPS, but it would be the same with any game in which: players get one action per turn players can either move OR attack OR (move only one hex AND attack) ...
16
votes
3answers
12k views

Do I get advantage if I have the high ground?

If my character is elevated above a creature (on a table, rock, etc.), is there anywhere in the Player's Handbook or Dungeon Master's Guide that states I gain advantage for my attacks? Do attacks ...
12
votes
3answers
3k views

How to force enemies to attack the tank?

I am having a group, in which I play as a Crusader. I specialised to be a support tank - I can shrug off respectable amounts of damage all the while improving the rest of the group's fighting ...
7
votes
1answer
888 views

What can a player do to force down a flying creature?

Dakeyras' answer in this thread got me thinking about how a player would/could counter an enemy that used hovering flight to its full advantage. What specific items/powers/etc. can a character use to ...
7
votes
1answer
868 views

How to determine when opponents attack unconscious player characters?

As a GM, how can I tell what monsters will keep attacking unconscious PCs? I am especially wondering what happens if a party all become unconscious during combat (that is, their HP all got reduced to ...