Questions tagged [tone]

For questions about tone during play: e.g., creating a certain tone, managing tonal shifts, tone conflicts between the contributions from different participants, etc.

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Gracefully roleplaying the end of the world without implying mass extinction [closed]

I am currently running a campaign that I have set in a world that is fading slowly. The idea is that, while the players cannot stop the end of the world (it's kinda similar to the heat death of the ...
Moonbird's user avatar
37 votes
8 answers
2k views

How can I roleplay a vulgar character without using profanity?

In my new campaign, I have an NPC who I would like to have the personality trait of being extremely and unexpectedly vulgar. However I also have a few players who prefer not to use to hear profanity ...
linksassin's user avatar
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26 votes
8 answers
8k views

How should I work with a player that doesn't take it seriously at all?

I am a GM and I really need advice regarding one of my players. I play with my group a campaign with FATE rules in a postapocalyptic dark and gritty homebrew world which is mainly horror based, ...
Xxiev's user avatar
  • 271
9 votes
2 answers
377 views

How can I as GM control off-topic moments and get the players to maintain a serious tone?

My friends and I started playing RPGs at the same time without the help of any experienced person. I am the GM but I struggle to make the players focus on anything that can progress the story in some ...
Carlos Benedetti's user avatar
9 votes
2 answers
2k views

Is it up to the DM or to the player to "fix" a tone problem in the group?

Playing in a friend's campaign and the other PC is difficult to play against, to the point that it's frustrating me both in and out of character. The DM and I are playing a high-magic, god-touched ...
Alex's user avatar
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19 votes
2 answers
387 views

How do I keep things serious in a session while keeping the fun?

I've started playing in a Pathfinder campaign with some friends and we are all newbies. Despite this our gamemaster (who's running his first campaign too) is doing a good job of getting us all ...
Eärendil Baggins's user avatar
19 votes
7 answers
2k views

How to ease new players into taking the game seriously?

I was a player in a group that all took things seriously and roleplayed our characters to the best of our ability. That group unfortunately fell apart and I've started up a new game with a different ...
Space Ostrich's user avatar
21 votes
4 answers
5k views

How to role-play serious characters?

In my last campaign I tried to play a druid. I made quite a detailed background story that involved him being rejected from his dwarf clan and had travelled the world after that without too much human ...
Wolpertinger's user avatar
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9 votes
6 answers
1k views

How do I encourage players to make characters appropriate to the tone and theme of a game?

I have been a GM for many years and have experience with many different systems and settings of different themes and moods, but my current group seems to be having issues I've never had to deal with ...
VampTheUnholy's user avatar
16 votes
2 answers
2k views

How to cut back on pre-game joking?

When preparing for a new game (be it a one shot or a campaign) our party, yours truly included, often slips into a humorous mode. It's usually light-hearted fun, and most of us like it, but some, ...
OpaCitiZen's user avatar
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92 votes
4 answers
22k views

Running a game of Microscope that isn't totally insane?

I purchased Microscope quite a while ago, and have played countless games that were really awesome. We've created things like superheroes with the power to turn any weapon into fish, people marrying ...
AlbeyAmakiir's user avatar
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11 votes
5 answers
948 views

How can I create a more serious atmosphere when playing with siblings?

At our gaming table the players are always making jokes, and some make nonsense noises for some strange reason. My players generally act like hooligans. Getting a new group is not an option – they're ...
Antonio's user avatar
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14 votes
4 answers
3k views

How to go from a humorous campaign to a more serious one?

I am currently running a D&D 4E game. The game started off kind of goofy (we have a thrikreen rogue with glowing blonde hair, an ale-obsessed dwarf battlemind, a ditzy human wizard, and a dwarf ...
Popo's user avatar
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35 votes
8 answers
11k views

Staying in character and taking it all seriously

I have always liked the idea of a roleplaying intensive campaign, where everyone strives to be in character, and everyone takes the story seriously. I try to set a good example for everyone when I'm a ...
Undreren's user avatar
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14 votes
5 answers
1k views

How to convey the tone of Shadowrun?

Reading the core book I realized how different Shadowrun is from my usual game of Dungeons & Dragons. We usually play the good guys saving a village from a tribe of goblins. Most of the time we ...
user avatar
17 votes
5 answers
1k views

Adding comic relief

As a GM, I would like to add comic relief to my sessions. Comic relief is the inclusion of a humorous character, scene or witty dialogue in an otherwise serious work, often to relieve tension. ...
user2525's user avatar
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41 votes
6 answers
5k views

How to deal with players not taking things seriously?

As both a player and GM I play with my group of players (and close friends) on multiple occasions and they will often make fun of either my characters, NPC or a specific situation and won't stop ...
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19 votes
8 answers
4k views

How can I deal with a "goof-ball" player in my WoD group?

I am a storyteller in a World of Darkness group, and I'm about to start designing a new scenario. However one of my players (let's call him Eric) is worrying me. Eric usually goes the goofball route ...
Circusfreak's user avatar
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41 votes
3 answers
2k views

How do I build a sense of wonder in my games?

I guess this is part three of a series of questions, with part I being on building tension, and part II being on building comedy. Greg Stafford has talked of his primary motivation as a gamemaster ...
Alticamelus's user avatar
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31 votes
11 answers
3k views

How can GMs evoke the tone of danger in an RPG?

Forked from this question which focuses more on exploring signals of specific danger. Here, my question is: how can a GM evoke the feeling of danger during a game? How can they create tension that ...
Brian Ballsun-Stanton's user avatar
62 votes
8 answers
4k views

How can I make my game more "noir" as a GM?

I ran a couple of Shadowrun games at Dexcon, my first time GMing at a con. It's not my first time running Shadowrun; I based the games off of a couple jobs my players did in a then-ongoing campaign. ...
RMorrisey's user avatar
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