Questions tagged [traps]

This tag is for questions relating to devices designed primarily to unpleasantly surprise and generally damage antagonists.

9
votes
3answers
1k views

Does exploration movement rate in Basic D&D (B/X) include trap/secret-door detection?

In the Basic Rulebook for D&D, on page B19, it states that characters can move 120' in a dungeon per turn (10 minutes). Later it states that this movement assumes players are mapping carefully, ...
12
votes
1answer
553 views

At what point does a trap on a lock spring?

So a thief finds a chest which is trapped and locked (though he knows neither of these things at this point). He fails his find traps roll and assumes / risks that it's not trapped. At what point ...
27
votes
12answers
6k views

Traps specifically for Smart characters

Does anyone have examples or suggestions on creating traps that are harder for Smart (High INT/WIS) characters? Example: My NPC necromancer has set up his lair. In his arrogance he believes that ...
15
votes
2answers
381 views

Koschbasalt / Blaubasalt vs. Magic Traps

I hope there are even Das Schwarze Auge/The Dark Eye players around here... Is it possible to neutralize magic traps (traps created by applicatus or similar spells, not arcanovi) using Koschbasalt ...
12
votes
4answers
937 views

Does finding and removing a trap require one or two find/remove traps rolls?

Most of the question's above. I shall be running a campaign tomorrow where thieves and traps may have a higher profile than usual, and it occurred to me to wonder whether the thief skill of "find/...
4
votes
2answers
598 views

Advanced rules or suggestions for traps/trapped items?

I'm working on a story concept where the villain is a tinker who is seeking revenge against a noble house, and his M.O. is intricate mechanical traps. The trap rules given are fine for dungeon ...
6
votes
4answers
1k views

Ideas For a Dungeon With High CR [closed]

I have two games running in parallel in the same time space universe (but both groups play in different days) The group of evil, which are intermediate (average 12-14), and the group of good, which ...
6
votes
1answer
987 views

How can a Sphere of Annihilation be detected, and how can it be “disarmed”?

I'm reading the DnD Essentials DM Book, and on the Sphere of Annihilation stat block, it mentions several things I don't exactly know how to read: The sphere has "Detect automatic". Does this mean ...
5
votes
1answer
1k views

Are there any free tools for designing encounters or traps? [closed]

I'm trying to design a module and I was wondering if there were any free or open source encounter or trap designers for D&D 4e Mostly I just like something that lets me fill in the blanks and ...
7
votes
3answers
2k views

Handling Dungeon Traps?

How should standard dungeon traps be handled in Savage Worlds? For example: do characters get a Notice roll if they aren't searching for the trap? what should be the mod to spot a trap with Notice? ...