I'm trying to create a Fighter/Warlock character based on Kratos in the newest God of War game, who wields a two-handed axe which he can throw and summon back to his hands.
Pact of the Blade Warlock covers summoning the weapon back, but I would like to be able to throw something more substantial than a hand-axe.
My DM has agreed to let me take a custom feat if I can show that it is reasonably well-balanced. Our game is pretty casual and I'm more interested in flavour than pure efficiency but I would like to know if there is anything game-breakingly good or bad about the following feat.
Throwing Weapons Master
You can throw any melee weapon that you have proficiency with as if it had the thrown (range 20/60) property. Weapons that already have the thrown property are unaffected.
Is this feat over (or under) powered? If so, how could I fix it?