None that directly give that feat, no.

*Arms & Equipment Guide*, a 3.0 book, suggested that a bonus feat should be worth approximately 10,000 gp in item form. This suggestion was not repeated in 3.5, even in the (sort of) 3.5 analogue to *AE&G*, *Magic Item Compendium*, and most DMs won’t go for it most of the time. Still, perhaps worth asking.

Other than that, what you’re looking at are shenanigans for extra feats or for rearranging your feats. The Dark Chaos Feat Shuffle (*embrace the dark chaos* followed immediately by *shun the dark chaos*) can swap any feat for another, which means that you could take Verminfriend, and then [after you have taken the 1st level of arachnomancer](https://rpg.stackexchange.com/q/41888/4563), swap it to something you actually want. *Psychic reformation* can arguably do the same thing.

Note that neither of these get you out of taking Verminfriend in the first place, which means you still need to meet its prerequisite: being a drow. Since drow have LA +2, they are quite poor, but consider the half-drow from *Races of Faerûn* or lesser drow from *Player’s Guide to Faerûn* or [this web article](http://archive.wizards.com/default.asp?x=dnd/iw/20040215a&page=2), which count as drow without the LA.

Those kinds of shenanigans are rarely accepted at actual game tables. Rather you should talk to your DM about possibly waiving the Verminfriend requirement altogether: it’s not as though arachnomancer is a high-power prestige class in need of taxes to balance it out.

Alternatively, you might consider trying to get your DM to allow you to be [my homebrew swarm druid](https://rpg.stackexchange.com/a/35324/4563), which gets a class feature that counts as Verminfriend for prerequisites. That way you avoid having to take the feat.