Fx macros go above you action macro.

The Beam fx macro will shot a beam from your character token toward a target token. For this macro do not change the effect type, only chage the color.

/fx beam-acid @{selected|token_id} @{target|token_id} \\n &{template:foo}


The magic on a target other than your token.

/fx beam-acid @{target|token_id} @{target|token_id} \\n &{template:foo}


The Cast magic on self use when you desire for the Fx to come from your characters, token.

/fx beam-acid


​Special effects types will effect the animation and is the first word after the
/fx BEAM-acid In this example BEAM is the type and can be changed to the following types for other effects: simply change the word beam to...
 bomb,breath,bubbling,burn,burst,explosion,glow,missile,nova,splatter.

 
​Special effect Color will change the color of the desired effects.
/fx beam-ACID In this example the word acid is the color this word can be changed to the following types.
bloom,charm,death,fire,frost,holy,magic,slime,smoke,water.

These are the only two words that need to be changed, other wise copy and paste the desired effect above the action.