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For questions about stress, a term used in the conflict "damage" mechanics of multiple RPG systems.

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2 answers
1k views

How to respond to "stress tracks / narrative consequences are arbitrary"?

However, what has sparked a debate is the use of stress and consequences through narrative impetus. … The main response to this question has been "then what do we have stress boxes for?", implying that stress boxes are essentially Health Points. …
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