Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the world.
12
votes
1
answer
900
views
When you change your class, (how) do you keep leveling?
In Dungeon World, when you have enough XP to reach level 11, you can choose to change your class:
Changing classes means keeping your ability scores, race, HP, and whatever moves you and the GM ag …
11
votes
Is there any guidance on playing DW as a duet?
You can play with two players, but it's going to take some work
But you will need house rules and it might not work that well
In a video (around 27:45min) on his YouTube-Channel, Adam Koebel himself …
70
votes
Accepted
What can I do about players who "cheat" when answering the end of session questions?
You're part of the group
You say in your question that "the GM has to ask the players 3 questions". That's not true, though. The End of Session move says the following: (emphasis mine)
Then answer th …
14
votes
Accepted
Are players supposed to interrupt each other if they want to do something?
This is on the GM (and the rest of the group) to balance
As you say yourself, moves like Defend or Aid seem to encourage interrupting other players. That is true, they absolutely do, and they need to …
17
votes
Accepted
How does a character change position ("move") between ranges?
You move by moving.
OK, I'm being cheeky, but it's really that simple. In Dungeon World (and Apocalypse World, though I am much more experienced with the former), to do something, you say that you do …