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For questions about Dungeons & Dragons 3.5 Edition, a revision of D&D Third Edition, published in 2003.

16 votes
3 answers
2k views

How can I have a sidekick/squire?

In Mutants & Masterminds, you can purchase a sidekick as a feat. I'm rolling up a knight, and I want a squire, using a similar game mechanic. Is there anything like this in D&D, other than the Leade …
26 votes
6 answers
43k views

Rules for creating new spells?

Is there a good source for allowing players to create new (non-epic-level) spells, or combining spells? For example, how can a Wizard research and create a new spell? What if a sorcerer improvises an …
9 votes
4 answers
5k views

How can you build a character based on Lord Voldemort? [closed]

This question and it's answers may contain spoilers for the Harry Potter series of books If you were rolling a character based on Lord Voldemort (either as a player character or an NPC) for a DnD gam …
12 votes
4 answers
9k views

Alternative to Barbarian's Rage in DnD 3.X?

I'm not fond of the Barbarian's Rage ability. Whenever I roll up a Barbarian character, I think of the character more as a "brick" - strong, powerful and seemingly unstoppable, like... He-Man Bamm-B …
43 votes
Accepted

A medusa and a beholder look at each other. What happens?

This is actually a really interesting inconsistency. According to d20SRD.org... Each character within range of a gaze attack must attempt a saving throw (which can be a Fortitude or Will save) ea …
LeguRi's user avatar
  • 6,979
14 votes
4 answers
9k views

What do you do when you roll a 1 for initiative?

Are there any rules - be they official or side-bar optional ones - as to what happens when a player rolls a 1 on their initiative roll? Is the initiative roll something you can critically fail at?
18 votes
6 answers
19k views

What's the difference between a Ranger and a Scout?

Apparently the Complete Adventurer contains rules for a new base class, the Scout. Can anyone explain, at a high-level, what is the difference in character concept between a Ranger and a Scout? When …
4 votes
1 answer
6k views

Are there counterspell rules in DnD3.X? [closed]

Are there counterspell rules in DnD3.X?
18 votes
6 answers
14k views

Alternatives to Familiars in DnD 3.X [duplicate]

Players tend to not keep very effective track of their familiars. Where can I find (or equally what can I use as) alternative Class Features for Wizards and Sorcerers to replace Familiars which will b …
3 votes

Beyond hit points: injury in D&D

This probably counts as a "huge, unwieldy injury system" but another alternative is to ditch hit points and adapt the Mutants and Masterminds Damage Save system. The idea is that - in addition to For …
doppelgreener's user avatar
0 votes

Converting D&D 3.5 characters to D20 Modern characters

So, like a 10th Kingdom thing, where fantasy characters are running around a modern setting? Or more of a Top Cow Lady Pendragon thing, where fantasy characters are reincarnated in a modern setting? …
Community's user avatar
  • 1
7 votes
1 answer
740 views

Were there ever DnD3.X rules for leprechauns?

Were there ever DnD3.X rules for leprechauns?
1 vote

As a DM, how can I integrate a commerce aspect to D&D?

The simplest, no-supplement way to abstract the money-making part, you should have them roll Profession. According to the PHB3.5, you earn roughly half your Profession check in gold pieces, per week o …
LeguRi's user avatar
  • 6,979
1 vote

Beyond hit points: injury in D&D

I had a rule where if you suffered more than your Constitution score (or half your Con score) in damage from one attack you got an injury - a broken leg (movement penalty) or you lost an eye (vision p …
LeguRi's user avatar
  • 6,979
13 votes

Encouraging out-of-the-box thinking in combat encounters

Make sure that combat has consequences. You don't have to kill characters; just make sure recovering from direct combat is not worth it :D Sometimes I had a rule where if you suffered more than your …
LeguRi's user avatar
  • 6,979

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