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For questions about participants in an RPG who, for whatever reason, contribute to the difficulty of running the game. (See also: the [problem-gm] tag.)
2
votes
How to deal with a problem player who is also a problem DM
DM has the final say, so as far as the other game is concerned, as long as the other players don't have a problem, then you really don't have recourse to change things.
What's happening in your game …
8
votes
How should I deal with a player telling other players when and what to roll?
You've already spoken to the player. And that's good. It's the first step.
While you can roll with it as a non-problem when you agree with what he's saying, the problem that arises is that you, and t …
6
votes
How can I keep a player from "shutting down" after a streak of bad rolls?
I agree with BanjoFox.
In my bag 'o tricks, I have prior to a session, written out interesting failures, sometimes with a hidden benefit.
This all depends on what weapons they are using, but it keep …
1
vote
How to deal with a player who doesn't understand party roles?
The characters know that his character does this, right? So in game, as it's happening, their characters need to say something AT THE TIME. Or BEFORE IT HAPPENS.
So, if it's stealthy time, the thief …
14
votes
How can we handle "firing" our DM?
I've never been a fan of not just telling a DM what's up when there's an issue. There's no possible way he can improve if you don't talk to him. But--but, if it's that painful for anyone to speak up l …
1
vote
What do I do when problem player does not attend Session 0?
If everyone playing isn't having fun because of the problem player, your job as the DM is either
getting the player to change his behavior
OR
booting the player.
The second solution is easiest, bu …
2
votes
A player always wants to recruit NPCs into the party. How do I handle this?
There's actually a Leadership Feat in 3.5 D&D that has specific rules concerning this. And there are rules because you do want to prevent it from being abused. 5 might not have these rules, but I woul …