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Search options not deleted user 35597

For questions about the practical arts and methods applied to gamemastering (GMing).

5 votes

How do I deal with a player whose character wanders off for no reason?

Make the world continue while they are gone ;) Let me explain, the world does not stop when the players are not there. For your example, I have more than one idea popping in my mind: Unless the ca …
Alkano's user avatar
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3 votes

How to limit high-level PCs actions in an urban setting

Witnesses ;) Some PC barge into a house and takes whatever he wants, the man inside could try to stop him (but if the PC is well equipped, the guy may flee to the street requesting the guards to help …
Alkano's user avatar
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0 votes

How can I keep my players motivated?

1st motivation before anything: Staying alive They just stole for 20 freighters (a used Y-1300 is around 29000 credits, around 100k when brand new), there is no way the original owner (or organization …
Alkano's user avatar
  • 1,581
46 votes
Accepted

One PC is too powerful. What should I do?

Go with touch attacks, they disregards armor ;) They will ignore armor, natural armor, and shields. Other bonuses still apply. So have a pro wrestler attack the OP PC (grapple). You could also t …
Alkano's user avatar
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3 votes

Make NPC death most dramatic

If you want some impact make sure the NPC isn't just another tool like a sword, a no-name guard, give him a backstory, a family/friend or something, that point that he is somebody. make him drink/p …
Alkano's user avatar
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10 votes

How can I use powerful NPCs without overshadowing the player characters?

You can have the “but our hands are tied!” for various reasons: If the bureaucracy is slow, they don't want to do the things by the books, but they are too important to ignore the rules; They ma …
Alkano's user avatar
  • 1,581