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For questions relating to the process of casting spells within a game. Including, but not limited to: spellcasting mechanics, improving likelihood of success when casting a spell, interrupting the casting of a spell, and mechanics surrounding spellcasting attributes (when applicable by system).

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Does this wording work for a hyper-focused spellcaster that just knows their entire list?

This reminds me of how land circle Druids have circle spells...so treat it the same way and just list them. Whizbangs don't choose spells, instead they always gain the spells listed when they reach t …
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