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For questions primarily about dice themselves: polyhedral solids used to generate random numbers. In tabletop RPGs, dice are the most common means of introducing chance into the proceedings. Many players enjoy collecting dice of varying colors and shapes.
18
votes
Is there a simpler way to roll for letters?
A deck of cards is superior to dice
A typical 52-card deck has exactly twice as many cards as letters in the English alphabet, which is potentially pretty convenient:
Red Cards for the first half of the …
6
votes
Are there any role-playing games which use dice larger than a d100?
d120 exists, but doesn’t seem to be in use
There are 120-sided dice (since there is a 120-sided face-uniform polyhedron, the disdyakis triacontahedron). … So a d1000 or even d10,000 or d1,000,000 or whatever is trivially simple, since you just need more d10s and not fancier dice. …
13
votes
How can I compare the dice ranges for my game features to understand the minimums and maximums?
And so for the standard dice:
Die
Expected Value
d2
1½
d3
2
d4
2½
d6
3½
d8
4½
d10
5½
d12
6½
d20
10½
For multiple dice that are added together (e.g. 4d6), you can determine the … For instance, while you can just add expected values together to get the expected value from adding dice together, the sum of several dice does not produce a uniform distribution and 3d6 produces very …
2
votes
What is the maximum amount of dice needed to play DnD
You can always engineer the situation to require additional dice. … So no matter how many dice you have, you can find yourself needing even more dice because there are still more creatures to attack. …
7
votes
Simulating these special dice on more regular dice
This is the easiest method that doesn’t involve special or altered dice. (CR Drost has proven this last claim wildly incorrect—seriously, go upvote that amazing answer.) …
2
votes
When rolling with disadvantage what is the chance to get a 1?
The odds of doing something twice in a row is the individual probability squared, so in this case \$\left(95\%\right)^2 = 90.25\%\$ is the probability of not rolling a 1 on both dice. …
97
votes
Is there any known limit for how many dice RPG players are comfortable adding up?
Players will, particularly in the right moment, be perfectly willing to add up large numbers of dice (some players even especially like doing so). … significant, because the more-frequent rolling implies that any individual roll is less important and it is the accumulation of rolls over the course of the encounter that are more important (see goblin dice …
8
votes
Accepted
Do people use random number generators to roll dice?
So yes, random number generators are used instead of dice all the time. … I cannot imagine that anyone would object to their use at a table, as well, to assist someone who cannot physically roll their own dice. …
15
votes
Random selection from a set of arbitrary size?
But to truly allow for arbitrary-sized sets, the answer is to not use dice at all. Instead, what you want are cards. …
28
votes
Cheat-proof online die roller?
Giant in the Playground’s roller is tamper-resistant; any edit to the roll-code after posting, and the post gets a big red angry message and it messes up the roll.
But the real solution, of course, i …
48
votes
Accepted
Are d8, 10, 12, etc. dice, fair dice?
Yes, d2, d3, d4, d6, d8, d10, d12, and d20 have uniform distributions
Of these, the d4, d6, d8, d12, and d20 are regular polyhedrons.
The d2 and d10 are not regular polyhedrons, but each face is nonet …
31
votes
Do all RPGs have critical failures, and which was the first?
And this is ignoring the existence of trivial answers like RPGs that don’t use dice, or don’t use any kind of randomization at all. Those may not even have a meaningful definition of “fumble.” …